Overview
An excerpt from the game’s weapons.txt with additional data, that is not displayed anywhere else in the game.Game version 1.08c
Torpedoes
WeaponObjectReference=usn_mk16
WeaponSprite=weapons/sprites/usn_mk16_sprite
WeaponType=TORPEDO
Warhead=960
SurfaceLaunched=FALSE
MaxLaunchDepth=180
WireGuided=FALSE
RangeInYards=11500
RunSpeed=46
ActiveRunSpeed=46
TurnRate=20
SensorAngles=0,0
SensorRange=0
WeaponNoiseValues=140,140
MaxPitchAngle=25
HomeSettings=FALSE
AttackSettings=FALSE
DepthSettings=FALSE
FixedRunDepth=15
MinCameraDistance=0.5
ResupplyTime=15
WeaponObjectReference=usn_mk37
WeaponSprite=weapons/sprites/usn_mk37_sprite
WeaponType=TORPEDO
Warhead=225
SurfaceLaunched=FALSE
SwimOut=TRUE
WireGuided=TRUE
WireBreakOnLaunchProbability=0.1
WireBreakSpeedThreshold=15
RangeInYards=23000
RunSpeed=17
ActiveRunSpeed=26
TurnRate=20
SensorAngles=30,15
SensorRange=950
WeaponNoiseValues=120,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=LEVEL,SHALLOW,DEEP
MinCameraDistance=0.5
WeaponObjectReference=usn_mk45
WeaponSprite=weapons/sprites/usn_mk45_sprite
WeaponType=TORPEDO
Warhead=225
SurfaceLaunched=FALSE
WireGuided=FALSE
WireBreakOnLaunchProbability=0.1
WireBreakSpeedThreshold=15
RangeInYards=15000
RunSpeed=30
ActiveRunSpeed=40
TurnRate=20
SensorAngles=30,15
SensorRange=950
WeaponNoiseValues=120,140
MaxPitchAngle=35
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=LEVEL,SHALLOW,DEEP
MinCameraDistance=0.5
ResupplyTime=120
WeaponObjectReference=usn_mk48
WeaponSprite=weapons/sprites/usn_mk48_sprite
WeaponType=TORPEDO
Warhead=550
SurfaceLaunched=FALSE
WireGuided=TRUE
WireBreakOnLaunchProbability=0.1
WireBreakSpeedThreshold=15
RangeInYards=35000
RunSpeed=40
ActiveRunSpeed=55
TurnRate=20
SensorAngles=60,15
SensorRange=4000
WeaponNoiseValues=160,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=LEVEL,SHALLOW,DEEP
MinCameraDistance=0.5
ResupplyTime=15
WeaponObjectReference=wp_test-71
WeaponType=TORPEDO
Warhead=300
SurfaceLaunched=FALSE
WireGuided=TRUE
WireBreakOnLaunchProbability=0.1
WireBreakSpeedThreshold=15
RangeInYards=27300
RunSpeed=35
ActiveRunSpeed=40
TurnRate=20
SensorAngles=60,15
SensorRange=880
WeaponNoiseValues=120,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW,DEEP
MinCameraDistance=0.5
WeaponObjectReference=wp_umgt-1
WeaponType=TORPEDO
Warhead=275
SurfaceLaunched=FALSE
WireGuided=FALSE
WireBreakOnLaunchProbability=0.1
WireBreakSpeedThreshold=15
RangeInYards=8700
RunSpeed=41
ActiveRunSpeed=41
TurnRate=20
SensorAngles=60,15
SensorRange=1650
WeaponNoiseValues=120,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW,DEEP
MinCameraDistance=0.5
// VERY CRUDE approximation of AT-1 based on UMGT-1 and SET-65
WeaponObjectReference=wp_at-1
WeaponType=TORPEDO
Warhead=300
SurfaceLaunched=FALSE
WireGuided=FALSE
RangeInYards=5500
RunSpeed=27
ActiveRunSpeed=27
TurnRate=20
SensorAngles=30,15
SensorRange=1100
WeaponNoiseValues=120,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW,DEEP
MinCameraDistance=0.5
WeaponObjectReference=wp_at-2
WeaponType=TORPEDO
Warhead=300
SurfaceLaunched=FALSE
WireGuided=FALSE
RangeInYards=7700
RunSpeed=40
ActiveRunSpeed=40
TurnRate=20
SensorAngles=30,15
SensorRange=1100
WeaponNoiseValues=120,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW,DEEP
MinCameraDistance=0.5
WeaponObjectReference=wp_set-40
WeaponType=TORPEDO
Warhead=300
SurfaceLaunched=TRUE
WireGuided=FALSE
RangeInYards=8700
RunSpeed=29
ActiveRunSpeed=29
TurnRate=20
SensorAngles=60,15
SensorRange=880
WeaponNoiseValues=100,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW,DEEP
MinCameraDistance=0.5
WeaponObjectReference=wp_set-65
WeaponType=TORPEDO
Warhead=300
SurfaceLaunched=TRUE
WireGuided=FALSE
RangeInYards=17500
RunSpeed=40
ActiveRunSpeed=40
TurnRate=20
SensorAngles=60,15
SensorRange=880
WeaponNoiseValues=120,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW,DEEP
MinCameraDistance=0.5
WeaponDescriptiveName=USET-80 Torpedo
WeaponObjectReference=wp_uset-80
WeaponType=TORPEDO
Warhead=375
SurfaceLaunched=FALSE
WireGuided=FALSE
RangeInYards=22000
RunSpeed=40
ActiveRunSpeed=50
TurnRate=20
SensorAngles=60,15
SensorRange=3000
WeaponNoiseValues=110,230
MaxPitchAngle=45
HomeSettings=PASSIVE,ACTIVE
AttackSettings=SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW,DEEP
MinCameraDistance=0.5
Missiles
WeaponObjectReference=usn_ugm84
WeaponSprite=weapons/sprites/usn_ugm84_sprite
WeaponType=MISSILE
Warhead=405
SurfaceLaunched=FALSE
MaxLaunchDepth=200
WireGuided=FALSE
RangeInYards=120000
RunSpeed=40
CruiseAltitude=7.5
ActiveRunSpeed=466
TurnRate=20
SensorAngles=60,15
SensorRange=30000
WeaponNoiseValues=190,190
MissileFiringRange=8000,60000
MaxPitchAngle=7
BoosterReleasedAfterSeconds=7
HomeSettings=FALSE
AttackSettings=WIDE,NARROW
DepthSettings=SKIM,POP-UP
MinCameraDistance=0.5
ResupplyTime=30
WeaponObjectReference=usn_tasm
WeaponSprite=weapons/sprites/usn_tasm_sprite
WeaponType=MISSILE
Warhead=845
SurfaceLaunched=FALSE
MaxLaunchDepth=200
WireGuided=FALSE
RangeInYards=2000000
RunSpeed=40
CruiseAltitude=7.5
ActiveRunSpeed=490
TurnRate=30
SensorAngles=60,15
SensorRange=30000
WeaponNoiseValues=190,190
MissileFiringRange=8000,60000
MaxPitchAngle=45
BoosterReleasedAfterSeconds=7
HomeSettings=FALSE
AttackSettings=WIDE,NARROW
DepthSettings=SKIM,POP-UP
MinCameraDistance=0.5
ResupplyTime=60
WeaponObjectReference=usn_tlam
WeaponSprite=weapons/sprites/usn_tlam_sprite
WeaponType=MISSILE
Warhead=845
SurfaceLaunched=FALSE
WireGuided=FALSE
LandAttack=TRUE
RangeInYards=2000000
RunSpeed=40
CruiseAltitude=500
ActiveRunSpeed=490
TurnRate=30
SensorAngles=60,15
SensorRange=30000
WeaponNoiseValues=190,190
MissileFiringRange=8000,60000
MaxPitchAngle=45
BoosterReleasedAfterSeconds=7
HomeSettings=FALSE
AttackSettings=FALSE
DepthSettings=FALSE
MinCameraDistance=0.5
ResupplyTime=60
WeaponObjectReference=wp_ss-n-14
WeaponType=MISSILE
MissilePayload=wp_umgt-1
Warhead=0
SurfaceLaunched=TRUE
WireGuided=FALSE
RangeInYards=55000
RunSpeed=40
CruiseAltitude=52
ActiveRunSpeed=251
TurnRate=20
SensorAngles=60,15
SensorRange=4000
WeaponNoiseValues=190,190
MissileFiringRange=6000,40000
MaxPitchAngle=7
BoosterReleasedAfterSeconds=7
HomeSettings=FALSE
AttackSettings=FALSE
DepthSettings=SKIM
MinCameraDistance=0.5
WeaponObjectReference=wp_ss-n-16
WeaponType=MISSILE
MissilePayload=wp_umgt-1
Warhead=0
SurfaceLaunched=FALSE
MaxLaunchDepth=200
WireGuided=FALSE
RangeInYards=55000
RunSpeed=40
CruiseAltitude=150
ActiveRunSpeed=251
TurnRate=10
SensorAngles=60,15
SensorRange=1500
WeaponNoiseValues=190,190
MissileFiringRange=6000,40000
MaxPitchAngle=89
BoosterReleasedAfterSeconds=-1
HomeSettings=FALSE
AttackSettings=FALSE
DepthSettings=SKIM
MinCameraDistance=0.5
Depth Charges, Mortars and Shells
DepthWeaponObjectReference=wp_rbu6000_mortar
DepthWeaponWarhead=25
DepthWeaponRange=1000,6500
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
DepthWeaponKillRadius=10
DepthWeaponNumberFired=12
DepthWeaponRateOfFire=0.75
DepthWeaponMortarPositions=-50,-25,0,25,50,75,230,205,180,155,130,105
DepthWeaponFiringPosition=0.0088,0.013
DepthWeaponSpreadRadius=125
DepthWeaponVelocity=10
DepthWeaponSinkRate=0.2
DepthWeaponObjectReference=wp_rbu2500_mortar
DepthWeaponWarhead=25
DepthWeaponRange=1000,2750
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
DepthWeaponKillRadius=10
DepthWeaponNumberFired=16
DepthWeaponRateOfFire=0.75
DepthWeaponMortarPositions=-100,-75,-50,-25,0,25,50,75,230,205,180,155,130,105,90,75
DepthWeaponFiringPosition=0.0088,0.013
DepthWeaponSpreadRadius=125
DepthWeaponVelocity=10
DepthWeaponSinkRate=0.2
DepthWeaponObjectReference=wp_rbu1000_mortar
DepthWeaponWarhead=100
DepthWeaponRange=110,1100
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
DepthWeaponKillRadius=10
DepthWeaponNumberFired=6
DepthWeaponRateOfFire=0.75
DepthWeaponMortarPositions=-15,15,45,195,165,135
DepthWeaponFiringPosition=0.0081,0.013
DepthWeaponSpreadRadius=100
DepthWeaponVelocity=10
DepthWeaponSinkRate=0.2
// default depth bomb: is very underpowered
DepthWeaponObjectReference=wp_depth_bomb
DepthWeaponWarhead=25
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
//DepthWeaponKillRadius=10
// based on 100kg = 10m damage (not kill) radius, inverse cube law
DepthWeaponKillRadius=6
DepthWeaponSinkRate=0.2
DepthWeaponObjectReference=wp_depth_bomb_50
DepthWeaponWarhead=50
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
DepthWeaponKillRadius=8
DepthWeaponSinkRate=0.2
DepthWeaponObjectReference=wp_depth_bomb_120
// assume Soviet version of Torpex so > equal weight of TNT but less than full munition weight
DepthWeaponWarhead=120
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
// based on 100kg = 10m damage (not kill) radius, inverse cube law
DepthWeaponKillRadius=11
DepthWeaponSinkRate=0.2
DepthWeaponObjectReference=wp_depth_bomb_250
DepthWeaponWarhead=250
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
// based on 100kg = 10m damage (not kill) radius, inverse cube law
DepthWeaponKillRadius=14
DepthWeaponSinkRate=0.2
//wp_depth_bomb_500=Depth Bomb KAB-500=KAB-500PL Zagon Guided Heavy Aerial Dropped Depth Bomb
DepthWeaponObjectReference=wp_depth_bomb_500
DepthWeaponWarhead=500
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=TRUE
// based on 100kg = 10m damage (not kill) radius, inverse cube law
DepthWeaponKillRadius=17
DepthWeaponSinkRate=0.2
DepthWeaponObjectReference=wp_proximity_mine
IsProximityMine=TRUE
DepthWeaponWarhead=260
DepthWeaponContactExploded=TRUE
DepthWeaponDepthExploded=FALSE
DepthWeaponKillRadius=10
DepthWeaponSinkRate=0
Countermeasures
WeaponObjectReference=usn_moss
WeaponSprite=weapons/sprites/usn_moss_sprite
WeaponType=DECOY
Warhead=0
SurfaceLaunched=FALSE
SwimOut=TRUE
WireGuided=FALSE
RangeInYards=15000
RunSpeed=20
ActiveRunSpeed=20
TurnRate=20
SensorAngles=0,0
SensorRange=0
WeaponNoiseValues=200,200
MaxPitchAngle=7
HomeSettings=FALSE
AttackSettings=FALSE
DepthSettings=FALSE
MinCameraDistance=0.5
ResupplyTime=15
CountermeasureName=USN Noisemaker
CountermeasureObjectReference=usn_noisemaker
CountermeasureType=NOISEMAKER
Lifetime=120
SinkRate=0.01
NoiseStrength=150
CountermeasureDescription=Standard USN noisemaker countermeasure.
CountermeasureName=WP Noisemaker
CountermeasureObjectReference=wp_noisemaker
CountermeasureType=NOISEMAKER
Lifetime=120
SinkRate=0.01
NoiseStrength=150
CountermeasureDescription=Standard Soviet noisemaker countermeasure.
CountermeasureName=Chaff
CountermeasureObjectReference=wp_chaff
CountermeasureType=CHAFF
Lifetime=20
SinkRate=0
NoiseStrength=100
CountermeasureDescription=Aerial bursting chaff.
CountermeasureName=Knuckle
CountermeasureObjectReference=knuckle
CountermeasureType=KNUCKLE
Lifetime=8
SinkRate=0
NoiseStrength=100
CountermeasureDescription=FALSE