Overview
This quick series will help you get started in creating sprite sheets with the playblast feature in Maya LT, and the workflow for using them in Unity.
Part 1: generating and packing sprite sheets
Part 1 shows how to use Maya LT to generate individual animation sprites, then combine them into sprite sheets using Texture Packer.
Part 2: integrating sprite sheets into Unity
This video shows how to import sprites created in Maya LT into Unity (4.3) and animate them on a player’s game object.