Way of the Samurai 4 Guide

All Endings Guide/Walkthrough for Way of the Samurai 4

All Endings Guide/Walkthrough

Overview

A walkthrough/guide to all endings in Way of the Samurai 4

Credit

Partial credit in the making of this guide goes to EVERYTHING69 from gamefaqs. I elaborated on some points he left out, added key points, and edited a lot of the writing.

The Light of Hope

Basic: Unite the people against Kinugawa!

To get this ending the casino must be closed, while the language school and hospital must be open

Before attempting this ending I highly recommend a few things. You have to endure all 3 tortures one after another during this, so trying them out 1st when nothing is on the line isn’t a bad idea. As well you are forced into a fight completely unarmed, so mastering an unarmed stance is really useful especially Moro’s style Yubari Martial Arts (you’d have to kill him in a different playthough).

1) Harbor – Amihama Harbor Skirmish
Approach the Harbor with your sword drawn. Thanks @TheMojoFlow
-Say “Fight! Fight and win!” to Akemi, then “Take your hands off her!” to Akagi. During the fight with Akagi you must kill the 2 prajnas members manning the cannon! I suggest doing this by free running and attack one of the 2, they’ll stand up and draw their sword so fight them normally then do the same for the 2nd one.
2) Harbor – Meeting with the Three Sisters
Just beat them, same scene as above
3) Main Plaza – A Speedy Arrival
All you have to do is beat Kotobuki here.
4) Shrine – Praying for Recovery
When you get the chance suggest bring Akagi to the hospital saying ‘”Let’s take him to a British hospital.”
5) Shrine – Ability to Lead
Doesn’t matter what you choice here Kogure just doesn’t lead well
6) Black Ship – Down for the Count
Tell J.J. “Certainly not cooped up in here!”, lead him into the Harbor then to Sushi-ya (west side restuarant), then he asks what it is say: “It’s a very stimulating place.”
7) Shrine – Strike in the Dark
Kogure informs you he wants to kill Moro, so go into town and near the language school during night for Kogure to attack Moro. Speaking with Kogure saying: “Let’s not be hasty, Kogure…” then “But it’s true, isn’t it? About Akagi?” Kogure will then attack both of you so deplete Kogure vitality with blunt attacks and then speak with him to say “You’ve lost, Kogure!”
8) Language School (town) – Pursuit of Knowledge
Doesn’t matter what you do, feel free to mock Kogure attempt to hid who he is. Just win the fight with the demonscales
9) Sushi-ya (harbor) – In Need of Encouragement
Once again doesn’t really matter what you say, J.J. ends up getting arrested.
10) Inside Magistrate – Rescuing the Count
Head towards the torture chamber, after the events say to J.J. “I’m here to save you.” then beat the human pigs and rescue J.J.
11) Main Plaza – A Day at the Spa
Simple plot event, but once you see this you’re set for the ending! When asked to go after Laura select “Okay”
12) Magistrate – Laura’s Determination and The Fighting Spirit Never Dies
Speak with Laura near the entrance and say “Let’s go. We’re in this together.”, then enjoy Laura’s failed attempt to stop Kinugawa before killing some demonscales and getting captured. This also leads us to likely the worst situation in this game yet, 1st endure all 3 tortures then defeat the 3 sisters without a weapon
13) Main Plaza – Rescuing Laura
Simple battle, only one chance to say anything to Kinugawa so say “Have you lost your honor as a samurai?!”.
14) Harbor – In Pursuit of Kinugawa and Black Ship Battle
well this is it, beat Madara and Toguro then onto a one on one fight with Kinugawa.

The Flames of Prajna

Basic: Side with the Prajnas and Take over from Akagi after his death.

1) Harbor – Amihama Harbor Skirmish
-When siding with Akagi it doesn’t matter what you say, however I do suggest when he takes Laura say “Let me in on this!” then say “I don’t fight with Dogs!” to side with Akagi.
2) Shrine – Encounter with the “Patriots”
Nothing to do here, get introduced to all those Prajnas people
3) Toasty Truth Bar (Town) – Violent Behavior of the Marine Corps
Get rid of the marines, be sure not to attack Melinda as that fails the event for you.
4) Shrine – Sneaking into the Magistrate’s Office
-Doesn’t matter how you do this, you can get one crate and leave or go for more to earn more money.
5) Toasty Truth Bar (Town) – A Deceptive Price
-Once again doesn’t matter how it’s complete, though I really wouldn’t see the need to get Kogure to help even on Harikiri mode.
-If the language school is OPEN and you want to keep it open, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

6) Shrine – We Don’t Need No Stinkin’ Language School! or The Lecturer Is a Dead Man
Simple events, just follow the plot
-If the Casino is OPEN and you want to keep it open, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

7) Shrine – Destroy the Casino or Put an End to the Casino’s Reconstruction
Simple fights, J.J. seems to not care enough about his casino.
8) Main Plaza – Chief Minister Onsen Kinugawa
Auto event but don’t draw your sword, but you can enjoy a random comment or two.
9) Shrine – Washing Blood With Blood
Agree to help
10) Toasty Truth Bar (Town) – Kill the Traitor
This event is important, you must see this for the ending.
11) Cemetery – The Truth
The deciding factor between this ending and getting Fevered Spirits, you must kill Akemi. So say you overheard everything then she’ll attack you.
12) Harbor – Break the Snare
I’m not 100% sure if this one matters, but every time so far I’ve chosen to speak with Akagi and spare Moro.
-auto event The Chief Minister’s Big Move-

13) Shrine – Blades of the Patriots
Agree to being in the tournament under the Prajnas name.
14) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament, leave the tournament grounds saying “I wish to be excused”
15) Shrine – Loss of Nerve and Mutual Rescue
After agreeing to help, save the captured Prajnas
16) Inn (Main Plaza) – Raiding the Consulate and The Samurai Spirit
Follow the flow of battle, you fight a lot of people during these events with no chance to save. When fighting J.J. it doesn’t matter which option you choose nor does it matter which option is picked when Akagi gives you his dying wish.

Fevered Spirits

Basic: Side with the Prajnas and die with Akagi. This is about the same as above, you just skip the event The Truth.

1) Harbor – Amihama Harbor Skirmish
-When siding with Akagi it doesn’t matter what you say, however I do suggest when he takes Laura say “Let me in on this!” then say “I don’t fight with Dogs!” to side with Akagi.
2) Shrine – Encounter with the “Patriots”
Nothing to do here, get introduced to all those Prajnas people
3) Toasty Truth Bar (Town) – Violent Behavior of the Marine Corps
Get rid of the marines, be sure not to attack Melinda as that fails the event for you.
4) Shrine – Sneaking into the Magistrate’s Office
-Doesn’t matter how you do this, you can get one crate and leave or go for more to earn more money.
5) Toasty Truth Bar (Town) – A Deceptive Price
-Once again doesn’t matter how it’s complete, though I really wouldn’t see the need to get Kogure to help even on Harikiri mode.
-If the language school is OPEN and you want to keep it open, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

6) Shrine – We Don’t Need No Stinkin’ Language School! or The Lecturer Is a Dead Man
Simple events, just follow the plot
-If the Casino is OPEN and you want to keep it open, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

7) Shrine – Destroy the Casino or Put an End to the Casino’s Reconstruction
Simple fights, J.J. seems to not care enough about his casino.
8) Main Plaza – Chief Minister Onsen Kinugawa
Auto event but don’t draw your sword, but you can enjoy a random comment or two.
9) Shrine – Washing Blood With Blood
Agree to help
10) Toasty Truth Bar (Town) – Kill the Traitor
This event is important, you must see this for the ending.
11) Harbor – Break the Snare
If you want you can view The Truth event before this, so long as you don’t kill Akemi it should be fine, however for simplicity I recommend skipping it. So just kill Moro and deal with the 3 sisters afterwards.
-auto event The Chief Minister’s Big Move-

12) Shrine – Blades of the Patriots
Agree to being in the tournament under the Prajnas name.
13) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament, leave the tournament grounds saying “I wish to be excused”
14) Shrine – Loss of Nerve and Mutual Rescue
After agreeing to help, save the captured Prajnas
15) Inn (Main Plaza) – Raiding the Consulate
Follow the flow of battle, you fight a lot of people during these events with no chance to save. You end up fighting Madara with some of the black masks. After this fight enjoy the ending

Road to Ruin

Basic: Side with the Magistrate and help Kinugawa’s mad plot to take over the world!

1) Harbor – Amihama Harbor Skirmish
-Doesn’t matter what you 1st say, when Akagi takes Laura hostage say “Take your hands off her!” follow the flow of combat, but don’t take out the 2 Prajnas manning the cannon during the fight with Akagi.
2) Magistrate – The Magistrate’s Offices
Simple intro event
3) Main Plaza – Hikaru Kotobuki’s Explorer’s Club
Doesn’t matter if you run ahead or stay with Kotobuki, just win the fight at the end
4) Harbor – Stop the Opium Smugglers
Once again how you deal with it doesn’t matter, though I do suggest attacking the smugglers to increase the reward you earn.
-If the hospital is OPEN and you want to keep it open, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

5) Magistrate – Denying Western Medicine or Plan to Shut Down the Hospital
Easy fights, just be sure to take cash from the sisters as playing with them would be them torturing you… not much of a reward imo, but if you’re into it…
-If the language school is CLOSED and you want to keep it closed, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

6) Harbor or Town (respectively)– The Lecturer Arrives or The Language School Opens
The lecturer is slow, protect him as best you can.
7) Main Plaza – Gaijin & Geisha
Your target should be strong enough to not die so long as you kill the Prajnas fast enough.
8) Main Plaza – Chief Minister Onsen Kinugawa
Auto event but don’t draw your sword, but you can enjoy a random comment or two.
9) Magistrate – The Might of the Demonscales
Simple fight, beat Akagi and Kogure.
10) Magistrate – The Chief Minister & The Three Sisters
Just agree with him, easier that way…
11) Main Plaza – Preparing for the Battle Tournament
Agree to help Moro, and fight off Akagi and Kogure
-auto event The Chief Minister’s Big Move-

12) Magistrate – Imperial Sword
Seems you are worthy to be under Kotobuki’s name… yay!
13) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament, leave the tournament grounds saying “I wish to be excused”
14) Magistrate – A Dark Will
Just sit there and hear Kinugawa out
15) Consulate (Little Britain) – Chief Minister At War
Poor trusting Laura, anyways just a plot event
16) Shrine – Annihilation of the Prajnas
Easy enough fight, just be aware of the cannon, they can hurt you and fast.
17) Consulate (Little Britain) – Black Ship In Hand
Plot event
18) Black Ship – Shigeru Moro, Swordsman
One on One fight with Moro, go into the interior of the ship and all the way to the most western room (south of the kitchen)

A Change of Heart

Basic: Side with the Magistrate and stop Kinugawa’s madness.

1) Harbor – Amihama Harbor Skirmish
-Doesn’t matter what you 1st say, when Akagi takes Laura hostage say “Take your hands off her!” follow the flow of combat, but don’t take out the 2 Prajnas manning the cannon during the fight with Akagi.
2) Magistrate – The Magistrate’s Offices
Simple intro event
3) Main Plaza – Hikaru Kotobuki’s Explorer’s Club
Doesn’t matter if you run ahead or stay with Kotobuki, just win the fight at the end
4) Harbor – Stop the Opium Smugglers
Once again how you deal with it doesn’t matter, though I do suggest attacking the smugglers to increase the reward you earn.
-If the hospital is OPEN and you want to keep it open, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

5) Magistrate – Denying Western Medicine or Plan to Shut Down the Hospital
Easy fights, just be sure to take cash from the sisters as playing with them would be them torturing you… not much of a reward imo, but if you’re into it…
-If the language school is CLOSED and you want to keep it closed, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

6) Harbor or Town (respectively)– The Lecturer Arrives or The Language School Opens
The lecturer is slow, protect him as best you can.
7) Main Plaza – Gaijin & Geisha
Your target should be strong enough to not die so long as you kill the Prajnas fast enough.
8) Main Plaza – Chief Minister Onsen Kinugawa
Auto event but don’t draw your sword, but you can enjoy a random comment or two.
9) Magistrate – The Might of the Demonscales
Simple fight, beat Akagi and Kogure.
10) Magistrate – The Chief Minister & The Three Sisters
Just agree with him, easier that way…
11) Main Plaza – Preparing for the Battle Tournament
Agree to help Moro, and fight off Akagi and Kogure
-auto event The Chief Minister’s Big Move-

12) Magistrate – Imperial Sword
Seems you are worthy to be under Kotobuki’s name… yay!
13) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament, leave the tournament grounds saying “I wish to be excused”
14) Magistrate – A Dark Will
After Moro gets up, you’ll be given a chance to leave as well. Do so.
15) Magistrate – Patriots
Simple plot event, sets up the plan
16) Shrine – The Three Kataneers
Love J.J.’s definition of stealth … anyways just fight your way and beat Akagi and Kogure.
17) Shrine – Hikaru Kotobuki, Military Man
Be aware of the cannons, overall this is an easy final fight imo.

Setting Off to Foreign Lands

Basic: Side with the foreigners and agree to leave with Laura

1) Harbor – Amihama Harbor Skirmish
-Doesn’t matter what you 1st say, when Akagi takes Laura hostage say “Take your hands off her!” follow the flow of combat, but don’t take out the 2 Prajnas manning the cannon during the fight with Akagi.
2) Little Britain – Audience with the Littlest Public Servant
Simple intro event
3) Little Britain – The Telegraph
Simple event followed by a simple fight.
4) Consulate (Little Britain) – Killing Casual Killing
Another simple killing event
-If the hospital is CLOSED and you want to keep it closed, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

5) Little Britain or Consulate – OWH (Occupy Western Hospital) or Hooray! The Hospital’s Grand Opening
Easy events, not much too them.
6) Consulate (Little Britain) – A Dumpling Tale
Simple plot event, agree and beat up the thugs that attack
-If the casino is CLOSED and you want to keep it closed, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

7) Harbor/ Casino – Rising Sun or Hurrying to Rebuild the Casino
Simple and easy events.
8) Main Plaza – Chief Minister Onsen Kinugawa
Auto event but don’t draw your sword, but you can enjoy a random comment or two.
9) Little Britain – The Little Public Servant & The Big Minister
Plot event, nothing for you to do make comments if you want.
10) Consulate (Little Britain) – The Ambassador Collapses
After the event head to town and get the medicine from the Pharmacy at the north end (west of the Eatery). Head right back, fight the ronin along the way if you want but you do have to beat the Prajnas at the end.
11) Little Britain – A Risky Gamble
Purely plot event, not sure why he’d want any of those sisters let alone all of them…
-auto event The Chief Minister’s Big Move-

12) Consulate (Little Britain) – The Eastern Knight
Unlike the other 2 factions Laura just wishes you luck.
13) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament, leave the tournament grounds saying “I wish to be excused”
14) Consulate (Little Britain) – Wasted Wish
After events, deliver Laura’s message to the Prajnas in front of the cave.
15) Main Plaza – Kinugawa’s Evil Influence
The fight with Akagi is simple enough. Once you’re dealing with the demonscales though you have to protect Laura. I found the best method is to eat chocolate or an Asura Mushroom and just let lose with spring harvest. Every 5 or so kills stop the spring harvest to see if you’ve managed enough kills with the event ending.
16) Black Ship – Twilight On Board
Plot event, do nothing and you get this ending.

Samurai Straight

Basic: Side with the foreigners and either let Laura die or jump off the ship

1) Harbor – Amihama Harbor Skirmish
-Doesn’t matter what you 1st say, when Akagi takes Laura hostage say “Take your hands off her!” follow the flow of combat, but don’t take out the 2 Prajnas manning the cannon during the fight with Akagi.
2) Little Britain – Audience with the Littlest Public Servant
Simple intro event
3) Little Britain – The Telegraph
Simple event followed by a simple fight.
4) Consulate (Little Britain) – Killing Casual Killing
Another simple killing event
-If the hospital is CLOSED and you want to keep it closed, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

5) Little Britain or Consulate – OWH (Occupy Western Hospital) or Hooray! The Hospital’s Grand Opening
Easy events, not much too them.
6) Consulate (Little Britain) – A Dumpling Tale
Simple plot event, agree and beat up the thugs that attack
-If the casino is CLOSED and you want to keep it closed, skip the next event by sleeping either at the inn (if you’re concerned about crime rate) or on one of the mats outside

7) Harbor/ Casino – Rising Sun or Hurrying to Rebuild the Casino
Simple and easy events.
8) Main Plaza – Chief Minister Onsen Kinugawa
Auto event but don’t draw your sword, but you can enjoy a random comment or two.
9) Little Britain – The Little Public Servant & The Big Minister
Plot event, nothing for you to do make comments if you want.
10) Consulate (Little Britain) – The Ambassador Collapses
After the event head to town and get the medicine from the Pharmacy at the north end (west of the Eastery). Head right back, fight the ronin along the way if you want but you do have to beat the Prajnas at the end.
11) Little Britain – A Risky Gamble
Purely plot event, not sure why he’d want any of those sisters let alone all of them…
-auto event The Chief Minister’s Big Move-

12) Consulate (Little Britain) – The Eastern Knight
Unlike the other 2 factions Laura just wishes you luck.
13) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament, leave the tournament grounds saying “I wish to be excused”
14) Consulate (Little Britain) – Wasted Wish
After events, deliver Laura’s message to the Prajnas in front of the cave.
15) Main Plaza – Kinugawa’s Evil Influence
I’d suggest after you defeat Akagi to simply let Laura die. If this doesn’t agree with you then save her, and during Twilight On Board say “I can’t leave yet”
16) Magistrate – The Raid
Fight your way to the upper floors, there the 3 sisters greet you and you gotta deal with them.

As a Demonscale

Basic: Enter the tournament as an independent.

1) Harbor Amihama Harbor Skirmish or After the Storm
Doesn’t matter if you participate in the skirmish or not.
2) .. anyways, sleep until Day 3 daytime.
3) Main Plaza – Chief Minister Onsen Kinugawa
Auto event but don’t draw your sword, but you can enjoy a random comment or two.
4)… again sleep, daytime day 4
-auto event The Chief Minister’s Big Move-

5) Town – Idle Chatter
Auto plot event.
6) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament walk up the stairs, the ending will auto kick in

Boiled Samurai

Basic: Side with any of the 3 sides and during the tournament climb the stairs to join the other “winners”

Do events for any one side until the tournament if you want a step by step follow any of the other endings: Fevered Spirits, The Flames of Prajna, Road to Ruin, A Change of Heart, Setting Off to Foreign Lands, Samurai Straight. Doesn’t matter who you side with just pick a colour and go.

1) Main Plaza – Battle Tournament Opens and We Are the Champions
After winning the 3 rounds in the tournament go up the stairs and be a “winner”!

The Chief Minister Lived

Basic: Start down The Light of Hope ending but fail in any way.

1) Harbor – Amihama Harbor Skirmish
-Say “Fight! Fight and win!” to Akemi, then “Take your hands off her!” to Akagi. During the fight with Akagi you must kill the 2 prajnas members manning the cannon! I suggest doing this by free running and attack one of the 2, they’ll stand up and draw their sword so fight them normally then do the same for the 2nd one.
2) Harbor – Meeting with the Three Sisters
Just beat them, same scene as above
3) Main Plaza – A Speedy Arrival
All you have to do is beat Kotobuki here.
4) Shrine – Praying for Recovery
Kill Akagi, then Kogure (who is somewhat upset with your actions)
5) Main Plaza – Plot to Assassinate the Chief Minister
Once you agree to help Kotobuki you’re off to fight Kinugawa

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