Disco Elysium – The Final Cut Guide

Unofficial Bug Report Forum (and Guide to Kim's

Unofficial Bug Report Forum (and Guide to Kim’s <3)

Overview

Gameplay glitches as opposed to in-universe insects or arachnids [report any you’ve found below].

Interface Screw

Bug: White bar in the lower right-hand corner.
Trigger: Levelling up a Skill.
Fix: Open and close the Skill menu.

Bug: Black screen aside from player character, but environment still interactable.
Trigger: Reloading a save after dying but before acknowledging the death.
Fix: Save and reload.

Bug: Hitting Esc makes the screen stutter instead of actually pulling up the menu, none of the submenus are available, and the environment is fully interactable but nothing is highlighted.
Trigger: Unknown.
Fix: Find a door to another area and use it [optional: save afterwards for good measure].

Bug: Halo of Skill/Thought-related orbs upon loading a save; quest log completely wiped.
Trigger: Unknown, indicated by save thumbnail including the Esc menu.
Fix: None, load an older save.

Bug: Reduced field of view to death spiral oval around player character.
Trigger: Loading out of Health/Morale-based deaths.
Fix: None, load an older save.

Bug: Inability to unlock Thought Slot(s) in Thought Cabinet despite having 1+ Skill Point(s).
Trigger: Unknown.
Fix: Save, quit, and restart the entire game.

Bug: Thought escapes the Cabinet, occupying the screen.
Trigger: Unknown.
Fix: Open up the Thought Cabinet overlay and close it again.

Bug: Camera pan broke alignment lock with player character.
Trigger: Unknown.
Solution: Scroll mouse wheel to reset.

Originally posted by ThorFluff:

Bug: Can’t move outside tent out ravers, still tapping foot
Trigger: Unknown.
Fix: Unknown

Bug: Camera locks in place, player character can still move, Thought Cabinet background pops up if triggered, UI otherwise disappears, menus inaccessible.
Trigger: Accessing a loot node and not dismissing the micro-display.
Fix: None, load a quicksave or CTD with Ctrl-Shift-Esc.

Bug: Camera and controls operate as normal, audio nonresponsive despite external PC software and hardware functioning optimally.
Trigger: Unknown.
Fix: Save, quit, and restart the entire game.

Originally posted by Shayne:

Bug: Save files deleted on Mac.
Trigger: Latest updates as of 2 AM CST, 12/28/20
Fix: Unknown

Originally posted by Keldorah (=♥=):

Bug: Black screen with only the user interface functional.
Trigger: Finishing a Thought mid-conversation with the Ravers when they move into the Dolorian Church and pack up their tent, thereby forcing you out.
Fix: Load an earlier save and resolve the Thought and Tent events separately.

Originally posted by Victory By Default:

Bug: After turning down the option to smoke, Astras remain permanently locked even when equipped for multiple in-game days.
Trigger: Unknown
Fix: Unknown

Kim’s Eye for the Wise Guy (with guest stars Jean,* Roy**, and Raphael***)

First Meeting – If you aren’t wearing any pants, you (check your undies). If you tell him you have your badge, then he remarks “Oh.” and pauses before continuing.
If you aren’t wearing the Disco-Ass Blazer, he describes you as “seasoned”.

Shivers in the Rain – He gives you a concerned look if you’re in reddened-with-cold sock feet.
Both he and Composure remark upon the raincoats in the Frittte if you aren’t wearing your Patrol Cloak.

Autopsy – The gardening gloves get a nod of approval but are unhygienic.

Siileng’s Shades of Self-Destruction – “No. You’ll look like a walking mid-life crisis.”

Horrific Necktie** – “Necrotic object.”

Hobby discussion – “Take up gardening, you’ve got the gloves for it.”

Furnace – “Clean your face.”

End of day debrief, if you’ve been running, Kim’s footwear comments:
No shoes (as in literally have had no shoes the entirety of Day 1) – Opportunity for Copotype points.
One shoe – “Why? The other one’s right there.”
Monkstraps – Stylish loafers, must be difficult to run in.
Snakeskin – Green matches orange, impressive to run in heels.

Shack – Don’t shave. He prefers the mutton chops.

Boardwalk – “Don’t pick up the tare.”

At around the time you clean off the FALN jacket for Idiot Doom Spiral, Kim will want to discuss your clothes again.

  • “Eclectic” style – Default response triggered by not wearing a theme. Could literally be naked and he’ll call you this.
  • “High-Flying Businessman” – Interisolary Pants.
  • “Blood-Hungry Mercenary” – 3/4 of the T-500 suit.
  • “Smelly Original Clothes” – Disco-Ass Blazer, White Satin Shirt, & Flare-Cut Trousers (Horrific Necktie & Green Snakeskin Shoes not necessary).
  • “Look like a Bum” – Orange Bum Hat (natch) and Fingerless Gloves.
  • “RCM Officer” – Patrol Cloak, Commander’s Jacket or RCM Lieutenant’s Cap (not the Disco-Ass Blazer).

Evening Firefight***:

  • Sabre – Decorative.
  • Prybar – Must be pried from you.
  • Tare – You collected it.

The Return*:

  • Default – Bleeding
  • No shirt, pants, shoes and/or the Insane Mesh Tank Top- Clown
  • T-500 (2/4+) – Teapot
  • FALN AC (Arrower shirt + Cuno’s track pants) – High schooler
  • Punk Jacket – “World Ender” OR “The liberals are going to kill us for this.” (can overlap with non-jacket themes for multiple dialogue options)

Church of the Haloed One

So you’ve been burned by Dolores Dei, and you need another Innocence to follow. Right this way, M/Mme/Mlle.

He needs no figurines, merely a strong work ethic (Good Acolyte Cop/Heresy Bad Cop points marked with an asterisk).

    Thou Shalt:

  • First Meeting – Shake his hand.
  • Small Talk – Rapport.*
  • Seol – Ask about it until he deflects.
  • Conceptualization 6+ – Tell him you are experimental, then admit to being a drunk.
  • Logic Check – Why you’re here.*
  • Trash Can – Curse at it if the physical check is failed.
  • Half-Light 4+ – Press Garte on the killing.
  • Garte – Ask after the Union after 16:00.
  • “THE HANGED MAN” – Compliment Kim on his case name.*
  • Pencil – Let him keep his pens.
  • Ledger – Apologize after shooting down his case name[you should not have shot it down to begin with].*
  • Pre-Autopsy (Concept 4+?) – Suggest that the body was a drunk stripper.*
  • Visual Calculus 6+ – Clock lividity.
  • Concept 4+ – Say that the HANGED MAN has flown the coop.
  • Perception 5+ – Blue eyes = Occidental.
  • Empathy 6 – Enjoyed the moment of death.
  • Conceptualization 4+ – Pretty boots have a serial number.
  • D&D blackboards – Suggest finishing the game.
  • Rhetoric 4+ – Point out the conflict between nationalism and self-determination.*
  • Esprit de Corps 2+ – Punch Kim’s shoulder.*
  • Rhetoric 6+ – Point out how inane judging on race/ethnicity is.*
  • Racist Lorry Driver – Tell him to FO.
  • Jolly Mesque – Seek only 1 armor piece or none at all.*
  • Interfacing 4+ – ID the crane from atop Cuno’s Shack.*
  • Day 1 Debrief – No opinion on the Moralintern.
  • RCM – No comment.*
  • Revachol – Be optimistic.*
  • Autopsy Form – Know where it is.
  • Logic 4+, Inland Empire 4+ OR Drama 4+ OR Electro-Chemistry 4+ – Put your name on the report.*
  • Visual Calculus 4+ – Body’s age.
  • Physical Instrument 6+ – Body’s height.
  • Interfacing 5(?) – Pet the body.
  • Conceptualization 4+ – Moral of the story.
  • Car – Talk shop (Ency 4+, Inter 6+).*
  • Foreign Car – Agree with its original paint job.
  • Logic 8+ – Go on a spiel about being cool after suggesting Odd-Sole is a driver.*
  • JeanBlonde Man – Say that Kim is cooler than he is.*
  • Garte – Denounce pinball and all its trappings.
  • Gary – Tell him that Kim is a true Vacholiere.
  • Idiot Doom Spiral – Put on an RCM jacket before speaking to Kim.*
  • Proto-Skulls – Acquire the jackets and offer Kim his favorite.*
    Thou Shalt Not

  • Ledger – Tell Kim his case name sucks.*
  • Footprints – Conceal the number.
  • Rope – Comfort Kim on his eyesight.
  • Pinball – Ask about Seol.*
  • Acele – Say you wish to party.
  • Proto-Skulls – Agree that the HANGED MAN is art.*
  • Guard – Acquire Rene’s uniform.*
  • Tommy – Inform him of the Instigator’s status.*
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