cat notebook Guide

cat notebook map for cat notebook

cat notebook map

Overview

A complete map of cat notebook. It might help you find your way around, or it might give you an aneurysm.

Abandon All Hope, Ye Who Enter Here

I tried to make a map of cat notebook, but seeing as how this is a game that proudly describes itself as “the desert bus of yume-nikki likes”, I don’t know why I expected anything but the most agonizingly complicated map possible. Then again, maybe I’m just bad at making maps.

Behold the horror.

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Downscaled versions of all the maps, with all exits/entrances marked with coloured lines. I’ve used a variety of colours to try to differentiate them from each other and hopefully make it a little more clear, but it didn’t help too much. All maps are marked with their filename number, so you can easily find the corresponding music tracks and high-resolution images in your game files.

I managed to plot at least one path to every area, except for areas 96 and 17, which I couldn’t find. As far as I can tell, 17 can be accessed through the top left of 36, but I’m unsure of how you’re supposed to get there. I have no idea about 96. It may or may not even be in the game. Maybe you can only get there by finding every other area, I dunno. If anyone has any leads on how to get to either of these areas, please leave a comment.

Edit: 17 is indeed accessed through the top-left bubbles in 36, which you get to by going through the right side of 9, which in turn is accessed through going through the center-bottom exit of 32. Still haven’t found out how to get to 96, though.

Edit: Did a full runthrough of the game, visiting all the maps (except 96) in one go. While I did find and correct a few map errors in the process, I still couldn’t figure out how to get to 96. I’m really interested in how to get to it.

Edit: Added how to get to 96.

Better Map

Here’s a simpler map. It doesn’t show all the paths I could find like the other one does, but it’s actually decipherable, which is nice.

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Map 96 Notes

Just some notes I’ve made for anyone else who wants to try to find out how to get to the last area.
*Visiting every other area in the game is not how you get to area 96.
*I believe that line 8 of the CommonEvents.json file has some relation to how you get to area 96, but I’m not familiar enough with RPG Maker code to get anything specific out of it.

To reach area 96, visit every other area in the game, sleep, and then wait.

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