Overview
Estimating the durability of structures and buildings with controlled demolitions.This guide is no longer being updated, if you would like me to add you as a contributer please PM me or message below.
Preface
A work in progress, this guide is based on an earlier steam guide regarding weapon and explosive damage and aims to show how durable the buildings you and your enemy use. In the future I will expand this guide to include damage from artillery, heavy machine gun fire, half-tracks, tanks and a few other methods not already on the list.
Later I will also include Outposts and Townhalls as well as the various production buildings (Vehicle Factory, Workshop, etc).
Above all else this guides shows how useless frag grenades are against buildings and that it’s much better to save them for the infantry.
Any feedback or revisions just comment below (these where tested on friendly buidlings that I had built for the purpose of testing far away from any active battlelines – this was to ensure that the structures where at 100% health and had not suffered any damage in combat or deteriorated through time).
To Do:
- Fill in the blanks
- World building “Dock” and possible the new water draw-bridges need to be tested.
History
0.0.3 Some minor adds. Production building numbers excluding Harbours.
0.0.2 Some revisions, added some Tank numbers after a stint on the gun yesterday, some Arty.
Structures
* Bridges are weird, you need to hit them consistantly in the absolute centre. Even then there is fluctuations with HE anywhere betwee mid-40s as high as 55 if your aim is off.
Thanks
Thanks to Balucha for help testing and the idea of the guide.
Check out my other guides!
[link]
Thanks for reading,
Africandave