Overview
Basic mechanic and some info I gather while trying to beat normal mode.
Introduction
Good day and welcome everyone to my humble guide.
Before we start please let’s me say something first;
- This is first time I create guide on Steam, so I apologize for my inexperience and lack of skill.
- I am not good at this game and just want to share something I learn while have fun with the game. (I beat normal mode at around 40 hours, while others beat in 15-20 hours)
- Currently, I just start hard mode, so end game contents are exclude. (feel free to share what you know)
- English is not my native language, so I am sorry for bad grammar.
Basically Dragon Cliff will let you play the role of mayor which mean you will be;
- Send party of adventurer into the dungeon while managing their equipment(s) and selection of class(es).
- Simple town’s resource management (not much, such as create weapon or armor to funding your town).
- Manage your town’s residents by expel and approve of applicant(s).
Gold
obtain: selling equipment, resident skill, exploration
use: common money in the game
Practice Points
obtain: victory in any dungeon, refund when dismiss adventurer, purchase by Ash of Hope
use: leveling adventurer, summon adventurer
*remark: 25 Ash of Hope can be used to purchase ‘Practice Pack’ which contain 1 million Practice Points.
Ash of Hope
obtain: victory in Mystic Dimension (hard mode dungeon accessible after complete the quest and bought the key)
use: purchase item in new shop (such as Practice Points, advance material, etc.)
Adventurers
This part was mostly contributed by AiponGkooja, thank you.
Currently, there are 25 classes in Dragon Cliff which will appear in your inn after obtain of such class invitation.
For each invitation’s condition I copy them from Wikia[dragon-cliff.wikia.com]
Invitation drop rate is 5-10% and does not scale up as the dungeon level goes higher.
Drunk Reader
Killer
– Complete “A Charming Flame” quest
– Complete “Farm, farm, farm!”
– Buy “Farming Guide” from the shop
Potential are the maximum growth such adventurer can achieve. (the number show under level in adventurer status window) Therefore, normally higher potential mean better adventurer.
Please note that potential only show the upper limit which mean in some case adventurer with lower potential can have higher actual status.
Adventurer have 5 equipment slots.
- Weapon
- Armor
- Ring
- Scrolls (unlock when you beat normal mode)
- Amulet (end game content)
Item
Town
Your town consist of 7 facilities.
Residents consist of 4 parts;
- Current Resident
– This is the list of your current resident(s), you can dismiss them here.
– Sometimes all resident(s) are not shown correctly, just reopen the Resident’s window will fix it. - Add Residential Vacancy
– You can add more residential slot here with gold.
– Maximum are 30 slots. - Applicants
– List of resident applicants who want to live in your lovely town.
– After successful adventure, 3 applicants will always appear here and when you choose one the others will went away. - Temporary Accommodation
– You can told the AI to lock up every ancient or legendary resident that came by, so you can look at them later.
Add Residential Vacancy Cost
(WIP)
Residents consist of 3 parts;
- Adventurer List
– This is the list of adventurer interested to join your town.
– New adventurer will arrive every 20 days.
– Successful adventure also have chance to attract new adventurer. - Auto-hire
– Auto-hire legendary or ancient adventurer.. - Summon
– Spend 50,000 Practice Points to instantly summon a new adventurer.
Both Armor Factory and Weapon Factory consist of 2 parts;
- Craft
– You can craft armor or weapon here. - Auto-sell
– Told the AI to Auto-sell armor or weapon according to its quality.
Material Table (WIP)
Ore
Refined Ore
Refined Ore + Demon Fragment
– You can buy consumable and ring here.
– Shop will restock every 20 days.
– Successful adventure also have chance to restock the shop.
School consist of 2 parts;
- Skill
You can upgrade your adventurer active skill, passive skill and tactic.Active Skill
Skill LvlGold CostCumulativeBook PagesCumulativePPCumulativeSchool Lvl Req.1–––––––1 to 22,5002,500000012 to 35,0007,500000013 to 45,00012,500000024 to 510,00022,500000025 to 615,00037,500000026 to 712,00049,5005510,00010,00037 to 824,00073,500101520,00030,00038 to 936,000109,500152530,00060,0003Passive Skill
(WIP)Tactic
Skill LvlGold CostCumulativeBook PagesCumulativePPCumulativeSchool Lvl Req.1–––––––1 to 23,0003,000000022 to 315,00018,000252520,00020,0003 - Create Scroll
Scroll CostBook Pages 50
Demon Fragment 20
Infused Powder 20
Crystal of the Wooden Forest 1
Ink of the Mist Forest 1
Ice of the Snow Mountain 1
Seal of the Buried Temple 1
Stone of the Hellish Path 1
Leaf of the Imperial Mausoleum 1
Sands of the Northern Territory 1
Furnace consist of 5 parts;
- Combine
– Combine 3 identical item to upgrade their rarity.
– Level 1 can upgrade epic to legendary.
– Level 2 can upgrade legendary to ancient. - Enchant
– Add extra property to equipment.
– Add 1 for ancient rarity equipment.
– Add 2 for star rarity equipment. - Reforge
– Re-roll existing property. - Decompose
– Decompose equipment for material.Equipment Level 8 and aboveDemon FragmentGem Level 7 and aboveInfused Powder - Transfer
– Transfer special effect from one equipment to another.
Build ship for exploration. (you can have 3 ships at same time)
Ship Material Table
Practice Points 50,000
Hide 1,000
Ore 1,000
Practice Points 100,000
Refined Leather 2,000
Refined Ore 2,000
Refined Leather 3,500
Refined Ore 3,500
Book Pages 100
Demon Fragment 10
Event
There are 2 types of event.
Event that toggled by player in Event tab.
Event that toggled by fill up resident happiness bar by holding Player Toggle Event. (Green bar above resident avatar)
Event Table
Exploration
(WIP)