Stranded Deep Guide

Player Effects & Consumables for Stranded Deep

Player Effects & Consumables

Overview

A Guide explaining player effects, buffs & de-buffs, how to cure them, and what they do.*Information provided by developers.

INTRODUCTION

Details are as per 0.45 Experimental.

POSITIVE EFFECTS

HEALTHY
Effect: Regenerates to full health within 7 hours.
Duration: As long as there are no negative effects active and hunger/thirst above 5 bars.

SUNBLOCK
Effect: Prevents Sunburn/Sunstroke.
Duration: 12 Hours.

REPELLANT
Effect: Repels Tiger Shark & Great White Shark.
Duration: 12 Hours.

BREATH BOOST
Effect: Holding breath capacity doubled.
Duration: 3 Hours.

SPLINT
Effect: Recently healed broken bones, adds a splint model to players leg.
Duration: 2 Days.

NEGATIVE EFFECTS

STARVATION
Effect: 2 Days to kill.
Duration: If hunger less than 0.
Cure: Eat!

DEHYDRATION
Effect: 2 Days to kill.
Duration: If Water less than 0.
Cure: Drink!

BLEEDING
Effect: 3 Days to kill.
Duration: 3 Days.
Cure: Bandage or Gauze.

POSION
Effect: 3 Days to kill.
Duration: 3 Days.
Cure: Antidote.

BROKEN BONES
Effect: Limits mobility and takes 10 damage per jump.
Duration: Infinite.
Cure: Splint.

SUNSTROKE
Effect: Depletes Hunger and Thirst by 2 bars per hour.
Duration: 7 Hours.
Cure: Aloe plant.
Prevention: Aloe Slave / Sunblock

DIARRHOEA
Effect: Depletes Thirst to 0.
Duration: 1 Hour.

ILLNESS
Effect: No effect currently.
Duration: 6 Days.

ITEMS

[link]
SteamSolo.com