Dying Light Guide

Blueprints and upgrade effects/damage for Dying Light

Blueprints and upgrade effects/damage

Overview

Here i’ll describe what every blueprint and upgrade add to your weapon.I’ve discovered that everytime i get a blueprint or i open the craft menu, the order of the blueprints change (the rarity and damage stays the same, but the alphabetical order is scrabled)…The last one i can’t find it. Gimme some time to search for this ♥♥♥♥♥♥♥♥♥♥ blueprint

Understaning effects

Eletricity

Extra damage by shocking them! You also can throw water at the zomb zombs with a new blueprint from The Following DLC, and make the shock even more powerfull.

Bleeding

Continuous damage by hurting them with bleeding weapons!

Fire

Make those brainsuckers burn!

Impact

More power to your weapons! Make them fall easly (ragdolling them is fun).

Toxic

Extra damage by poisoning them! They can catch fire easly when poisoned too.

DLC The Following
Freeze

It completely freeze the enemy for a few seconds.

Blueprints

Name
Damage %
Standard Issue Hellfire
1
10
Industrial-Grade Leech
1
10
All-Purpose Toxic Striker
1
10
Ben Franklin’s Key
1
10
Fastball Special
1
10
Pocket Lighter
2
10
230V
1
15
Airport Security
2
15
Barbershop
2
15
Cattle Stamp
2
15
Dentist
2
15
Depleter
3
15
Electrician
1
15
Home Run
2
15
Poison Pen
2
Tru-Action Electric Baseball
2
15
Rooster
2
15
Stinky Edge
2
Heavy Welder
2
Short Circuit
2
15
Puff Puff Pass
2
15
Electrocutioner
2
15
Toxicodecron
2
15
Cut’n’Go
2
15
Cloud9
2
15
Stay Down
2
15
Get Medieval
2
15
Flap Clap
2
15
Spiked Collar
2
15
Flame Blade
2
15
GTFO
2
15
Water Current
2
15
Welder
2
15
Zazhigalka
2
15
Zombie Classic Mod
2
15
Bad Azz
2
2
21
Electricutter
1
1
21
Exorcist
1
1
21
Glowing Stick
1
1
21
Thorn Crown
1
1
21
Zappo
1
1
21
Surprise MFS!!!
1
1
21
Big Thunder
2
1
26,5
Puke’N’Nuke
1
2
26,5
Filthy Blade
2
1
26,5
Grill’em And Kill’em
1
2
26,5
Fire Launcher
2
1
26,5
GTFO 2.0
1
2
26,5
Bad Hangover
1
2
26,5
Bolter Poison
3
20
All in one
2
2
32,3
Toxic Reaper
2
2
32,3
Strobe Knight
2
2
32,3
Angel Sword
2
2
32,3
God Hammer
2
2
32,3
Poison Blast
2
2
32,3
Poison Strapon
2

The Following Blueprints

Name
Damage %
North Pole
1
10
Chill Kill
1
10
Frost Bite
1
10
Iceberg
1
10
Ice Cream
1
10
Stiff Stick
1
10
Haemorrhage
3
15
Nailer
3
15
Phlebotomizer
2
1
15
Flame Stabber
3
17
Helluva Homerun
3
17
Hot Swing
3
17
Roast Blast
3
17
Countryside Bane
3
20
Dripping Edge
3
20
Heavy Venom
3
20
Toxinator
3
20
Bad Plug
2
1
26,5
Discharger
2
1
26,5
Electro Tool
2
1
26,5
Portable Charge
2
1
26,5
Supernova
2
1
26,5

Upgrades

Understanding upgrades:

Damage: The amount of friendship you give’s to the zomb zombs and Rais friends;
Handling: The speed of the swing and the cost of stamina to use it;
Durability: The uses you have before reparing.

Name
Damage
Handling
Durability
Assassin
1
Barbarian
2
2
Berserker
1
1
Brawler
2
2
Bruiser
2
1
Brute
2
1
Champion
1
1
1
Clicker
2
2
2
Crusader
1
1
Duelist
1
2
Enforcer
1
Fencer
2
Gladiator
2
Juggernaut
1
King
2
2
2
Knight
1
2
Mercenary
1
2
Paladin
2
2
Pit Fighter
1
1
Templar
2
1
Titan
2
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