Overview
A list and description of each monster card and where to find them.
Introduction
There are 50 monster card types to collect in Shantae and the Seven Sirens, each requiring a different number to activate. Some only require 1, others require more.
Cards DO NOT COUNT towards 100%ing the game.
There’s a video version of this guide and a text version. The text version is probably better worded. All maths in both video and text guides are APPROXIMATE and for GUIDANCE, not hard fact.
Video Guide
Top Row
Effect: Reduces the cost of Boomerang magic by approximately 33%.
Found: Island West, Laboratory, Mining Site, Mossy Biome, Sunken Shipyard, Tour Route, Labyrinths 1, 4, 5 and 6.
Effect: Doubles Shantae’s crawling speed.
Found: Island West, Laboratory, Mining Site, Mossy Biome, Service Area, Sunken Shipyard, Tour Route, Labyrinths 1 and 5.
Effect: Converts green gems into magic with hair whip.
Found: Laboratory, Mossy Biome, Service Area, Tour Route, Labyrinth 5.
Notes: Hit slimes to change their colour. Use the appropriate coloured Dance on the slime to make them explode. Do all four colours for an achievement.
Effect: Adds +4 to all Super Ball magic damage.
Found: Island East, Island West.
Effect: Doubles the projectile speed of Super Ball magic.
Found: Island West, Mossy Biome, Service Area, Tour Route.
Effect: Doubles the movement speed of Sea Frog.
Found: Deep Sea Domain, Tour Route, Labyrinth 6.
Notes: Only found in Chapter 6.
Effect: Reduces the cost of Rocket magic by approximately 33%.
Found: Island East, Laboratory.
Effect: Break pots by walking through them.
Found: Laboratory, Mossy Biome, Labyrinth 2.
Notes: Use a Dance to make them vulnerable (and get some free gems).
Effect: Doubles the damage of the Tortoise Stomp from 10 to 20.
Found: Labyrinths 1, 2, 3, 4, and 6.
Effect: Converts red gems to heart pickups with hair whip.
Found: Island West.
Second Row
Effect: Doubles vine climbing speed.
Found: Island East, Island West, Laboratory, Mossy Biome, Tour Route. Labyrinths 3, 4, 5 and 6
Notes: The white “Deep Sea Snakes” in dungeons can drop this too.
Effect: Doubles the damage of Boomerang magic.
Found: Island West, Labyrinth 6.
Effect: Doubles the damage of Fireball magic.
Found: Island East, Mossy Biome.
Effect: Increases the drop rate of food pickups.
Found: Island East, Sunken Shipyard.
Notes: You need Jellyfish card equipped to be able to hurt them.
Effect: Reduces the cost of Fireball magic by approximately 33%.
Found: Island East, Service Area, Labyrinth 5.
Effect: Take no hearts damage when destroyed by spikes.
Found: Island East, Mossy Biome, Labyrinths 1 and 5.
Effect: Reduces the cost of Pike Ball magic by approximate 30/33/40% (rank).
Found: Island East, Labyrinth 5.
Notes: Zone in and out of the cave in Island East to force her to respawn.
Effect: Increases the damage of Quake Dance from 25 to 37.
Found: Island East.
Effect: Doubles the travel speed of Boomerang magic.
Found: Sunken Shipyard, Labyrinth 3.
Notes: Undead.
Effect: Take no hearts damage when destroyed by pits.
Found: Laboratory, Mossy Biome, Service Area, Sunken Shipyard, Labyrinths 1, 5 and 6.
Third Row
Effect: Increases the drop rate of magic pickups.
Found: Labyrinths 3 and 5.
Notes: Leftmost vertical room of Labyrinth 3 – the first real room – at the bottom, if you’re struggling to find one.
Effect: Doubles Shantae’s swim speed (not in Sea Frog form).
Found: Island West, Laboratory, Mining Site, Mossy Biome, Sunken Shipyard, Tour Route
Effect: Reduces the cost of Shield magics by approximately 33/40/50% (rank).
Found: Deep Sea Domain, Island West
Effect: Allows Shantae to damage Pincher enemies.
Found: Labyrinth 3.
Notes: Does not affect enemies with PINCERS, just the Pincher enemy.
Effect: Increases the distance loot is drawn to Shantae.
Found: Deep Sea Domain, Labyrinths 1 and 3.
Notes: These infinitely spawn in the first room of Labyrinth 1.
Effect: Doubles the travel speed of Rocket magic.
Found: Deep Sea Domain, Service Area, Tour Route, Labyrinth 6.
Effect: Increases the contact damage you deal while using Newt Dash (from 4 to 7 damage).
Found: Deep Sea Domain, Mossy Biome, Tour Route.
Notes: 7 dmg is enough to kill a lot of early zone enemies.
Effect: Reduces the cost of Spark Dance by approximately 40%.
Found: Labyrinth 5.
Notes: Use Spark Dance on them for a lot of gems and an achievement or Quake Dance for a quick kill.
Effect: Refresh Dance heals double hearts (four rather than two).
Found: Laboratory, Labyrinths 4, 5, and 6.
Note: Undead.
Effect: Increases the drop rate of gems.
Found: Laboratory, Mining Site, Sunken Shipyard, Labyrinth 2.
Fourth Row
Effect: Reduces the cost of Quake Dance by approximately 40%.
Found: Deep Sea Domain, Tour Route, Labyrinth 6.
Notes: Chapter 6 only.
Effect: Doubles the damage of Rocket magic.
Found: Island West, Sunken Shipyard, Labyrinths 3 and 5.
Effect: Reduces the cost of Super Ball magic by approximately 33%.
Found: Island East, Labyrinth 2.
Notes: Use the cave in Island East to farm these as you can exit and re-enter to force respawns.
Effect: Increases the drop rate of hearts.
Found: Laboratory, Mining Site, Sunken Shipyard, Labyrinth 6.
Effect: Food heals an extra 50% hp.
Found: Deep Sea Domain, Island East, Island West, Laboratory, Sunken Shipyard, Labyrinths 3, 4, and 6.
Notes: These infinitely spawn in the first room of Island East when leaving Arena Town.
Effect: Increases Newt Dash distance by approximately 66%.
Found: Laboratory, Mining Site, Labyrinth 3.
Effect: Doubles climbing speed in Dash Newt form.
Found: Island West, Mining Site, Mossy Biome, Service Area, Sunken Shipyard, Tour Route, Labyrinth 5.
Effect: 150% drilling speed with Gastro Drill.
Found: Deep Sea Domain, Laboratory, Mining Site, Mossy Biome, Sunken Shipyard, Labyrinths 2 and 6.
Effect: Lowers Seer Dance cost by approximately 40%.
Found: Deep Sea Domain, Mossy Biome, Service Area, Labyrinth 6.
Effect: Refresh Dance now deals 4x damage to undead foes.
Found: Mining Site, Labyrinths 4 and 5.
Notes: undead.
Bottom Row
Effect: Doubles Tortoise Bash charge speed.
Found: Mining Site, Labyrinths 4 and 6.
Notes: These spawn infinitely in the first room of Labyrinth 4.
Effect: Lowers Refresh Dance cost by approx 40%.
Found: Labyrinths 3 and 5.
Notes: use Refresh Dance on them.
Effect: Increases Spark Dance damage (from 15 to 22).
Found: Laboratory, Mining Site, Labyrinths 4, 5, and 6.
Effect: +1 to hair whip damage.
Cost: 5 golden nuggets.
From: Card Collector in Arena Town.
Effect: Regenerate 1% mp per second.
Cost: 5 golden nuggets.
From: Card Collector in Tree Town (with the pet lizard).
Effect: Doubles Tortoise Bash damage (from 10 to 20).
Cost: 6 golden nuggets.
From: Card Collector in Armor Town.
Effect: Doubles Newt Dash speed.
Cost: 7 golden nuggets.
From: Zombie girl in Arena Town.
Effect: Doubles the damage of Pike Ball magic. (From 2 to 4 per hit).
Cost: 8 golden nuggets.
From: Bath House gal in Tree Town.
Effect: Reduces damage taken (-1hp per hit).
Cost: 9 golden nuggets.
From: Armor Baron in Armor Town.
Effect: 20% shop discount.
Cost: 10 golden nuggets.
From: Chief in Tree Town.