Overview
Featuring WORKING TOWER COMM frequencies.FICTITIOUS TARGET BASE calculation guide.GUNSIGHT REFLECTOR quick reference.
The RADIO BUG
The game manual is surely detailed and exhaustive, and has a nice chart summing up all airfield info you need to set up your nav systems;
unfortunately all tower comm radio frequencies are wrong, aren’t set by default in any R-832M channel and won’t work if set via Mission Editor.
Somehow (???) all manual’s freqs seem to be 50 MHz lower than the correct, working ones.
Weapons chart
Nothing new, but way less sparse than in the game manual and not so quick-fading as in the training missions. And in confortable kneeboard ratio too!
Very useful to set up gunsight reflector (parameter n°1 in tables)
and to calculate fictitious target base;
for this reason i added bombing distances in meters (2nd value in Iron bombs parameter n°4), wich were omitted in the latest version of the game manual.
i got scared at first too, but the formula on top is not so hard:
you choose a weapon and an attack course, then divide 800 for your * value. Example:
2/3 ratio for guns and rockets.
Calculations with different attack angles won’t give so even results.
Credits and bonus
I found very useful to add these charts to the in-game kneeboard, I first learnead how to do this thanks to celkaris’ awesome guide, it explains in easy steps all you need to know.
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I made these files gathering information and tables from various game manuals, and anyway doing major editing work on them. For the paper effect i edited a blank paper image i found on the net, wich didn’t credited anyone.
Similar charts may be out there and better than these, but this is what i did with my own hands and aiding my personal trimtheplane-Alt+Tab-checkthemanual frustration, hope it fits yours too!
Here the links to all the “kneeboard artwork” i made so far.
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