Overview
A guide to mapping in IOSoccer
Setting Up
- 1. Go to Steam Library > Tools and download Source SDK Base 2013 Multiplayer
Singleplayer could work too but I tried it with Multiplayer so we roll with that! - 2. Go to $SteamDirsteamappscommonSource SDK Base 2013 Multiplayerbin and open ‘hammer.exe’.
You better pin that file because you will need it everytime. - 3. Select Half-Life 2: Deathmatch as game configuration to use.
Till someone knows how to stop getting that message everytime you open hammer. You have to get used to it. - 4. Select Tools > Options and put your settings like this:
Find latest .fgd file is in your local IOSoccer directory (e.g. C:Program Files (x86)Steamsteamappssourcemodsiosoccer) and copy it to $SteamDirsteamappscommonSource SDK Base 2013 Multiplayerbin.
Note: ‘Gamedata files’ are basically fgd files. - 5. Copy all the materials and models folders from IOSoccer to $SteamDirSteamsteamappscommonSource SDK Base 2013 Multiplayerhl2mp
Restart hammer after you done that.
You should be ready to go now!
- For a different size, we recommend that the length / width scale should be around 1.55
- Use SDK 2013’s Hammer as it has more features
Map Sizes & Conventions
Prefix: 4v4_
Dimensions: 3200 units long, 2300 units wide
Template: [link]
Prefix: 5v5_
Dimensions: 3600 units long, 2500 units wide
Template: [link]
Prefix: 6v6_
Dimensions: 4000 units long, 2700 units wide
Template: [link]
Prefix: 8v8_
Dimensions: 4800 units long, 3100 units wide
Template: [link]
Prefix: 9v9_
Dimensions: 5200 units long, 3300 units wide
Template: [link]
Prefix: 11v11_
Dimensions: 6000 units long, 3700 units wide
Template: [link]
Prefix: 3v3_
Dimensions: 2800 units longs, 2100 units wide
Prefix: 7v7_
Dimensions: 4400 units long, 2900 units wide
Prefix: 10v10_
Dimensions: 5600 units long, 3500 units wide
Prefix: training_
Use this prefix for custom training maps that can be used to practice the game.
Training can also include mini-games like tennis or anything else that involves the ball.
Prefix: other_
Use this prefix for custom maps that don’t fit in any of the above categories.
Can be for normal custom-sized maps or maps made for fun-modes like surfing.