Overview
Enjoy this experienced guide with every detail you will need to complete FNAF 3!
Description
Quote from FNAF 3 Steam Greenlight Page! “Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took place there have become nothing more than a rumor and a childhood memory, but the owners of “Fazbear’s Fright: The Horror Attraction” are determined to revive the legend and make the experience as authentic as possible for patrons, going to great lengths to find anything that might have survived decades of neglect and ruin.
At first there were only empty shells, a hand, a hook, an old paper-plate doll, but then a remarkable discovery was made…
The attraction now has one animatronic.”
Buy Five Nights at Freddy’s 3
You can buy the game here if you haven’t already:
[link]
The Characters Bio’s
Springtrap – The main animatronic of Fazbear’s Fright. He will start on Camera 10, slowly moving to the office. When he’s near a vent, there’s a chance he will go in instead of taking the normal route. To make him not get to your office, where he kills you, you have to use the audio system on a camera 1 further away to the one he’s currently in. He will move to the camera after you play the audio. If you hear him climbing in the vent sound, immediately check every vent camera, and when you see him on one of them, double click the camera button to seal the vent, and make him return to the normal route. He can jumpscare you from either the left side or right side, so be careful!
Phantom Balloon Boy – If you see him on a camera, you have to quickly switch it to another one, or flip out of the camera. If you don’t do that, he will appear in your office, and jumpscare you. But instead of killing you, he will disable the ventilation system, and you’ll have to restart it on the System Restart menu.
Phantom Freddy – He will appear behind the glass of the window, slowly moving towards you.
Phantom Puppet – He will randomly appear on Cam 8, after you see him, the camera will be put down, and the puppet will be staring at you inside the office for about 20 seconds. His head will follow you like the Night 4 cutscene in FNAF 2. He can make you lose a lot of time to use the Audio Device on Springtrap.
Phantom Foxy – He can appear randomly when you move to the left side of the office. Afterwards he jumpscares you, and does the same thing Phantom BB does.
Phantom Mangle – He/she will appear on Cam 4 randomly, making a loud static, which will disable your Audio Device, forcing you to restart it on the System Restart menu.
Phantom Chica – If you see a creepy white Chica face on the arcade macheine, you have activated Phantom Chica. She will jumpscare you as soon as you move to the left side of the office. She works like the rest of the Phantoms.
How Do I Prevent Them?
Springtrap – Whenever you see him on a camera play audio on the cam 1 further away from him (Exapmle: He’s on Cam 9, I play audio on Cam 10).
Phantom Balloon Boy –
Quickly switch to another camera when you see him on one.
Phantom Mangle –
Quickly switch to another camera when you see him/her on one.
Phantom Chica –
No way you can.
Phantom Foxy –
If you slowly go to the left of the office, and see him standing there, pull up the camera and pull it down. He should be gone when you return to your office.
Phantom Freddy –
Don’t stare at him when he’s in the window, and you’ll be fine.
Phantom Puppet
Quickly switch to another camera when you see him on Cam 8.
Night 1
Night 1 should be very easy because they haven’t even brought Springtrap to the attraction! Take tonight to try your new devices.
System Restart Menu: This restarts any of the devices below if they go out.
Audio Devices: Play audio anytime on the camera one away from where Springtrap is.
(Ex: Springtrap is on Cam 7, Play audio on Cam 8).
Ventilation: These aree vents that can be opened by clicking “Map Trigger” in the camera. It can cause the new phantoms to come if the vents turn off (error on the system restart menu).
Cameras: These are the classic cameras.
Vent Sealant: You can seal the vents by double clicking on the vent that Springtrap is on. Be quick, if you’re not you will be killed by Springtrap like this:
What Night Do They Become Active?
Use this to your advantage! Make sure you know who will come, and what night they do.
Night 2
Tonight, is the night, that action starts to occor. Your main antagonasts are: Phantom BB, and Springtrap. Phantom Freddy will come, but less than the two listed above. Also, chances are that Phantom Mangle won’t attack tonight because he/she is more of an easter egg than a phantom that attacks regulary. A Phantom Mangle attack is kind of rare, so look out for him/her!
By now you should know how to play, since Night 1 was just for you to test out the devices. Now you need to know how to use it, but in a way to prevent Springtrap.
1: Take a look at where he is. The best strategy for this is to keep him in Cam 9 and Cam 10 by using the Audio Devices. However, that will make him go into the vent often. If you here a vent sound then seal the vent he’s in. To seal a vent double-click the camera button of that vent. The best strategy for this is to double click the vent camera that Springtraps on, that will seal the vent he’s in. After that he will return to his normal path. Baicly, he goes to the vent he’s closest to in the room he’s in, so anylize where he is.
2: Restart any devices that happen to go offline.
3: Repeat.
- Letting your ventilation go out; as Phantom BB and Phantom Freddy will come.
- Letting Phantom BB or Phantom Freddy in your office; tags with 1.
How You’re Doing
If this is a good guide rate it 5 stars!
Night 3
Night 3 isn’t really diffrent from Night 2 except 1 thing; Phantom Chica is now active. Phantom Chica is activated by the arcade machine, in Cam 7, changing from a blank screen, to her face.
(Close up version of her face on the machine).
By tonight you should start to develop to see and remember where Springtrap moves and his positions. Phantom Foxy will rarely attack tonight. This will help you:
Springtrap Movements Non-Static [www.gameskinny.com]
Once you see the arcade machine with her face on Cam 7, there is no chance of stopping her. After, you will be jumpscared when you turn to the left side of your office. The best way to stop her is to never look at Cam 7, but that means Springtrap can get to you faster. You should just take the hit, thats my strategy.
Tonight your main antagonasts are: Phantom BB, Springtrap, and Phantom Freddy. Phantom Chica will come, but less than the three listed above. Also, chances are that Phantom Mangle won’t attack tonight because he/she is more of an easter egg than a phantom that attacks regulary.
1: Take a look at where he is. The best strategy for this is to keep him in Cam 9 and Cam 10 by using the Audio Devices. However, that will make him go into the vent often. If you here a vent sound then seal the vent he’s in just like instructed for Night 2. Remember, he goes to the vent he’s closest to in the room he’s in, so anaylize where he is.
2: Restart any devices that happen to go offline.
3: Watch out for Phantoms.
4: Repeat.
1: Letting your ventilation go out; as Phantom BB, Phantom Freddy, and Phantom Chica will come.
2: Letting Phantom BB, Phantom Freddy or Phantom Chica in your office; tags with 1.
Night 4
Night 4 isn’t really diffrent from Night 3 except 2 things; Phantom Foxy is now most likely going to attack. Phantom Puppet is now active. Phantom Foxy is activated randomly however Phantom Puppet randomly appears in Cam 8.
By tonight you should know Springtrap moves and his positions.
If you go slowly to the left of the office, and see him there, pull the camera up and down and he shoul dissapear.
Tonight your main antagonasts are: Phantom BB, Springtrap, Phantom Freddy, Phantom Chica. Phantom Foxy will come, but less than the four listed above. Also, chances are that Phantom Mangle will attack tonight because this is a later night.
1: Take a look at where he is. The best strategy for this is to keep him in Cam 9 and Cam 10 by using the Audio Devices. However, that will make him go into the vent often. If you here a vent sound then seal the vent he’s in just like instructed for Night 2, and 3. Remember, he goes to the vent he’s closest to in the room he’s in, so anaylize where he is.
2: Restart any devices that happen to go offline.
3: Watch out for Phantoms.
4: Repeat.
Night 5
Nice job! You made it to Night 5!
Tonight your main antagonasts are: everyone.
1: Take a look at where he is. The best strategy for this is to keep him in Cam 9 and Cam 10 by using the Audio Devices. However, that will make him go into the vent often. If you here a vent sound then seal the vent he’s in just like instructed for Night 2, 3, and 4. Remember, he goes to the vent he’s closest to in the room he’s in, so anaylize where he is.
2: Restart any devices that happen to go offline.
3: Watch out for Phantoms.
4: Repeat.
Nightmare
Tonight your main antagonasts are: everyone.
1: Take a look at where he is. The best strategy for this is to keep him in Cam 9 and Cam 10 by using the Audio Devices. However, that will make him go into the vent often. If you here a vent sound then seal the vent he’s in just like instructed for Night 1, 2, 3, 4, and 5. Remember, he goes to the vent he’s closest to in the room he’s in, so anaylize where he is.
2: Restart any devices that happen to go offline.
3: Watch out for Phantoms.
4: Repeat.
DO NOT reboot all UNLESS all are out!
Good Ending
Watch This Video:
Credits
Credits to: IULITM; good ending video.
Credits to: Satone; transparent character images.
Credits to: Foxy The Pirate Fox; jumpscare video.
Updates
V 1.0 – Uploaded
V 1.1 – Fixed the double comma on Night 2 page into one.
V 1.2 – Fixed some errors on Nights 3, 4, 5, and Nightmare.