Source Filmmaker Guide

Quick and easy cell shading for TF2 and SFM for Source Filmmaker

Quick and easy cell shading for TF2 and SFM

Overview

Are you bored with your standard lightwarp?Do you want to spice your SFM stuff or TF2?Then you found right guide with quick and easy way.

Small info and ingredients

This cel shaded lightwarp works only on TF2 models(But I’m not sure).It’s giving them Beta like lighting and removes blue outline on sfm models.
All we need is:
-Cel shaded lightwarp
Here is link:http://bootifulduk.github.io/
-GCFScape(for SFM only)
-Winrar or 7Zip(If you don’t have it.)

TF2 way

This one is quick and easy.
1.Download and unpack SDK file
2.Open Program Files/steam/steamapps/common/Team Fortress 2/tf
3.Put the SDK file in custom folder
4.Launch Team Fortress 2 and set mat_phong 0 in console
5.Enjoy cel shading in your game

SFM way

This one is longer,but simple.
1.Download and unpack the SDK file
2.Open GCFScape
3.Find and open SDK file
4.Drag the materials folder on your desktop for easy searching
5.Open Program Files/Steam/Steamapps/common/SourceFilmmaker/game/usermod
6.Drag materials folder to the usermod.
7.Launch SFM and turn mat_phong 0 in console
8.Enjoy your new lightwarp.

Faster way of installing lightwarp

For those who can’t find their common folders.
1.Launch Steam
2.Open your library or programs
3.Right click at Team Fortress 2 or SFM and click properties.
4.Click local files and then click browse local files
5.You are done

Examples

Here is how it looks before and after installation of lightwarp on SFM.

[link]

And here is how it looks on the video.

End of guide

Well,that is all,folks!

The video and lightwarp are made by Bootiful Duk.
Comparison screenshots are made by me.

Here is my other guide about adding custom TF2 maps to GMOD.
[link]

SteamSolo.com