Foxhole Guide

Structure and Building Health for Foxhole

Structure and Building Health

Overview

Estimating the durability of structures and buildings with controlled demolitions.This guide is no longer being updated, if you would like me to add you as a contributer please PM me or message below.

Preface

A work in progress, this guide is based on an earlier steam guide regarding weapon and explosive damage and aims to show how durable the buildings you and your enemy use. In the future I will expand this guide to include damage from artillery, heavy machine gun fire, half-tracks, tanks and a few other methods not already on the list.

Later I will also include Outposts and Townhalls as well as the various production buildings (Vehicle Factory, Workshop, etc).

Above all else this guides shows how useless frag grenades are against buildings and that it’s much better to save them for the infantry.

Any feedback or revisions just comment below (these where tested on friendly buidlings that I had built for the purpose of testing far away from any active battlelines – this was to ensure that the structures where at 100% health and had not suffered any damage in combat or deteriorated through time).

To Do:

  • Fill in the blanks
  • World building “Dock” and possible the new water draw-bridges need to be tested.

History
0.0.3 Some minor adds. Production building numbers excluding Harbours.
0.0.2 Some revisions, added some Tank numbers after a stint on the gun yesterday, some Arty.

Structures

Spawn and Storage

Name
Health
Frags
HEs
Mortars
RPGs
Stickies
Satchels
Tank Shells
Artillery Shells
Storage Box
1500
15
3
2
2
1
1
1
1
Barracks
1500
15
3
2
2
1
1
1
1
Resistance Camp
?
?
?
?
?
?
?
?
?
Outpost
?
?
23
12
12
?
?
?
3
Town Hall
?
?
40
16
16
?
3
?
6

Protection

Name
Health
Frags
HEs
Mortars
R.P.Gs
Stickies
Satchels
Tank Shells
Artillery Shells
Barbed Wire
Chain Link Fence
500
3
1
1
1
1
1
1
1
Sandbags
1500
15
3
2
2
1
1
1
1
Reinforced Wall
3000
30
6
3
3
2
2
3
?
Heavy Gate
8500
85
17
9
9
6
2
6
2
Fortress Wall
16500
165
33
17
17
11
3
?
?

Defences

Name
Health
Frags
HEs
Mortars
R.P.Gs
Stickies
Satchels
Tank Shells
Artillery Shells
Foxhole
1500
15
3
2
2
1
1
1
1
Gun Nest
3000
30
6
3
3
2
1
2
2
Gun Turret
2500
25
5
3
3
2
1
2
2
Pillbox
4500
45
9
5
5
3
1
3
2
Sunken Pillbox (active)
?
?
5
?
?
?
?
2
?
Sunken Pillbox (inactive)
50000
>200
100
34
34
25
20
34
?
Tunnel Network
5000
50
10
5
5
4
1
4
2
Garisoned House
5500
55
11
6
6
4
1
4
2
Bunker
20500
205
41
21
21
13
4
17
5

Other

Name
Health
Frags
HEs
Mortars
R.P.Gs
Stickies
Satchels
Tank Shells
Artillery Shells
Watch Tower
1000
10
2
1
1
1
1
1
1
Howitzer
1000
10
2
1
1
1
1
1
1
Firing Range
Wooden Bridge
5500
55
11
6
6
4
1
?
?
Stone Bridge
>20000
>200
>40
>20
>20
>13
4
?
?

* Bridges are weird, you need to hit them consistantly in the absolute centre. Even then there is fluctuations with HE anywhere betwee mid-40s as high as 55 if your aim is off.

Production Buildings

Name
Health
Frags
HEs
Mortars
R.P.Gs
Stickies
Satchels
Tank Shells
Artillery Shells
Manufacturing Plant
20500
No
41
17
17
12
4
?
?
Vehicle Factory
16500
No
33
14
14
10
3
?
?
Workshop
12500
No
25
11
11
8
2
?
?
Weapons Factory
12500
No
25
11
11
8
2
?
?
Supply Station
12500
No
25
11
11
8
2
?
?
Harbour
?
?
?
?
?
?
?
?
?

Thanks

Thanks to Balucha for help testing and the idea of the guide.

Check out my other guides!
[link]

Thanks for reading,
Africandave

SteamSolo.com