Overview
The entire list of cheats in game.
Where to Input the cheat
- Go to Start game
- Then create a new character
- Name the Character one of the Cheat Codes, only one
- After entering the code, just click Yes to the pop up
Can I get achievements still?
No, the character you made with the cheat will be locked out from getting achievements. Your other save files without cheats should be fine
Can I enter mulitple cheats under the same character?
No. you can only use 1 cheat code per character and if you try to enter another cheat on top of the current one you entered already then the previous cheat code you entered will have been over righted by the current one you just entered.
Which part is the cheat code?
This is the way I organized the cheat list below:
<Cheat code number> <Cheat Code>
<What does it do>
codes 0 – 49
Butt Mode: Any mention of numerous reoccuring words in dialogue is replaced with “Butt”. (Shovel, Knight, Health, Magic, etc.)
Start with Conjurer’s Coat (Purple Armor)
Start with Dynamo Mail (Gray Armor).
Start with Mail of Momentum (Black Armor).
Start with Ornate Plate (Gold Armor).
Start with Final Guard (Red Armor).
Start with Flame Wand with unlimited ammo.
Start with Phase Locket with unlimited ammo.
Start with Dust Knuckles with unlimited ammo.
Start with Throwing Anchor with unlimited ammo.
Start with Alchemy Coin with unlimited ammo.
Start with Mobile Gear with unlimited ammo.
Start with War Horn with unlimited ammo. However, firing rate is the same as normal.
Start with Propeller Dagger with unlimited ammo. However, firing rate is the same as normal.
Start with Fishing Rod with unlimited ammo. However, firing rate is the same as normal
Start with Chaos Sphere with unlimited ammo. However, firing rate is the same as normal.
Start with Throwing Anchor.
Start with Alchemy Coin.
Start with Chaos Sphere.
Start with Flame Wand.
Start with Flame Wand and Phase Locket
Start with Flame Wand, Phase Locket, and Dust Knuckles.
Start with Flame Wand, Phase Locket, Dust Knuckles, and Throwing Anchor
Start with Flame Wand, Phase Locket, Dust Knuckles, Throwing Anchor, and Alchemy Coin.
Start with Flame Wand, Phase Locket, Dust Knuckles, Throwing Anchor, Alchemy Coin, and Mobile Gear.
All of Code 24 plus the War Horn.
All of Code 24 plus the War Horn and Propeller Dagger.
Start the game on the map with the Plains already cleared.
Start the game on the map with Pridemoor Keep already cleared.
Up to the Lich Yard already cleared.
Up to the Iron Whale cleared.
Up to the Lost City cleared
Up to the Explodatorium cleared.
Up to the Clockwork Tower cleared.
Up to the Stranded Ship
Up to the Flying Machine cleared.
Tower of Fate: Entrance cleared
Tower of Fate: Ascent cleared.
Cleared Data. Starting it will begin New Game+.
Start the game with just the Hall of Champions cleared
Starts game with everything unlocked (except music).
Starts game with all armors unlocked.
Starts New Game + with no upgrade.
Starts New Game + with everything unlocked (except music).
Starts game with all 46 song sheets on hand (Not returned).
Starts game with charge hit shovel ability.
Starts game with dig piles in one hit shovel ability.
Starts game with ground spark shovel ability.
Starts game with all three shovel abilities.
Starts game with one chalice.
codes 50 – 99
Starts game with two chalices.
Starts game with the fishing hook.
Starts game with 5 hearts.
Starts game with 6 hearts.
Starts game with 7 hearts
Starts game with 8 hearts.
Starts game with 9 hearts.
Starts game with 10 hearts.
Starts game with 40 magic.
Starts game with 50 magic
Starts game with 60 magic.
Starts game with 70 magic.
Starts game with 80 magic
Starts game with 90 magic
Starts game with 100 magic
*has yet to be known what it does*
*has yet to be known what it does*
*has yet to be known what it does*
*has yet to be known what it does*
No clouds on map
No checkpoints
Checkpoints break after one use
Enemy hits will not reduce your health
Enemy hits do two notches instead of half of one.
Enemy hits do four life notches instead of half of one
Relics require no magic to use.
Relics require half the usual magic to use.
Relics require double the usual magic to use.
Boss start with 1/2 of one heart (dies in one hit)
Boss start with half health.
Upon starting a boss battle, both Shovel Knight and the Boss down to 1/2 a heart. Basically, sudden death boss battles.
Blub blub blub. You’re not underwater, but somehow you’re still blowing little air bubbles out of your helmet!
Start with 1000 Gold.
Start with 5000 Gold.
Start with 10000 Gold.
Start with 50000 Gold.
Start with 99999 Gold.
Every time you begin a level with less than X amount of gold, your gold is set to X. 100 with this code.
Same as Code 87 but with 500 Gold.
Same as Code 87 but with 1000 Gold.
Same as Code 87 but with 2000 Gold.
Same as Code 87 but with 10000 Gold.
Gastronomer is missing
Magicist is missing
Chester is missing (only in the village, you can still buy relics from him in stages)
No map encounters
All surfaces are slippery and slidey. Turning causes little water droplets to kick up around you as well.
Chester sells all 10 relics at the village from the start of the game
Chester’s prices are randomly higher (500+ in stages, 1500+ in village, max 9999)
Start with the Propeller Dagger despite the file saying you have nothing unlocked.
codes 100 – 149
Start with Mail of Momentum (Black Armor) despite the file saying you have nothing unlocked.
Lose all Gold upon dying. Can be recollected.
Lose 50% of your Gold upon dying. Can be recollected.
Lost gold is all in 1 bag (still the normal 25%).
Invincibility after hit reduced by 60% (2 sec to 0.8 sec)
Invincibility after hit increased by 50% (2 sec to 3 sec)
Enemies always drop magic refills
Enemies and damaging obstacles go through you without any damage or recoil. (insta-deaths still occur)
All enemies drop a fixed amount of Gold (depends on the enemy)
All enemies drop a slightly higher amount of Gold.
All enemies drop a certain amount of Gold more than they would otherwise.
All enemies drop an even a higher certain amount of Gold more than they would otherwise.
you only drop one bag if you don’t have much gold?
Start with a green armor
Basic armor with blue horn
Start with light red armor
Start with brown armor
Start with a darker purple and grey horn
Start with a full glowy purple armor and horn
Start with shiny purple and fluo green horn
Start with purple armor
Start with light red armour and yellow horn
Light Blue Armor with Lavender Horns
Pink Armor
Start with a glowy brown armor
Start with mint armor
Start with silver armor
Start with a peach- ish armor color with cyan horn
Start with a glowy dark teal color for armor and horn
Purple-Pink Armor with Creme Horns.
silver armor but with a green tone.
Brown Armor with Teal Horns.
Blue Armor with Orange Horns.
Black Armor with Purple Horns.
Red Armor with Silver Horns.
Yellow Armor. Not the same as the Gold Armor.
Dark Blue Armor
Red Armor. Not the special kind. These appear to be palette changes.
White Armor with creme colored shading. Looks nice.
Lime Green Armor with Pink Horns.
Tan Armor with Orange Horns and Green Shading
Looks like the default armor but with no yellow parts (all blue)
Completely light orange armor
Blue armor with orange outline.
Bright Orange armor.
Grass Green armor.
Color scheme that makes Shovel Knight look like Vile from Mega Man X.
Extremely bright yellow-green colored armor
Reddish-orange armor.
Yellow Armor.
codes 150 – 194
When you jump, you change color.
Lose all relics on death
Lose all relics upon clearing a stage
Troupple King dances to a secret bonus track
Gems from enemies and dig piles are always in rising bubbles as though you’re underwater
Instant collection of gems from most enemies regardless of distance (doesn’t work on minibosses)
Bouncing gems
Super Jump
Moon Jump
Super pogo bounce
Moon pogo bounce
Increases Movement speed
Increases Movement speed ten fold.
Faster on ladders
Much faster on ladders
Higher knockback from shovel attacks
No knockback from shovel attacks and your attack speed is increased
Super fast attack speed.
Super fast attack speed.
Walk on spikes.
Falling into pits doesn’t kill you. You just stand in them with your head poking out.
Pogo off any surface
Treasure magnetically attracted to you.
High Knockback from being hit.
You’re invisible.
*has yet to be known what it does*
Alchemy Coin has no shot limit (normally 1)
Chaos Sphere has no shot limit (normally 2)
Throwing Anchor has no shot limit (normally 2)
Flare Wand has no shot limit (normally 2)
Phase Locket lasts 3 times longer (6 seconds)
Dust Knuckles move twice as far on hit
War Horn is much quicker but blow lasts half as long
Propeller Dagger moves twice as far
Fishing Rod is much quicker
Giant Mode: His head clips the ceiling a lot but he won’t glitch through them.
Titan Mode: Macswoley Bulkin AKA Mega Shovel Knight
Village already cleared (won’t block you on map)
Reize defeated
Baz defeated
Phantom Striker defeated
Once you put an ichor into a chalice even if you use it the ichor will still be in the chalice and you still get the effects from the ichor you drank
(same as code 321)
One-hit death and no checkpoints.
Starts New Game+ with everything unlocked and fully upgraded.
codes 195 – 240
Starts New Game with Alchemy Coin, Trench Blade, and Throwing Anchor unlocked. Shovel Knight breathes bubbles and all treasure floats around in bubbles (as if underwater).
Begin on map with 5000 gold, Plains and Village completed.
Start with first wave of knight stages clear, relics from cleared stages, one Chalice, Fishing Rod, 5 health, 5,000 gold
Start with second wave of knight stages clear, relics from cleared stages, two Chalices, Fishing Rod, 8 health, 10,000 gold, Reize defeated
Start with 10,000 gold, all relics, max HP, and fully accessible map
Start with Fishing Rod that acts as a heavy anchor; deals 2x damage and unlimited ammo and instant fire rate.
Start with Alchemy Coin that always yields gold; unlimited ammo and instant fire rate.
Start with unlimited enhanced Mobile Gear with unlimited ammo and instant fire rate
Start with unlimited enhanced Chaos Sphere with unlimited ammo and instant fire rate
Start with unlimited enhanced Throwing Anchor with unlimited ammo and instant fire rate
Start with Flame Wand with unlimited ammo and instant fire rate.
Start with Phase Locket with unlimited ammo and instant fire rate.
Start with unlimited enhanced Dust Knuckles with unlimited ammo and instant fire rate.
Start with unlimited enhanced War Horn with unlimited ammo and instant fire rate.
Start with unlimited enhanced Propeller Dagger with unlimited ammo and instant fire rate.
Invulnerability (with knockback), permanent fortune ichor
Start with all unlimited enhanced relics (not including Chalices)
Start with unlimited enhanced Alchemy Coin, Fishing Rod
Start with unlimited enhanced Mobile Gear, Chaos Sphere
Start with unlimited enhanced Phase Locket, Throwing Anchor
Start with unlimited enhanced Dust Knuckles, Propeller Dagger
Start with unlimited enhanced Phase Locket, Mobile Gear
Start with unlimited enhanced Flare Wand, Throwing Anchor
Start with unlimited enhanced Phase Locket, Chaos Sphere
Start with unlimited enhanced Mobile Gear, Propeller Dagger
Start with unlimited enhanced Flare Wand, Dust Knuckles
Start with unlimited enhanced Flare Wand, Alchemy Coin
Start with unlimited enhanced Flare Wand, Mobile Gear
Start with unlimited enhanced Flare Wand, Chaos Sphere
Start with unlimited enhanced Propeller Dagger, Chaos Sphere
Start with unlimited enhanced Flare Wand, Fishing Rod
Start with unlimited enhanced Throwing Anchor, Fishing Rod
Start with unlimited enhanced Phase Locket, Fishing Rod
Start with unlimited enhanced Flare Wand, Phase Locket
Start with unlimited enhanced Dust Knuckles, Throwing Anchor
Start with unlimited enhanced Alchemy Coin, Chaos Sphere
Super jump, fast movement
moon jump and high speed
Super jump, super pogo, fast movement
Moon jump, moon pogo, super fast movement
Super jump, fast movement, fast climbing
Moon jump, super fast movement, super fast climbing
Super jump, super pogo, fast movement, fast climbing
Moon jump, moon pogo, super fast movement, super fast climbing
Super fast movement, armor changes color on hit
Super fast movement, fast climbing
Codes 241-299
Moon jump, no spike damage
Super fast movement, no spike damage
Super jump, super pogo, higher knockback when attacking
Jump screen height with momentum armor speed/slide effects, but with knockback
Super jump, fast climbing, super fast attack speed
Super fast movement, super fast attack speed
Super jump, super pogo, fast movement, super fast attack speed
Moon jump, moon pogo, super fast movement, super fast climbing, armor changes color on screen change
Pogo off any surface, no spike damagee
Pogo off any surface. High bounce.
Armor color changes when you get hit.
Armor color changes when you jump
Your armor changes color when you jump
Changes your armor color when you jump, take damage, die, or switch screens.
plains cleared with a chalice
Start with phase locket and flare wand with unlimited ammo.
Start with unlimited Dust Knuckles, Throwing Anchor
Start with unlimited Alchemy Coin, Mobile Gear
Start with unlimited War Horn, Propeller Dagger
Start with unlimited Fishing Rod, Chaos Sphere
Start with unlimited Flare Wand, Phase Locket, Dust Knuckles, Throwing Anchor
Start with unlimited Dust Knuckles, Throwing Anchor, Alchemy Coin, Mobile Gear
Start with unlimited Alchemy Coin, Mobile Gear, War Horn, Propeller Dagger
Start with War Horn, Propeller Dagger, Fishing Pole and Chaos Orb all with infinite use.
Start with all unlimited relics (not including Chalices)
Start with Phase Amulet and Dust Knuckles with infinite use.
Start with Dust Knuckles and Alchemy Coin with infinite use
Start with Mobile Gear and Warhorn with Infinite use.
Start with unlimited War Horn, Fishing Rod
Start with unlimited Phase Locket, Chaos Sphere
Start with unlimited Flare Wand, Dust Knuckles
Start with unlimited Throwing Anchor, Mobile Gear
Start with unlimited Alchemy Coin, War Horn
Start with unlimited Propeller Dagger, Chaos Sphere
start with fishing rod and flare wand, infinite ammo. Both work normally
the recoil in both enemies and player is bigger
Really fast shovel attack (not sure how fast compared to other swing speed codes)
Shovel God Mode: Invincible, Spikes/Pits won’t kill you, fast swing speed, J&!JSMP jumping, regular movement speed that turns into running, start with all relics (except chalices), all infinite ammo rapid-fire. Oh and treasure is attracted to you.
As Above, but player model is giant, changes color when jumping. Bubble effect comes from mouth (like underwater) Can pogo off the ground (like Ducktales) 10k gold. Starts with every armor/upgrade/shovel/relic/chalice/hp/mana up, and on Tower of Fate: Entrance
Light Blue Palette-swap armor, Starts Infinite Ammo Chaos Sphere, J&2JMP! jumping
Red Palette-swap armor, Starts with Infinite Ammo Fire Rod. Despite similarities to Code 280, no jump height change.
Purple Palette-swap armor, Starts with Infinite Ammo War Horn. Fast, but with ice-like traction
Wearing Ornate Armor, Starts with Infinite Ammo Alchemy Coin.
Red/Purple Palette-swap armor, Starts with Infinite Ammo Dust Knuckle. Fast movement speed, but takes x4 damage.
Pale Purple Palette-swap armor. Starts in NG+ with no items. Fast movement, no Checkpoints. Dies in 1 hit.
Red-Yellow Palette-swap armor. Starts in NG+ with Infinite Ammo Phase Locket. Fast movement, no Checkpoints. Dies in 1 hit.
Enemies do quadruple (4x) damage
Lose ALL gold upon death instead of 25% of total (can still be recovered afterwards)
Chester sells ALL relics from the start of the game
Same as 289?
Start with a random Relic and Set of armor; Mana starts at 30 or 80.
Same as 291. Armor color is also randomized
Start at walking speed but quickly accelerate to a very fast speed, in which you have weird traction like the Mail of Momentum, although you still take enemy knockback. You crash when you die.
Giant mode, like really giant.
Start with 10,000 gold.
Regular ground tiles have ice tile physics; you also move faster
Drop all gold on death. If you die again without recovering your gold it is gone.
No checkpoints, no damage from spikes or pits
Start with the Flare Wand with no limit on projectiles and infinite mana. Shovel Knight is invisble.
Codes 300 – 324
Magic cost is doubled. On death (excluding Troupple Pond/Dream), you lose all Relics, which can be repurchased. Chalices retain their Ichor from before repurchase, and you don’t have to see the Trouple King dance more than once. As normal, you cannot upgrade Magic without a Relic.
Automatic Treasure Ichor
Standard Shovel Attack is *much* faster
Shovel Knight runs instead of walking, but dies after one hit
“Ducktales” mode, start with 99999 gold, can pogo off the ground, enemies do quadruple damage
Magician missing, Every kill recovers magic, even with Standard Armor
Moon Jump (like J%!JSMP), but with bouncing loot
Much faster shovel attack, increased treasure from enemies (GLITCHED, DO NOT USE (318 would be a good alternative))
Lose ALL gold upon death instead of 25% of total (can still be recovered afterwards)
All surfaces are ice, fast movement, no damage from spikes
the gastronomer, magician and chester are missing
makes all enemies drop a red ruby?
*has yet to be known what it does*
Bubbles appear from Shovel Knight as if he were underwater, Treasures appear from enemies and ground piles in bubbles as if underwater (treasures from chests, wall piles and dirt blocks remain normal
Relics use no magic, no Gastronomer
Walk through enemies without harm. Spikes still hurt though. Bosses don’t hurt either.
Boss map encounters Reize, Baz, and Phantom Striker are defeated
“Airplane Mode” Max Screen Height Jump. Pink Armor. Start with Propeller Dagger with infinite Magic use for it.
Drop half gold on death. No checkpoints. Enemies drop a lot of loot. Even slimes give multiple red diamonds.
Armor is purple, all enemies drop magic. This is not the special purple armor either.
x4 damage taken
Start at the first checkpoint of Mole Knight stage with all relics, silver armor, and a three-minute timer.
Jumping height is extended to the mid point of the game screen
Jumping height is extended to past the game screen and your jumping behaves like you are jumping on the moon.
same as code 0
same as code 153
How should I refer to a certain cheat code?
Please, refer to a cheat code by the code number. This way it will make it easier for me to find them and correct them when needed too,