GWENT: The Witcher Card Game Guide

Deadeye Ambush: Elves + Traps deck for Patch 8.5 (Season of Viper) for GWENT: The Witcher Card Game

Deadeye Ambush: Elves + Traps deck for Patch 8.5 (Season of Viper)

Overview

Homebrew deck that helped me to get from Rank 3 to Pro this Season.

Several tips on “How2GitGud”

Don’t like Scenarios and it turns out deck work really well without it.

I’m not really good at explaining things but I’ll try. So, the Deck:
[link]

– 1st Round mulligan all traps (except Serpent) and Aelirenn from hand
– Sequence of card for R1 (if you have 2 copies, then use both): Vrihedd Vanguard => Elven Swordmaster => Vernossiel’s Commando. Use at Melee row.
Optinal cards for R1:
– Seprent trap recent buff allows to nuke any enemy unit on playfield, if it’s the only card, allowing us to destroy those 8-9 power Engines at R1 or Defenders at a later rounds. Can be played up to 3 times.
– Basically you shouldnt use Traps early and can play everything else except Vernosiel, Eldain, Ele’yas.
– Isengrim Faoiltiarna may be played at R1 but will give much more at R3
– Elven Scouts mostly served the “plug” role, didnt use much.
– I usually played all bronze, used Stratagem and Passed on Blue coin.

– 2nd Round is up to you, depending on cards.

– Deck is strong both at Short and Long Round 3.
– Play all traps => Eldain => Leader ability + Vernossiel

Referral link for goodies:
[link]

SteamSolo.com