Halo: The Master Chief Collection Guide

Halo Overhead Maps for Halo: The Master Chief Collection

Halo Overhead Maps

Overview

59 Maps so far ! Item spawn locations, times, and limits !

Introduction

Progress

Halo Combat Evolved : Completed Guide.

Halo Combat Evolved Matchmaking Layouts : Uninitiated.

Halo 2 : Completed Guide.

Halo 2A : Uninitiated

Halo 3 : 15 Maps Completed.

Spawn Timers: 15 Maps Completed.

Halo Reach : Uninitiated

Halo 4 : Uninitiated

Reach Firefight : Uninitiated

ODST Firefight : Uninitiated

Additional Info:

Spawn Timers will include the Maximum Run Time available for that item. Meaning equipment such as a Bubble Shield. If the map only allows for an MRT of two for the Bubble Shield another will not spawn until you use one of the two placed on the map for another to spawn. But for maps such as Assembly where the Regenerator only spawns in one location but has an MRT of two; you can pick one up and wait for another to spawn allowing you to have two in one location.

Vehicles on the other hand will count their spawn timer as soon as they leave their Spawn Location, there is a 60 second grace period. Meaning if the Wraith on Avalanche has a 180s Spawn Timer, there will be another 60s after destruction before that vehicle will be ready and usable again.

The Story

I went to Bungie.net(now halo.bungie.net) to browse for the old over head maps I used time and time again back in the day to step my game up and rotate the map properly. I was so used to them being there that after moving to PC… And Bungie moving to Destiny… that the Bungie.net as I knew it had perished. Links broken , repeating dates and links and an archive that would make a madman feel sane.

I scoured for hours on fan sites looking for a pack or even just a few maps. Only a few google images from Bungie’s weekly updates came to the rescue.

Feeling inspired and understanding what I must do I have decided to do each native map in the MCC in a consistent art style and color schemes from CE to 4. Showing weapon spawns, Power-up spawns, Ammo spawns, Objective spawns, and how long in between each spawn for each Weapon and Power-up! This will be the ultimate map guide for the MCC. Multiplayer is first and if I can find a camera manipulation tool I will capture single player maps and reveal secret weapons to help with achievements such as “That just happened” (Surviving The Library on Heroic or Legendary without dying). But Single Player will be focused on after Multiplayer is completely finished.

Thank you for checking out the guide and reading !

Thank you for your patience.

Battle Creek

Splash Splash, Bang Bang.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Sniper
30
Needler
30
Combo
60
Rocket Launcher
120

Blood Gulch

The Quick and The Dead.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Shotgun
30
Magnum
30
Needler
30
Plasma Rifle
30
Overshield
60
Flamethrower
60
Rocket Launcher
90
Fuel Rod Cannon
90
Sniper
120
Combo
180

Boarding Action

Ship-to-Ship Combat.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Plasma Rifle
30
Shotgun
30
Sniper
30
Flamethrower
60
Overshield
60
Camo
60
Frag Grenade
180
Plasma Grenade
180
Health Pack
180
Rocket Launcher
180
Fuel Rod Cannon
180

Chill Out

Dude, you really need to…

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Shotgun
30
Needler
30
Magnum
30
Flamethrower
60
Overshield
60
Sniper
60
Camo
120
Rocket Launcher
120
Health Pack
180

Chiron TL-34

Spartan Clone Training Complex.

Weapons, Power-up and Objective spawns :

Additional Information : On occasion a Health Kit can spawn where the central power up is located.

Spawn Data :

Item
Time(s)
Ar
45
Frag Grenade
45
Plasma Grenade
45
Plasma Rifle
45
Shotgun
45
Plasma Pistol
45
Magnum
45
Flamethrower
45
Rocket Launcher
45
Combo
45
Sniper
45
Health Pack
45

Damnation

Covenant Hydro-Processing Center.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Plasma Pistol
30
Magnum
30
Shotgun
30
Sniper
30
Health Pack
30
Overshield
60
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120

Danger Canyon

Don’t Look Down… Unless You Fall.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Plasma Pistol
30
Magnum
30
Needler
30
Shotgun
30
Sniper
30
Health Pack
30
Combo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120

Death Island

Sand, Surf, and Spent Shells.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Magnum
30
Shotgun
30
Sniper
30
Health Pack
30
Overshield
60
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120

Derelict

Deep Space Anomaly #0198.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Needler
30
Magnum
30
Shotgun
30
Sniper
30
Flamethrower
30
Rocket Launcher
30
Health Pack
30
Overshield
60
Camo
60

Gephyrophobia

Scary, Huh?

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Plasma Pistol
30
Magnum
30
Shotgun
30
Sniper
30
Health Pack
30
Overshield
60
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120

Hang Em’ High

Tombstones for Everybody.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Magnum
30
Needler
30
Shotgun
30
Sniper
30
Health Pack
30
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120
Combo
180

Ice Fields

Slipping and Sliding.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Plasma Pistol
30
Magnum
30
Needler
30
Shotgun
30
Sniper
30
Health Pack
30
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120
Combo
180

Infinity

I Imagined It Would Be Bigger.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Plasma Pistol
30
Magnum
30
Needler
30
Shotgun
30
Sniper
30
Health Pack
30
Overshield
60
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120

Longest

A long walk down a short hall…

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Magnum
30
Shotgun
30
Ar
60
Flamethrower
60
Health Pack
30
Overshield
60
Camo
60

Prisoner

Get on Top.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
AR
30
Plasma Rifle
30
Sniper
30
Health Pack
30
Flamethrower
60
Overshield
60
Camo
60

Rat Race

Up the Ramps, Down the Tubes.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
AR
30
Plasma Rifle
30
Shotgun
30
Health Pack
30
Flamethrower
60
Overshield
60
Camo
60

Sidewinder

Red Blood, White Snow.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Magnum
30
Needler
30
Shotgun
30
Sniper
30
Health Pack
60
Overshield
60
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120

Timberland

An Enemy Behind Every Tree.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Plasma Pistol
30
Magnum
30
Needler
30
Shotgun
30
Sniper
30
Health Pack
30
Overshield
60
Camo
60
Flamethrower
60
Fuel Rod Cannon
120
Rocket Launcher
120

Wizard

Round and Round and Round.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Ar
30
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Magnum
30
Needler
30
Shotgun
30
Health Pack
30
Overshield
60
Camo
60
Flamethrower
60
Rocket Launcher
120

Ascension

This relay station is part of a network that has kept Delta Halo functioning smoothly for untold centuries.

Weapons, Power-up and Objective spawns :


Additional Info : Red Team’s Sniper spawn is a power weapon spawn. Meaning it’s ammo must be used and the weapon must be dropped before it will respawn.

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Plasma Pistol
30
Needler
30
Magnum
60
Smg
60
Br
30
Rocket Launcher
60
>Sniper<
60
Shotgun
60
Overshield
120

Vehicle
Time(s)
Banshee
150

Backwash

There are strong indications that beneath the shroud of mist drowning this swamp on Delta Halo lies a powerful intelligence.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Br
30
Covenant Carbine
30
Plasma Rifle
30
Smg
30
Sentinel Beam
30
Br
30
Magnum
90
>Bruteshot<
90
>Energy Sword<
90
>Plasma Pistol<
90
>Shotgun<
90
Camo
180

Beaver Creek

These forgotten structures were once the site of many bitter battles but have since been reclaimed by nature.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
>Rocket Launcher<
15
>Sniper<
15
Frag Grenade
30
Plasma Grenade
30
Magnum
30
Needler
30
Smg
30
Plasma Pistol
30
Plasma Rifle
30
Br
45
Shotgun
90
Overshield
60

Burial Mounds

This makeshift Heretic camp on Basis is littered with the destruction of Installation 04.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
>Br<
15
>Rocket Launcher<
15
Frag Grenade
30
Plasma Grenade
30
Plasma Pistol
30
Needler
30
Covenant Carbine
30
Plasma Rifle
30
>Sniper<
30
>Beam Rifle<
45
>Sword<
60

Vehicle
Time(s)
Ghost
75
Warthog
75

Coagulation

Recent excavations have failed to shed light on the true purpose of the outposts in this Bloody Gulch.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
>Sniper<
15
>Shotgun<
15
Frag Grenade
30
Plasma Grenade
30
Plasma Pistol
30
Plasma Rifle
30
Magnum
30
>Rocket Laucher<
45
Br
45
>Brute Shot<
75
Overshield
60
Camo
60

Vehicle
Time(s)
Ghost
50
Warthog
75
Banshee
110

Colossus

Numerous scientific expeditions have failed to reveal what the Forerunners with all this damn gas.

Weapons, Power-up and Objective spawns :

Additional Info :

Both bases on this map are located at its lower end. They are in close proximity, but there is no direct link between them when you’re playing CTF or Assault. In all other multiplayer games, a bridge will span the central area. [ Indicated by the GREEN line ]

Spawn Data :

Item
Time(s)
>Shotgun<
15
>Beam Rifle<
30
Frag Grenade
30
Plasma Grenade
30
Br
30
Plasma Rifle
30
Needler
30
Plasma Pistol
60
Overshield
60
Camo
60
Magnum
90

Containment

Fighting for a patch of dirt abutting a wall containing a galaxy-devouring parasite may seem pointless to some, but…um…

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Br
30
Plasma Rifle
30
Smg
30
>Rocket Laucher<
45
Brute Shot
45
Plasma Pistol
60
Shotgun
60
Camo
60
Overshield
60
>Sniper<
240

Vehicle
Time(s)
Warthog
50
Banshee
50

Desolation

Once a scientific outpost, this derelict Forerunner facility waits patiently to be reactivated.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Sentinel Beam
30
Plasma Rifle
30
Smg
30
Needler
30
Magnum
30
>Brute Shot<
40
Br
60
Plasma Pistol
60
Shotgun
60
Camo
60
Overshield
60
>Energy Sword<
60
>Rocket Launcher<
90

District

The alleys of Old Mombasa were never kind to the unwary. On Covenant-controlled Earth, ramshackle homes prove ideal for ambush.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Br
30
Smg
30
Magnum
30
Shotgun
30
Bruteshot
30
Covenant Carbine
30
Plasma Rifle
30
Plasma Pistol
30
Energy Sword
30
Rocket Launcher
45
Sniper
45
Beam Rifle
45
Overshield
90
Camo
240

Vehicle
Time(s)
Warthog
50
Banshee
75

Elongation

A well-placed bribe can speed a cargo ship through what are surely some of the longest inspections in the galaxy.

Weapons, Power-up and Objective spawns :

Spawn Data:

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Br
30
Smg
30
Plasma Rifle
30
>Brute Shot<
45
>Magnum<
45
>Shotgun<
45
>Plasma Pistol<
60

Foundation

Deep in Chicago Industrial Zone 08 lies the decommissioned Tactical Autonomous Robotic Defense System testing facility.

Weapons, Power-up and Objective spawns :


Spawn Data:

Item
Time(s)
>Br<
15
Frag Grenade
30
Plasma Grenade
30
Magnum
30
Smg
30
Needler
30
>Rocket Launcher<
30
>Sword<
30

Gemini

This sanctuary now rings with the sound of combat – the end of the ancient duality of the Covenant is truly at hand.

Weapons, Power-up and Objective spawns :


Spawn Data:

Item
Time(s)
Plasma Grenade
30
Bruteshot
30
Plasma Rifle
30
Needler
30
Covenant Carbine
30
>Shotgun<
45
>Beam Rifle<
45
>Plasma Pistol<
45
>Energy Sword<
45
Overshield
60

Headlong

Although during the day Section 14 monitors almost all harbor traffic, at night it’s one of the city’s most notorious hangouts.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
>Bruteshot<
15
Frag Grenade
30
Plasma Grenade
30
>Beam Rifle<
30
Plasma Rifle
30
Shotgun
30
>Sniper<
30
>Covenant Carbine<
45
Plasma Pistol
45
Magnum
45
Smg
45
>Rocket Launcher<
45
Br
45
Needler
45
>Sword<
45
Overshield
60
Camo
60

Vehicle
Time(s)
Ghost
60
Warthog
60
Banshee
60

Ivory Tower

Once home to the famous socialite Lance O’Donnell, the top floor of this building is now a public park.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
>Sword<
15
>Rocket Launcher<
15
Plasma Rifle
30
>Shotgun<
30
Smg
30
Magnum
45
Needler
45
Covenant Carbine
45
Frag Grenade
60
Plasma Grenade
60
Sniper
60
Overshield
80
Br
90

Lockout

Some believe this remote facility was once used to study the Flood. But few clues remain amidst the snow and ice.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
>Shotgun<
15
>Sword<
15
Plasma Rifle
30
Magnum
30
Needler
30
Frag Grenade
30
Plasma Grenade
30
Smg
30
Plasma Pistol
60
>Sniper<
45
Br
45

Midship

Don’t let the luxury fool you – the Pious Inquisitor is one of the fastest ships in the covenant fleet.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
>Sword<
15
>Shotgun<
15
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
60
Needler
60
Covenant Carbine
60
Plasma Pistol
60
Br
90

Relic

Covenant scriptures dictate that structures of this type are memorials to Forerunners who fell in the battle against the Flood.

Weapons, Power-up and Objective spawns :

Additional Info:

There are two two-way teleporters available for use on this map, indicated by green boxes. However they must be activated by a button located near the right most teleporter icon with the line protruding from it’s right side.

Spawn Data :

Item
Time(s)
>Sniper<
30
>Shotgun<
30
Frag Grenade
30
Plasma Grenade
30
Covenant Carbine
30
Plasma Rifle
30
Magnum
30
>Beam Rifle<
30
>Plasma Pistol<
30
>Sword<
30
Smg
30
Needler
30
>Rocket Launcher<
30

Vehicle
Time(s)
Ghost
30
Warthog
30

Sanctuary

Those its purpose has been lost to the march of eons, this structure is now a cemetery to countless brave warriors.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Plasma Rifle
30
Needler
30
Br
45
Magnum
45
>Shotgun<
45
>Plasma Pistol<
45
>Covenant Carbine<
75
>Sniper<
90
>Sword<
90

Terminal

The CTMS made New Mombasa’s rain system one of the safest on Earth; unfortunately it was one of the Covenant’s first targets.

Weapons, Power-up and Objective spawns :

Additional notes :

There is a train that travels along the rails running across the center of the map. The Guardians will kill you if you get hit by this bad boy.

Spawn Data :

Item
Time(s)
>Rocket Launcher<
30
>Shotgun<
30
Frag Grenade
45
Plasma Grenade
45
Br
45
Plasma Rifle
45
Overshield
45
>Plasma Pistol<
45
>Sword<
45
>Sword<
30
Covenant Carbine
70
Magnum
70
>Sniper<
30

Vehicle
Time(s)
Ghost
30
Warthog
30
Wraith
210

Tombstone

The UNSC decommissioned this munitions testing complex after safety concerns came to light.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Frag Grenade
30
Plasma Grenade
30
Br
30
Magnum
30
Smg
30
Bruteshot
30
Ramp Shotgun
40
Hallway Shotgun
50
>Sniper<
90
>Rocket Launcher<
90
Overshield
120
>Energy Sword<
120

Turf

Though they dominate on open terrain, many Scarabs have fallen victim to the narrow streets of Earth’s cities.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Br
30
Smg
30
Magnum
30
Plasma Rifle
30
Frag Grenade
45
Plasma Grenade
45
Brute Plasma Rifle
45
>Bruteshot<
60
>Shotgun<
60
>Sniper<
60
>Sword<
60
>Plasma Pistol<
75

Vehicle
Time(s)
Warthog
45

Uplift

Unknowable levels seethe from this long-abandoned Forerunner spire, making it a vital prize for the human and covenant forces.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
>Shotgun<
30
Frag Grenade
30
Plasma Grenade
30
>Plasma Pistol<
30
>Covenant Carbine<
30
>Sword<
30
>Plasma Pistol<
30
>Plasma Rifle<
30
>Magnum<
30
>Needler<
30
>Rocket Laucher<
30
>Br<
30
>Brute Shot<
30
>Sniper<
60
Overshield
NO RESPAWN
Camo
60

Vehicle
Time(s)
Ghost
30
Warthog
30

Warlock

Despite overwhelming evidence to the contrary, some stubbornly maintain that this structure was once a Forerunner arena.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Plasma Rifle
30
Frag Grenade
45
Plasma Grenade
45
Br
45
Magnum
45
>Shotgun<
60
Camo
60

Waterworks

While the Forerunners excelled at mimicking natural beauty, the machine in this cavern exemplifies their true genius.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
>Shotgun<
30
Smg
30
Frag Grenade
30
Plasma Grenade
30
Plasma Pistol
30
Br
45
Magnum
45
>Bruteshot<
45
>Sword<
45
>Rocket Launcher<
45
>Covenant Carbine<
60
Needler
60

Vehicle
Time(s)
Ghost
30
Banshee
30
Warthog
45
Wraith
150

Zanzibar

Wind Power Station 7 sits as a mute reminder of the late EAP’s late twenty-fifth century attempt at re-nationalization.

Weapons, Power-up and Objective spawns :

Additional information : There is a button located on the green cross that opens the gate on the south side of red base. Allowing you to get in and grab that flag and get out quick with a Warthog.

Spawn Data :

Item
Time(s)
>Sniper<
30
>Sword<
30
>Rocket Launcher<
30
>Shotgun<
30
Frag Grenade
30
Plasma Grenade
30
Smg
30
Needler
30
Plasma Rifle
45
Br
45
Camo
60

Vehicle
Time(s)
Ghost
30
Warthog
30

Assembly

The Covenant war machine continues it’s march to conquest; even with it’s head severed it is still dangerous.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Max Run Time
Br
10
Covenant Carbine
10
Plasma Grenade
10
Plasma Rifle
30
Plasma Pistol
30
Spiker
30
Magnum
30
Bubble Shield
60
2 Maximum
Power Drain
60
2 Maximum
Regenerator
60
2 Maximum
Brute Shot
90
Needler
90
Mauler
90
Rocket Launcher
120
Active Camo
120
Gravity Hammer
180

Avalanche

Freezing winds scour blasted terrain,and ancient battle scars are a grim reminder that this is a precious prize.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Max Run Time
Br
10
Plasma Grenade
10
Frag Grenade
10
Spiker
30
Plasma Pistol
30
Brute Shot
45
Bubble Shield
45
4 Maximum
Power Drain
45
4 Maximum
Regenerator
45
4 Maximum
Trip Mine
45
3 Maximum
Shotgun
60
Rocket Launcher
60
Spartan Laser
180
Active Camo
180
Overshield
180

Vehicle
Time(s)
Mongoose
20
Warthog
30
Chopper
30
Ghost
45
Banshee
60
Wraith
60
Scorpion
90
Hornet
180

Blackout

Bathed in frozen moonlight, this abandoned drilling platform is now a monument to human frailty.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Br
30
Magnum
30
Smg
30
Spiker
30
Plasma Pistol
30
Plasma Rifle
30
Bubble Shield
120
1 Maximum
Power Drain
120
1 Maximum
Regenerator
120
1 Maximum
Sword
150
Sniper
180
Shotgun
180

Citadel

In the heart of this Forerunner structure, far above the troubled surface of the Ark, another battle rages.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Br
10
Covenant Carbine
10
Smg
10
Spiker
10
Plasma Rifle
10
Bubble Shield
60
2 Maximum
Power Drain
60
2 Maximum
Plasma Pistol
60
Needler
60
Brute Shot
60
Rocket Launcher
120
Shotgun
180
Sniper
180
Overshield
180

Construct

Vast quantities of water and other raw materials are consumed in creating even the smallest orbital installations.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Ar
30
Br
30
Brute Shot
30
Missile Pod
30
Spiker
30
Plasma Pistol
30
Bubble Shield
60
2 Maximum
Power Drain
60
4 Maximum
Flamethrower
120
Spartan Laser
120
Sword
180
Sniper
180

Cold Storage

Deep in the bowels of Installation 05 things have gotten a little out of hand. I hope you packed extra underwear.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Ar
10
Plasma Rifle
10
Needler
60
Bubble Shield
60
2 Maximum
Regenerator
60
2 Maximum
Shotgun
120
Sniper
120
Rocket Launcher
120
Camo
180
Overshield
180

Foundary

After the orbital elevator fell, supply warehouses sending munitions to space were soon abandoned.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Br
10
Brute Shot
30
Spiker
30
Plasma Rifle
30
Plasma Pistol
30
Bubble Shield
60
4 Maximum
Power Drain
60
4 Maximum
Gravity Lift
60
2 Maximum
Sniper
90
Rocket Launcher
90
Shotgun
120

Ghost Town

These fractured remains near Voi remind us that brave souls died here to buy our salvation.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Br
10
Spiker
30
Plasma Pistol
30
Plasma Rifle
30
Bubble Shield
60
2 Maximum
Power Drain
60
2 Maximum
Gravity Lift
60
2 Maximum
Bruteshot
90
Needler
90
Sniper
120
Rocket Launcher
120
Shotgun
120
Camo
120
Overshield
120

Vehicle
Time(s)
Mongoose
30

Guardian

Millennia of trending has produced trees as ancient as the Forerunner structures they have grown around.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Ar
10
Smg
10
Plasma Rifle
10
Br
30
Magnum
30
Covenant Carbine
30
Bubble Shield
60
2 Maximum
Flare
90
2 Maximum
Plasma Pistol
90
Bruteshot
120
Needler
120
Grav Hammer
180
Sniper
180
Shotgun
180
Camo
180
Overshield
180

Heretic

Because of its speed and luxury the Pious Inquisitor has become an irresistible price during these dark times.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Br
10
Covenant Carbine
10
Plasma Rifle
10
Smg
10
Spiker
10
Plasma Pistol
30
Bubble Shield
60
2 Maximum
Needler
90
Shotgun
120
Sword
180

Isolation

Containment protocols are almost impervious to pre-Gravemind infestations. What could possibly go wrong?

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Spike Grenade
10
Ar
10
Br
10
Bruteshot
30
Mauler
30
Needler
30
Shotgun
30
Spiker
30
Flare
60
2 Maximum
Rocket Launcher
180
Sniper
180

Vehicle
Time(s)
Mongoose
30
Ghost
180

Narrows

Without cooling systems such as these, excess heat from The Ark’s forges would render the construct uninhabitable.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Plasma Rifle
10
Br
30
Smg
30
Spiker
30
Mauler
45
Bruteshot
90
Plasma Pistol
90
Needler
90
Bubble Shield
90
2 Maximum
Power Drain
90
2 Maximum
Radar Jammer
90
2 Maximum
Sniper
150
Rocket Launcher
180
Overshield
180
Camo
180

Sandbox

This endless wasteland still holds many secrets. Some of them are held more deeply than others.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Br
10
Covenant Carbine
10
Plasma Grenade
60
Bruteshot
60
Needler
90
Rocket Launcher
90
Power Drain
120
2 Maximum
Grav Lift
120
5 Maximum
Bubble Shield
120
8 Maximum
Regenerator
120
8 Maximum
Overshield
180

Vehicle
Time(s)
Mongoose
90
Warthog
120

Standoff

Once, nearby telescopes listened for a message from the stars. Now, these silos contain our prepared response.

Weapons, Power-up and Objective spawns :


Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Ar
10
Magnum
10
Smg
10
Spiker
10
Bubble Shield
90
3 Maximum
Needler
90
Mauler
90
Shotgun
120
Rocket Launcher
180
Spartan Laser
180
Active Camo
180

Vehicle
Time(s)
Mongoose
10
Warthog
60

The Pit

Software simulations are held in contempt by the veteran instructors who run these training facilities.

Weapons, Power-up and Objective spawns :

Spawn Data :

Item
Time(s)
Max Run Time
Frag Grenade
10
Plasma Grenade
10
Ar
10
Magnum
20
Br
30
Plasma Rifle
30
Smg
30
Spiker
30
Mauler
45
Power Drain
90
2 Maximum
Regenerator
90
3 Maximum
Plasma Pistol
90
Bruteshot
120
Needler
120
Shotgun
120
Sniper Rifle
120
Sword
120
Rocket Launcher
180
Camo
180
Overshield
180

Credits and References

Overhead Map Background Images– 343 Industries.

HUD Weapon Blueprints – Bungie.

Index Images and Halo Artwork – Bungie and 343 Industries.

Index Fonts – Covenant, Forerunner, Halo, Handel Gothic, Media Gothic.

Assembly of the Maps – K U U O M Λ .

Weapon, Vehicle, Equipment Respawn Time Tables – K U U O M Λ .

General Thanks to the Halo Wikis and Community for Reading and Contributing

Community Contributions – Okom : Correcting the Blood Gulch Combo Power-Up Spawn.

Guide Versions

V0.01 – Added Battle Creek Map . Posted on 6/4/20.

V0.02 – Added Blood Gulch, Chill Out, Damnation Maps. Posted on 6/5/20.

[Discovered some maps have CTF only spawns? Going to do more research on previous maps to see if i missed anthing.]

V0.03 – Added Derelict Map. Posted on 6/6/20.

[Added Halo Logo for Index, posted an Introduction, and Introduction Banner. Finalized my template and have started to really understand how Bungie did their spawns. Decided to add map blurbs from in-game.]

V0.03 – Added Wizard, Longest Maps. Posted on 6/7/20.

[Updated Battle Creek, Blood Gulch, Chill Out, and Damnation. Updated Guide Versions section.]

V0.04 – Added Rat Race, Sidewinder, Prisoner, Hang Em’ High, Boarding Action Maps. Posted 6/8/20.

[Updated Derelict to label floors.]

V0.05 – Added Chiron TL-34, Death Island Maps. Posted on 6/9/20.

V0.06 – Added Danger Canyon, Infinity Maps. Posted on 6/11/20.

V0.07 – Added Timberland, Ice Fields Maps. Posted on 6/14/20.

V0.08 – Added Gephyrophobia Map. Halo CE Complete ! Posted on 6/15/20.

V0.09 – Added Ascension Map. Posted on 6/21/20.

[Were back ! Took a short break for some work. Edited Introduction.]

V0.10 – Added Backwash, Beaver Creek Maps. Posted on 6/22/20.

[Updated Ascension and Backwash Maps to include assault bombs.]

V0.11 – Added Burial Mounds Map. Posted on 6/23/20.

V0.12 – Added Coagulation Map. Posted on 6/27/20.

V0.13 – Added Colossus Map. Posted on 7/2/20.

V0.14 – Added Containment, Desolation Maps. Posted on 7/3/20.

[Added Credits Section. Updated Index Headers.]

V0.15 – Added District, Elongation Maps. Posted on 7/6/20.

V0.16b7 – Happy Bungie Day ! Posted on 7/7/20.

V0.17 – Added Foundation Map. Posted on 7/8/20.

V0.18 – Added Gemini Map. Posted on 7/10/20.

V0.19 – Added Headlong Map. Posted on 7/11/20.

V0.20 – Added Ivory Tower, Lockout, Midship, Relic, Sanctuary, Terminal Maps. Posted on 7/13/20.

[Updated Versions section. Condensed all same day posts into the same updates.]

V0.21 – Added Tombstone and Turf Maps. Posted on 7/20/20.

V0.22 – Added Uplift, Warlock, Waterworks, and Zanzibar Maps. Halo 2 Complete. Posted on 7/31/20.

V0.23 – Added Assembly, Avalanche, Blackout, Citadel, and Construct Maps. Halo 3 FINALLY being worked on. Posted on 8/3/20.

V0.24 – Added Foundary and Ghost Town Maps. Posted on 8/4/20.

V0.25 – Added Guardian Map. Posted on 8/4/20.

V0.26 – Added Heretic and Isolation Maps and fixed Guardian’s Map. Posted on 8/8/20.

V0.27 – Began adding the weapon respawn times from Halo CE. I have the data compiled I just have to put it all up. Battle Creek, Blood Gulch Boarding Action, and Chill Out tables added. Posted on 8/9/20.

V0.28 – Halo CE Timers Completed. Halo 2 Ascension Timers added. Posted on 9/10/20.

V0.29 – Halo 2 Backwash and Burial Mounds Timers Added. Posted on 9/19/20.

V0.30 – Halo 2 Burial Mounds Timers added. Narrows Overhead Map added. Posted on 10/4/20.

V0.31 – Halo 2 Timers Finished. Posted on 10/5/20.

V0.32 – Added Sandbox Map and Timers. Posted on 10/27/20.

V0.34 – Added Stand Off Map and Timers. Posted on 12/6/20.

V0.35 – Added The Pit Map and Timers. Posted on 7/14/21.

V0.36 – Added Cold Storage Map and Timers. Posted on 7/18/21.

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