Risen 3 – Titan Lords Guide

Risen 3: getting started for Risen 3 - Titan Lords

Risen 3: getting started

Overview

Some tips and warnings that can help you to enjoy the game.

Tips

Actually, this isn’t a guide. This is a sad story about fails and mistakes. Just don’t do listed things and enjoy the game.

  1. Using “Attribute +2” herbs.
    You can find a few such herbs at tutorial mission. For sure, don’t use them. That was first of the two my greatest mistakes in the game. I used around 5 herbs at the beginning. Then i got my first recipe of “Attribute +5” potion that needs… yes, that needs those herbs.
    Now I’m looking at my character’s “99” Magic attribute, looking at upgrading cost… Do I really need to pay 21000 glory for just 1 attribute point?
  2. Playing without “+10% glory bonus”.
    That was my second great mistake. Because it gives a lot of glory.
    Thanks, Elrond [ukr], for your guide.
  3. Selling/spending “Magic crystal”, “Ancient Knowledge”, “Jade”.
    You can make potions, upgrade items or just get money using those items, but their true purpose is learning faction spells. Magic crystals for Mage, Ancient knowledge for Demon hunter, Jade for Voodoo pirate. For example, you need 55 Magic crystals to getting “Rain of Fire” spell. So keep them.
  4. Wasting mineral veins.
    As i said, you need a lot of magic crystals and jade. You can get 5 pieces from mineral vein. But getting “Prospector” skill increases yield up to 8 pieces. Profit!
  5. Buying 2 or more lockpicks.
    You can’t break lockpick. So why do you need more than one?
  6. Underestimating “Parrot Flight” skill.
    Ok, tutorial says that “Parrot Flight” can help you reach distant treasures. Actually, “Parrot Flight” is the fastest way to travel except teleporters. Your speed is higher, monsters don’t attack you, you can cross rivers, glide between the mountains – sounds like a traveler’s dream. But it has downsides: you can’t use map/mini-map and touching the water instantly transforms you back to human form.
  7. Increasing base attributes above 70 points. (unconfirmed)
    I’m not sure about all attributes and “Attribute +2” herbs, but I found 6 “Magic +2” herbs (“Soul Lichen”). That means +30 Magic attribute points just from potions.
    Updated after beating the game. I found 8 or 9 “Magic +2” herbs (I’m not sure how exactly), but only 4 “Ranged +2” herbs. So, in my opinion 60-70 points are more than enough. Even with all my leveling mistakes I had 3 attributes with 100 points and 3 attributes with over 80 points.

Some Math

Originally posted by FacestabMan:

-Usually in these games your best bet is to keep the potions for later, so you can surpass the attribute point limits.

Sadly, you can’t surpass 100 points attribute limit. But all thanks to FacestabMan‘s comment – I got an idea for further testing.
Even “Attribute +5 potions” can’t help you to surpass that limit. As I said, my character had 99 Magic attribute. Using “Magic +5” potion gave me epic 1 attribute point. So, don’t use attribute herbs – sometimes they makes attribute upgrading less efficient.
But be careful – those potions increases glory cost for attribute upgrades.
For example, lets increase 54 Toughness (yes, I used “Hero’s Crown” twice, sob-sob) by 25 points.

Attribute increase
Cost
54 to 59
6000 glory
59 to 64
7750 glory
64 to 69
8500 glory
69 to 74
9750 glory
74 to 79
11000 glory
Total
43000 glory

Now lets add 2 early use “Toughness +5” potions.

Attribute increase
Cost
54 to 59
Potion
59 to 64
Potion
64 to 69
8500 glory
69 to 74
9750 glory
74 to 79
11000 glory
Total
2 potions + 29250 glory
Unused
13750 glory

Now lets add 2 later use “Toughness +5” potions.

Attribute increase
Cost
54 to 59
6000 glory
59 to 64
7750 glory
64 to 69
8500 glory
69 to 74
Potion
74 to 79
Potion
Total
2 potions + 22250 glory
Unused
20750 glory

Difference between methods is equal to free upgrade for another attribute. So keep potions for later.

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