Overview
This guide deals with the perils you will be facing when entering the mad kings palace, depending on the side from which you are approaching.
The four gardens of the palace
North = Maze
Tested on: Spirit
Needed Symbols:
Tree , Sun , Moon , Worm
East = Parallel gardens
Tested on: Wits
Needed Symbols:
Tree , Sword , Shield , Worm
South = Square
Tested on: Spirit
Needed Symbols:
Tree , Sun , Moon , Worm
West = Fountain
Tested on: Wits
Needed Symbols:
Tree , Sword , Shield , Worm
tl:dr
So, basically for everyone you need a Tree and a Worm and then
(Wits) East and West are the same needing Sword and Shield additionally and
(Spirit) North and South are also the same, needing Sun and Moon.
If you play Expendable on it, the symbols get removed, starting at the end (first the rot symbol, next sun/moon or sword/shield) Thanks to DatFancyIan
And you could mention that like every other peril it gets removed after someone solves it.
The only difference from other perils is that it doesn’t get removed if you fail it. =)
Hope it helps.
Leave me feedback in the comment section, if its gramatically (am not a native english speaker) or content wise, it’s my first guide so far.