Overview
(A poor man’s encyclopedia) One of the greatest mods for a quick campaign, Sekigahara has a lot of new units! As such this handy dandy guide is here to help! Take note there are no screenshots of the new units as i think you should experience them instead. If you’re interested in this fun campaign have a go here: http://www.twcenter.net/forums/showthread.php?518435-gt-gt-gt-The-Sekigahara-Campaign-V0-95a-Download-and-Version-Information-lt-lt-ltThis will also include all the “Hero” units for each faction on the campaign map. Note: Need to add unit cards if you’re a modder and now how to access them (and also willing to help me out with modding) dm me please!
Taisho (General) Units
This mod comes with variations of General units!!
Yari Taisho
- 60 Men
- 15 Morale
- 14 Attack
- 6 Defence
- 15 Charge
- 7 Armour
Bow Taisho
- 60 men
- 15 Morale
- 14 Attack
- 6 Defence
- 15 Charge
- 7 Armour
- 150 Range
- 35 Reload
- 30 Accuracy
- 25 Ammo
Teppo Taisho
- 60 Men
- 10 Morale
- 5 Attack
- 2 defence
- 10 Charge
- 7 Armour
- 150 Range
- 25 Reload
- 45 Accuracy
- 20 Ammo
Spears, Pikes, Naginatas and Nagamakis.
Su/Jumonji Yari Ashigaru
- 195 Men
- 13 Morale
- 3 Attack
- 4 Defence
- 2 Charge
- 17 Anticav
- 2 Armour
Ashigaru Kashira
- 45 Men
- 16 Morale
- 8 Attack
- 10 Defence
- 2 Charge
- 15 Anticav
- 3 Armour
Long Yari Ashigaru
- 165 Men
- 14 Morale
- 4 Attack
- 12 Defence
- 1 Charge
- 20 Anticav
- 2 Armour
Naginata Ashigaru
- 120 Men
- 15 Morale
- 9 Attack
- 7 Defence
- 5 Charge
- 15 Anticav
- 2 Armour
Yumi-Naginata Ashigaru
- 120 Men
- 12 Morale
- 5 Attack
- 10 Defence
- 2 Charge
- 10 Anticav
- 2 Armour
Kato Yari Samurai
- 90 Men
- 17 Morale
- 14 Attack
- 19 Defence
- 9 Charge
- 15 Anticav
- 4 Armour
Yari Ronin
- 75 Men
- 17 Morale
- 18 Attack
- 24 Defence
- 12 Charge
- 14 Anticav
- 4 Armour
Naginata Warrior Monks
- 60 Men
- 16 Morale
- 19 Attack
- 20 Defence
- 14 Charge
- 9 Anticav
- 4 Armour
Kato Naginata Samurai
- 60 Men
- 17 Morale
- 26 Attack
- 25 Defence
- 13 Charge
- 14 Anticav
- 6 Armour
Naginata Ronin
- 45 Men
- 18 Morale
- 25 Attack
- 23 Defence
- 14 Charge
- 16 Anticav
- 6 Armour
Onna Bushi
- 60 Men
- 17 Morale
- 24 Attack
- 22 Defence
- 18 Charge
- 9 Bonus Cavalry
- 5 Armour
Marathon Monks
- 45 Men
- 23 Morale
- 22 Attack
- 18 Defence
- 30 Charge
- 8 Anticav
- 2 Armour
Warrior Nuns
- 45 Men
- 21 Morale
- 25 Attack
- 20 Defence
- 19 Charge
- 9 Anticav
- 3 Armour
Bulletproof Samurai
- 60 men
- 16 Morale
- 12 Attack
- 20 Defence
- 16 Charge
- 15 Anticav
- 10 Armour
Nagamaki Samurai
- 45 Men
- 22 Morale
- 26 Attack
- 17 Defence
- 16 Charge
- 14 Anticav
- 6 Armour
Yari Hero
- 30 Men
- 32 Morale
- 35 Attack
- 23 Defence
- 22 Charge
- 20 Anticav
- 7 Armour
Naginata Warrior Monk Hero
- 30 Men
- 32 Morale
- 29 Attack
- 37 Defence
- 22 Charge
- 16 Anticav
- 8 Armour
Onna Bushi Heroine
- 30 Men
- 32 Morale
- 29 Attack
- 24 Defence
- 38 Charge
- 16 Anticav
- 9 Armour
Swords, Odachis and Tetsubo
Katana Ashigaru
- 90 Men
- 10 Morale
- 4 Attack
- 6 Defence
- 12 Charge
- 2 Armour
Wako Raiders
- 45 Men
- 16 Morale
- 11 Attack
- 15 Charge
- 3 Armour
Katana Wako
- 45 Men
- 16 Morale
- 9 Attack
- 6 Defence
- 19 Charge
- 3 Armour
Katana Samurai
- 75 men
- 16 Morale
- 12 Attack
- 7 Defence
- 14 Charge
- 4 Armour
Katana Ronin
- 60 Men
- 18 Morale
- 14 Attack
- 10 Defence
- 16 Charge
- 4 Armour
Kanabo Oni Thugs
- 60 Men
- 10 Morale
- 21 Attack
- 4 Defence
- 30 Charge
- 2 Armour
- Note: Since they have smoke bombs their range, reloiad, accuracy and ammo are zero.
No-Dachi Samurai
- 60 Men
- 17 Morale
- 16 Attack
- 4 Defence
- 32 Charge
- 2 Armour
Samurai Retainers
- 45 Men
- 17 Morale
- 21 Attack
- 12 Defence
- 17 Charge
- 5 Armour
Tachi Guard
- 45 Men
- 19 Morale
- 33 Atttack
- 13 Defence
- 7 Charge
- 8 Armour
Tetsubo Samurai
- 22 Morale
- 21 Attack
- 20 Defence
- 12 Charge
- 0 Anticav
- 10 Armour
Nodachi Hero
- 30 Men
- 32 Morale
- 29 Attack
- 4 Defence
- 46 Charge
- 8 Armour
Sasaki Kojiro
- 11 Men
- 32 Morale
- 53 Attack
- 54 Defence
- 34 Charge
- 9 Armour
Sanada Juyushi
- 18 Men
- 30 Morale
- 27 Attack
- 25 Defence
- 22 Charge
- 6 Armour
Miyamoto Musashi
- 11 Men
- 32 Morale
- 53 Attack
- 53 Defence
- 34 Charge
- 9 Armour
Bows
Bow Ashigaru
- 120 Men
- 7 Morale
- 1 Attack
- 2 Defence
- 2 Charge
- 1 Armour
- 120 Range
- 35 Reload
- 35 Accuracy
- 20 Ammo
Bow Wako
- 60 Men
- 9 Morale
- 2 Attack
- 4 Defence
- 2 Charge
- 1 Armour
- 120 Range
- 68 Reload
- 67 Accuracy
- 30 Ammo
Bandits
- 60 Men
- 10 Morale
- 2 Attack
- 2 Defence
- 2 Charge
- 1 Armour
- 120 Range
- 30 Reload
- 40 Accuracy
- 20 Ammo
Bow Samurai
- 90 Men
- 11 Morale
- 6 Meele
- 6 Defence
- 4 Charge
- 3 Armour
- 120 Range
- 54 Reload
- 52 Accuracy
- 25 Ammo
Bow Ronin
- 75 Men
- 14 Morale
- 4 Attack
- 4 Defence
- 3 Charge
- 4 Armour
- 120 Range
- 59 Reload
- 62 Accuracy
- 20 Ammo
Bow Warrior Monks
- 75 Men
- 18 Morale
- 4 Attack
- 2 Defence
- 6 Charge
- 2 Armour
- 150 Range
- 59 Reload
- 52 Accuracy
- 20 Ammo
Hankyu Samurai
- 60 Men
- 11 Morale
- 6 Attack
- 6 Defence
- 4 Charge
- 4 Armour
- 100 Range
- 66 Reload
- 44 Accuracy
- 25 Ammo
Bow Hero
- 32 Morale
- 8 Attack
- 12 Defence
- 10 Charge
- 5 Armour
- 200 Range
- 65 Reload
- 62 Accuracy
- 40 Ammo
Daikyu Samurai
- 60 Men
- 14 Morale
- 6 Attack
- 6 Defence
- 6 Charge
- 4 Armour
- 165 Range
- 37 Reload
- 55 Accuracy
- 25 Ammo
Firearms
Matchlock Ashigaru
- 120 Men
- 11 Morale
- 1 Attack
- 2 Defence
- 2 Charge
- 1 Armour
- 125 Range
- 22 Reload
- 31 Accuracy
- 15 Ammo
Matchlock Bandits
- 60 Men
- 14 Morale
- 1 Attack
- 2 Defence
- 1 Armour
- 160 Range
- 50 Reload
- 32 Accuracy
- 15 Ammo
Matchlock Samurai
- 75 Men
- 14 Morale
- 6 Attack
- 4 Defence
- 6 Charge
- 3 Armour
- 125 Range
- 46 Reload
- 66 Accuracy
- 15 Ammo
Ashigaru Sharpshooters
- 90 Men
- 11 Morale
- 2 Attack
- 2 Defence
- 2 Charge
- 1 Armour
- 175 Range
- 55 Reload
- 51 Accuracy
- 12 Ammo
Matchlock Warrior Monks
- 60 Men
- 17 Morale
- 4 Attack
- 8 Defence
- 6 Charge
- 2 Armour
- 125 Range
- 55 Reload Skill
- 76 Accuracy
- 15 Ammo
Samurai Snipers
- 30 Men
- 17 Morale
- 6 Attack
- 8 Defence
- 6 Charge
- 4 Armour
- 200 Range
- 65 Reload
- 86 Accuracy
- 15 Ammo
Tanegashima Samurai
- 45 Men
- 22 Morale
- 16 Attack
- 5 Defence
- 10 Charge
- 8 Armour
- 125 Range
- 60 Reload
- 70 Accuracy
- 15 Ammo
Heavy Gunners
- 60 Men
- 14 Morale
- 6 Attack
- 4 Defence
- 6 Charge
- 4 Armour
- 100 Range
- 20 Reload
- 50 Accuracy
- 15 Ammo
Hyukunin Teppo Corps
- 120 Men
- 10 Morale
- 4 Attack
- 2 Defence
- 3 Charge
- 1 Armour
- 165 Range
- 65 Reload
- 66 Accuracy
- 15 Ammo
Cavalry
Light Cavalry
- 45 Men
- 8 Morale
- 6 Attack
- 2 Defence
- 20 Charge
- 7 Anticav
- 2 Armour
Missile Bow Cavalry
- 60 Men
- 16 Morale
- 6 Attack
- 4 Defence
- 10 Charge
- 3 Anticav
- 2 Armour
- 145 Range
- 78 Reload
- 95 Accuracy
- 25 Ammo
Katana Cavalry
- 60 Men
- 10 Morale
- 5 Attack
- 2 Defence
- 10 Charge
- 7 Armour
- 150 Range
- 25 Reload
- 45 Accuracy
- 20 Ammo
Mounted Gunners
- 45 Men
- 15 Morale
- 5 Attack
- 4 Defence
- 10 Charge
- 2 Bonus
- 4 Armour
- 150 Range
- 35 Reload
- 53 Accuracy
- 20 Ammo
Naginata Warrior Monk Cavalry
- 60 Men
- 15 Morale
- 27 Attacfk
- 18 Defence
- 14 Charge
- 7 Anticav
- 2 Armour
Ogoban Cavalry
- 60 Men
- 21 Morale
- 31 Attack
- 17 Defence
- 38 Charge
- 14 Anticav
- 6 Armour
- Tokugawa only
Nagae Cavalry
- 60 Men
- 13 Morale
- 9 Attack
- 25 Defence
- 11 Charge
- 14 Anticav
- 4 Armour
Yari Cavalry
- 60 Men
- 10 Morale
- 8 Attack
- 2 Defence
- 25 Charge
- 14 Anticav
- 4 Armour
Yabusame Cavalry
- 30 Men
- 23 Morale
- 12 Attack
- 5 Defence
- 15 Charge
- 0 Anticav
- 8 Armour
- 200 Range
- 102 Reload
- 110 Accuracy
- 30 Ammo
Tora Cavalry
- 30 Men
- 23 Morale
- 30 Attack
- 10 Defence
- 30 Charge
- 8 Armour
Yellow Guard
- 60 Men
- 21 Morale
- 27 Attack
- 14 Defence
- 35 Charge
- 14 Anticav
- 5 Armour
Mercenary Fire Cavalry
- 45 Men
- 18 Morale
- 14 Attack
- 8 Defence
- 25 Charge
- 15 Anticav
- 6 Armour
Red Guard
- 60 Men
- 21 Morale
- 23 Attack
- 10 Defence
- 40 Charge
- 14 Anticav
- 5 Armour
Shizugatake Cavalry
- 30 men
- 24 morale
- 21 Attack
- 4 Defence
- 40 Charge
- 16 AntiCav
- 8 Armour
Great Guard
- 60 Men
- 15 Morale
- 23 Attack
- 10 Defence
- 35 Charge
- 15 Anticav
- 6 Armour
Chidori Cavalry
- 60 Men
- 16 Morale
- 15 Attack
- 4 Defence
- 14 Charge
- 14 Anticav
- 4 Armour
- Available to the Sanada Only
Jumonji Cavalry
- 60 Men
- 10 Morale
- 10 Attack
- 3 Defence
- 21 Charge
- 14 Anticav
- 4 Armour
- Available to Iyo-no-Kato only
Nagamaki Cavalry
- 60 Men
- 17 Morale
- 14 Attack
- 11 Defence
- 21 Charge
- 14 Anticav
- 4 Armour
- Available to Iyo-no-Kato only
Sanada Units
These units all have the ability to be deployed outside the deployment zone in the beginning of the battle.
Sanada Bow Akazonae
- 60 Men
- 18 Morale
- 7 Attack
- 6 Defence
- 11 Charge
- 4 Anticav
- 3 Armour
- 145 Range
- 82 Reload
- 99 Accuracy
- 27 Ammo
Sanada Katana Akazonae
- 60 Men
- 12 Morale
- 27 Attack
- 12 Defence
- 15 Charge
- 3 Armour
Sanada Yari Akazonae
- 60 Men
- 10 Morale8
- Attack
- 2 Defence
- 25 Charge
- 14 Anticav
- 4 Armour
Sanada Great Guard Akazonae
- 60 Men
- 15 Morale
- 23 Attack
- 35 Charge
- 15 Anticav
- 6 Armour
Smokebombs, Firebombs, Catapults, Rockets, Mortars and Cannons
Fire Bomb Throwers
- 30 Men
- 9 Morale
- 2 Attack
- 4 Defense
- 2 Charge
- 2 Armour
- 50 Range
- 15 Reload
- 15 Accuracy
- 10 Ammo
Kisho Ninja
- 45 Men
- 8 Morale
- 21 Attack
- 10 Defence
- 16 Charge
- 3 Armour
- 50 Range
- 60 Reload
- 40 Accuracy
- 11 Ammo
Fire Projecting Mangonels
- 30 Men
- 3 Morale
- 2 Attack
- 2 Defence
- 5 Charge
- 1 Armour
- 450 Range
- 25 Reload
- 20 Accuracy
- 10 Ammo
Mobile Cannons
- 30 Men
- 3 Morale
- 2 Attack
- 2 Defence
- 5 Charge
- 1 Armour
- 0 Range (?)
- 30 Reload
- 55 Accuracy
- 15 Ammo
Kage Ninja
- 30 Men
- 26 Morale
- 25 Attack
- 15 Defence
- 30 Charge
- 6 Armour
- 50 Range
- 70 Reload
- 50 Accuracy
- 11 Ammo
Large Shafted Fire rockets
- 30 Men
- 3 Morale
- 2 Attack
- 2 Defence
- 5 Charge
- 1 Armour
- 250 Range
- 15 Reload
- 25 Accuracy
- 5 Ammo
European Cannons
- 30 Men
- 3 Morale
- 2 Attack
- 2 Defence
- 5 Charge
- 1 Armour
- 500 Range
- 20 Reload
- 25 Accuracy
- 10 Ammo
Komo Morutaru
- 30 Men
- 3 Morale
- 2 Attack
- 2 Defence
- 5 Charge
- 1 Armour
- 700 Range
- 30 Reload
- 24 Accuracy
- 15 Ammo
Hand Mortars
- 22 Men
- 6 Morale
- 2 Attack
- 2 Defence
- 5 Charge
- 1 Armour
- 300 Range
- 15 Reload
- 25 Accuracy
- 8 Ammo
Campaign Heros
Kawachi-Maeda
Nagayori’s Jumanji Cavalry
- 60 Men
- 11 Morale
- 11 Attack
- 4 Defence
- 22 Charge
- 14 Anticav
- 4 Armour
Shimazu
Tadamoto’s Tanegashima Samurai
- 75 Men
- 14 Morale
- 6 Attack
- 4 Defence
- 6 Charge
- 3 Armour
- 125 Range
- 90 Reload
- 87 Accuracy
- 15 Ammo
Shima
Sakon’s Bow Ronin
- 75 Men
- 15 Morale
- 4 Attack
- 4 Defense
- 3 Charge
- 4 Armour
- 120 Range
- 78 Men
- 89 Accuracy
- 20 Ammo
Kobayakawa
Takkages Fire Rockkets
- 30 Men
- 7 Morale
- 2 Attack
- 2 Defense
- 5 Charge
- 1 Armour
- 250 Range
- 28 Reload
- 35 Accuracy
- 6 Ammo
Fukushima
Naomori’s Nagae Cavalry
- 60 Men
- 14 Morale
- 10 Attack
- 26 Defence
- 12 Charge
- 14 Anticav
- 4 Armour
Kozuke-No-Sanada
Hidehasa’s Matchlock Bandits
- 60 Men
- 15 Morale
- 1 Attack
- 2 Defence
- 2 Charge
- 1 Armour
- 160 Range
- 90 Reload
- 73 Accuracy
- 15 Ammo
Hosokawa
Shosai’s Onna Bushi
- 60 Men
- 18 Morale
- 25 Attack
- 24 Defence
- 18 Charge
- 9 Anticav
- 5 Armour
Ikeda
Tadashige’s Nagamaki Samurai
- 45 Men
- 22 Morale
- 26 Attack
- 17 Defence
- 16 Charge
- 14 Anticav
- 6 Armour
Uesegi
Kagetsugu’s Katana Cavalry
- 60 men
- 13 Morale
- 27 Attack
- 12 Defence
- 15 Charge
- 3 Armour
Igga-Ikki
Iga Ninja
- 45 Men
- 8 Morale
- 21 Attack
- 10 Defence
- 16 Charge
- 3 Armour
- 50 Range
- 77 Reload
- 54 Accuracy
- 11 Ammo
Otani
Tamehiro’s Yari Samurai
- 90 Men
- 16 morale
- 24 Attack
- 18 Defence
- 13 Charge
- 14 Anticav
- 4 Armour
Katsushige’s Bow Samurai
- 90 men
- 11 Morale
- 6 Attack
- 6 Defence
- 4 Charge
- 3 Armour
- 120 Range
- 83 Reload
- 83 Accuracy
- 25 Ammo
Hideyoshi
Katsumoto’s Jumonji Samurai
- 60 Men
- 16 Morale
- 23 Attack
- 21 Defence
- 13 Charge
- 14 Anticav
- 4 Armour
Ukita
Tadaie’s Naginata Samurai
- 60 Men
- 22 Morale
- 24 Attack
- 22 Defence
- 12 Charge
- 14 Anticav
- 4 Armour
Toshikatsu’s Hankyu Samurai
- 60 men
- 12 Morale
- 6 Attack
- 6 Defence
- 4 Charge
- 4 Armour
- 100 Range
- 100 Reload
- 59 Accuracy
- 25 Ammo
Tokugawa
Tadatsugu’s Naginata Cavalry
- 60 Men
- 15 Morale
- 16 Attack
- 15 Defence
- 12 Charge
- 14 Anticav
- 4 Armour
Tokugawa European cannons
- 38 men
- 3 Morale
- 2 Attack
- 2 Defence
- 5 Charge
- 1 Armour
- 500 Range
- 20 Reload
- 25 Accuracy
- 10 Ammo
Ishida
Yukinaga’s Tachi Guard
- 45 Men
- 19 Morale
- 33 Attack
- 13 Defence
- 7 Charge
- 8 Armour
Ishida Tachi Guard
- 45 Men
- 19 Morale
- 34 Attack
- 15 Defense
- 8 Charge
- 8 Armour
Li
Morikatsu’s Aka Guard
- 60 Men
- 22 Morale
- 23 Attack
- 10 Defence
- 40 Charge
- 14 Anticav
- 5 Armour
Date
Munezane’s Ashigaru Hatamoto
- 120 Men
- 13 Morale
- 12 Attack
- 10 Defence
- 5 Charge
- 17 Anticav
- 2 Armour
Date Ashigaru Sharpshooter’s
- 90 Men
- 11 Morale
- 2 Attack
- 2 Defence
- 2 Charge
- 1 Armour
- 175 Range
- 60 Reload
- 56 Accuracy
- 14 Ammo
Date Matchlock Ashigaru
- 120 men
- 11 morale
- 1 Attack
- 2 Defence
- 2 Charge
- 1 Armour
- 125 Range
- 25 Reload
- 35 Accuracy
- 15 Ammo
Shinano-no-Sanada
Yukimura’s Chidori Cavalry
- 60 Men
- 17 Morale
- 16 Attack
- 5 Defence
- 15 Charge
- 14 Anticav
- 4 Armour
Sanada Light Akazonae
- 53 Men
- 8 Morale
- 6 Attack
- 2 Defence
- 20 Charge
- 7 Cavalry
- 2 Armour
- Lead by Baba Tamemori. Keep fighting and he will become a general.
- Can deploy outside of deployment zone
Honda
Tadamasa’s Naginata Cavalry
- 60 Men
- 16 Morale
- 16 Attack
- 15 Defence
- 12 Charge
- 14 Anticav
- 4 Armour
Naoe
Chikamori’s Naginata Ashigaru
- 120 Men
- 18 Morale
- 18 Attack
- 13 Defense
- 13 Charge
- 15 Anticav
- 2 Armour
Higo-no-Kato
Kakubei’s Naginata Samurai
- 60 Men
- 17 Morale
- 27 Attack
- 25 Defence
- 14 Charge
- 14 Anticav
- 4 Armour
Kuroda
Kanbei’s Katana Ronin
- 60 Men
- 18 Morale
- 15 Attack
- 12 Defence
- 26 Charge
- 4 Armour
Chosokabe
Tadasumi’s Yabusame Samurai
- 90 men
- 11 Morale
- 6 Attack
- 6 Defence
- 4 Charge
- 3 Armour
- 120 Range
- 87 Reload
- 90 Accuracy
- 25 Ammo
Kikkawa
Hiroie’s Katana Cavalry
- 60 Men
- 12 Morale
- 27 Attack
- 12 Defence
- 15 Charge
- 3 Armour
- Lead by Endo Narinori. Actually since this is a costum unit can it even become a general? Here’s an idea for a mod: Any unit can become general.
Yamauchi
Kichibei’s Su-Yari Cavalry
- 60 Men
- 10 Morale
- 8 Attack
- 2 Defence
- 25 Charge
- 14 Anticav
- 4 Armour
Mori
Hirotoshi’s Sharpshooter’s
- 90 Men
- 11 Morale
- 2 Attack
- 2 Defence
- 2 Charge Bonus
- 1 Armour
- 175 Range
- 76 Reload
- 80 Accuracy
- 15 Ammo
Ikoma
Chikamasa’s Bow Monks
- 75 Men
- 18 Morale
- 4 Attack
- 2 Defence
- 6 Charge
- 2 Armour
- 150 Range
- 85 Reload
- 89 Accuracy
- 20 Ammo
Etchu-Maeda
Yasunaga’s Tachi Samurai
- 45 Men
- 19 Morale
- 33 Attack
- 13 Defence
- 7 Charge
- 8 Armour
Asano
Nagamasa’s Tachi Cavalry
- 60 men
- 13 Morale
- 21 Attack
- 13 Defence
- 23 Charge
- 3 Armour
Iyo-Kato
Shigenobu’s Nagamaki Cavalry
- 60 Men
- 18 Morale
- 15 Attack
- 12 Defence
- 22 Charge
- 14 Anticav
- 4 Armour
- Actually have Nagamaki’s instead of Naginatas.
Hori
Hidekatsu’s Kanabu Samurai
- 45 Men
- 22 Morale
- 21 Attack
- 20 Defence
- 12 Charge
- 0 Anticav
- 10 Armour
Ankokuji
Enki’s Yamabushi
- 60 Men
- 23 Morale
- 22 Attack
- 22 Defence
- 18 Charge
- 9 Anticav
- 4 Armour
Murakami
Takayoshi’s Bow Wako
- 60 Men
- 9 Morale
- 2 Attack
- 4 Defence
- 2 Charge
- 1 Armour
- 120 Range
- 79 Reload
- 90 Accuracy
- 30 Ammo