Sphinx and the Cursed Mummy Guide

EngineX Authoring Tools | Quick Start Guide for Sphinx and the Cursed Mummy

EngineX Authoring Tools | Quick Start Guide

Overview

Official setup guide for the free DLC that contains the original Eurocom toolset.This small guide will show you how to configure the environment to use the original suite of tools that Eurocom made in 2003 to develop Sphinx. Allowing you to open and edit the original assets as well as creating your own content from scratch.Keep in mind that the while the game itself is now cross-platform, most of the original development happened in Windows and used Microsoft tech like Win32 and MFC, so Linux and macOS modders may want to use something like Wine[www.winehq.org] to run the tools. Which, while not ideal, should work perfectly fine.

1—Download and first steps

Documentation has moved to the modding wiki site. The getting-started guide is now located here:

[link]

To see a good overview of the technical articles about EngineX, Euroland and modding go here:

[link]

To get help from developers and experienced modders join the #mod-dev channel of the official Sphinx Discord server: [link]

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