RAGE Guide

Unbeatable 5-card deck, Easy money in Subway Town!  (Now w/additional decks!) for RAGE

Unbeatable 5-card deck, Easy money in Subway Town! (Now w/additional decks!)

Overview

I’ll keep this simple and sweet The little card game in RAGE is sort of fun, but it also allows you to make some easy cash in the game when you may need it. If you go to the bar in Subway Town and play cards with what’s her face, the following decks should win every time.Here are now 5 designs for you to try out as of 4 July 2016, thanks to my contributors! If anyone else finds another build or thinks they can perk one of the following, please post in the comment section and I will add to the guide. Thanks.-WORD,L. F. Antrider(Thanks again to everyone who helped organize this info in one place. **Just did a small edit to make the info on this guide up to date.)

THE DECK

On ‘Medium’ difficulty, this deck will win every time:

JK styles, kraken, slime mutant, large mutant, giant mutant

Yup, just 5 cards, but it will beat anything she throws at you. There might be a way for this deck to lose, but I think you would have to try very hard. I played about 30 games in a row and haven’t lost once. You can often beat the game without losing a card. Once in a blue moon you have to make a strategic decision, but it shouldn’t be too hard.

-LF

The Deck: addendum for the ‘Hard’ difficulty.

“Ok, so I just went to try the hard skill…still against the chick with the giant rack…
I used the said deck from this guide, but then added to it:”

Dyno Mutant (which I never once drew)
Elite Guard
Gearhead Boss
Gearhead Jet
Authority Mutant
Shrouded Minigun

**This addition was contributed by: gOtHiCmetalhead . Thank you very much for the contribution!

2nd Unbeatable Deck for ‘Hard’ difficulty.

Slime mutant, Kraken , Jk , RC bomb car , Large mutant , drop mine, giant mutant , drop ship, autority mutant , monarch , gearhead jet , gearhead shotgun.

18 trys = 0 losses 🙂

**This deck build contributed by: Crys1s . Thank you!

Another New Deck Option:

My “unbeatable” deck [hard difficulty]: Ranged, more ranged, and JK.

Giant mutant, Large mutant, Kraken, Minigunner, Elite Guard, Capt Marshall, Valder, Enforcer, Jackal Crossbow, Ghost Boss, and JK.

[If you are missing any of those, substitute Loosum Hagar, Wasted Turret, or other ranged cards]

-Thanks, Killcreek2!

New Addition 27th May 2015:

Thank you S for This:

JK Stiles, Large Mutant, Kraken, Slime Mutant, Giant Mutant, Elite Guard, Drop Ship. Leaves 65 remaining points :). Adding more cards actually makes this deck weaker.

Played 20 times, didn’t lose once. The deck strength is based on overpowering opponent’s weaker cards. After couple of rounds you’ll have 4 cards against opponents one or two. But you need to be careful with your attacks, i.e., don’t waste your +7 attack on opponent card if your later attack(s) in the round would be enough. It’s all about delivering the maximum damage to your opponent each round 😉

Nuevo Addition, 6 October 2016

This comes from Mister Torgue Flexington:

“My “unbeatable” deck for the Hard Difficulty used the following cards:

Shrouded Heavy, Shrouded Minigun, JK Stiles, Kraken, Large Mutant, Giant Mutant, Drop-Ship, Elite Guard, Drone (for the healing), Authority Mutant, Dyno-Mutant.”

(Thanks so much for your contribution, Mister Torgue Flexington!)

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