Maya LT Guide

Creating a mobile game prototype using Maya LT & Unity for Maya LT

Creating a mobile game prototype using Maya LT & Unity

Overview

This series gives an introduction on how to create a game prototype for a side scroller using Maya LT and Unity.

Part 1: design and gameplay overview

Part 1 covers the early concept design and artistic vision for this mobile game built with Maya LT and Unity.

Part 2: assembling game level platforms

Part 2 shows how to assemble the different platform objects used in the game level, as well as highlight some best practices to help optimize the game’s runtime performance.

Part 3: animating a hero character

Part 3 shows how to optimize a character’s skeleton designed for a game engine, how to set up a HumanIK character and animate him, and integrate the resulting animation clip in a Unity level.

Part 4: light, camera & background

Part 4 shows how to configure the light and camera in your game world, and optimize building assets designed as a background elements.

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