Putt-Putt® and Fatty Bear’s Activity Pack Guide

Freddy Pharkas: Frontier Pharmacist - Custom Installation & Walkthrough for Putt-Putt and Fatty Bear's Activity Pack

Freddy Pharkas: Frontier Pharmacist – Custom Installation & Walkthrough

Overview

In this Guide, I will show you how to install both the CD-ROM & Floppy Disk Version & walk you through on Sierra On-Line’s Freddy Pharkas: Frontier Pharmacist.

1. Custom Installation

First, download the ScummVM Emulator here:
[link]

Then, follow these steps:
1. Purchase the CD-ROM version of Freddy Pharkas: Frontier Pharmacist on Amazon

5. Create 2 New Folders in your HEGames Folder, then Name them “FreddyP CD” (If you want to Play the CD Version) and “FreddyP Floppy” (If you want to Play the Floppy Dist Version).

6. Copy the Freddy Pharkas: Frontier Pharmacist Files to both FreddyP CD & FreddyP Floppy Folders on your Hard Drive.

7. Run the ScummVM Installer & follow the instructions shown.

8. DON’T Open Freddy Pharkas: Frontier Pharmacist just yet. If you’re using a newer computer, you’ll need to use the ScummVM Emulator since the MS-DOS Version requires DOSBOX & the Windows Version require 32-Bit OS such as 2000/XP.

9. Open ScummVM
10. Select “ADD GAME”

11. Find the folder where Freddy Pharkas: Frontier Pharmacist is Installed on your Hard Drive, select CHOOSE & then select OK. After that, the game should be added to the ScummVM Library (Do this for both Windows & MS-DOS Versions of the game).

12. Highlight Freddy Pharkas: Frontier Pharmacist (Windows or MS-DOS Version),
then Double-Click on it to start or select START.

13. Enjoy

2-1. Walkthrough – ACT 1-4: Living the Coarsegold Dream

Enter Mom’s Café, get can of beans, exit. Enter saloon, look at doctor, get whiskey glass. Exit through back door. Get icepick on barrel and elixir on broken caravan. Exit south. Open church door, get wax. Look in keyhole, get key. Walk right until you arrive at the school, get ladder. Walk left.

Enter pharmacy with key, go behind counter. Take her prescription and walk to the back room to make it. Walk to desk, get up close view. Get cylinder, get pepticlymacine tetrazole, put 40 ml in cylinder, get bottle, put cylinder contents in bottle, put cork on bottle, get bottle. Go back out front and give bottle to Penelope. Go back to the back of the store, go up the stairs. Open trunk and get outfit. Open night stand drawer and get key. Open dresser and get claim check. Go downstairs. Use key on desk. Unlock drawer, get letter. Go out front.

After Mom gives you her prescription, go to back room. Get 15 ml bismuth enterosalicyline and 30 gm phenodol oxytriglychlorate, mix in beaker with glass rod, process into pill form, put in box. Go out front, give to Mom.

After Madam Ovaree gives you her prescription, look at it. Use whiskey glass on it to read it. Give prescription to doctor in the saloon. Return to pharmacy. Go to the back room. In a mortar, put 15 gm of Bimethylquinoline crystals and 15 gm of powdered metyraphosphate. Get dispensing papers and put 5 gm on each paper, put in box. Go out front and give prescription to Madam Ovaree.

After Smithie arrives, get the Preparation G from the middle table in the store and give it to him.

2-2. Walkthrough – ACT 2-4: The Plot Sickens

Walk left to Smithie’s (near the bridge), get coal, rope, leather strap. Put the coal in the tin can. Use ice pick to make holes in the can. Put leather strap on can. Put mask on Freddy. Walk right to mercantile store and get paper bag on counter. Exit store and use paper bag on a horse. Enter barber’s and give him claim check. Go to pharmacy, fill lamp, analyze paper bag. Make preparation: combine 40 gm Sodium Bicarbonate and 15 ml Furachlordone in a beaker. Add water to make 100 ml. Add 5 gm Magnesium Sulfate, stir with glass rod. Pour into bottle, cork bottle. Add mixture to water troughs outside.

Go to saloon, give money to bartender. Use church key to open bottles. Go outside, walk left to bridge, cross it. When you see the snails, get one, then quickly pour the beer on the rest of them. Use ladder on man. Walk behind your pharmacy to outhouse. Look at people. Go back to bridge and get ladder. Go to Mom’s Café and give her snail. Exit, go to pharmacy and get bicarbonate soda outside the door and enter. Go to back of store and make preparation: Combine 25 ml Bismuth Subsalicylate with 5 ml Orphenamethihydride in a test tube. Heat over flame. Pour into bottle, cork bottle. Go back to the outhouse, turn on faucet, pour water into beer bottles. Put the ladder on the side of the stand under the water tank. Climb, get ladder. Put the ladder on the side of the water tank, climb. Click hand icon on rope in inventory and throw it on the metal part on top of the water tank. Climb the rope, open the hatch and pour the medicine inside, climb down.

Exit pharmacy, walk right. Put bicarbonate soda on the right side of the see-saw. Get on the swing, keep clicking hand icon until you achieve maximum height. When you’re at the highest part of the swing closest to the school, click hand icon on the left side of the see-saw. Go to whorehouse. Listen to sheriff and banker. Enter building. Get postcards on table.

2-3. Walkthrough – ACT 3-4: Guns & Neuroses

Exit pharmacy, get pile of horse dung. Enter barber shop, give him postcards. Go to Mom’s Café, get coffee. Put pile of horse dung on floor, exit café, go to back of café and get pie from the window. Go to graveyard, get shovel, dig grave next to shovel. Get key. Cover up grave. Get lump of clay. Go to the bank, give bank the key. Empty out the safe deposit box. Go to sheriff’s and give him pie and coffee. Clean guns and load it. Shoot. Go to pharmacy. Walk to screen outside graveyard. Drink bottles, put them on fence posts. Shoot all bottles. Go to mercantile shop and use wax on Willy. Exit and return. Get pocket knife. Use knife on wax, use clay on wax ear. Go to pharmacy. Get medallion hanging on wall. Go to back of store. Light alcohol lamp, use wax mold on it. Put silver medallion in a crucible and melt it on lamp. Use mold on crucible. Use hand icon on silver ear. Talk to Srini. Go upstairs, change outfits.

2-4. Walkthrough – ACT 4-4: Showdown at the Hallelujah Coral

Go to saloon, talk to Chester outside. Enter, look at poker game. Click hand icon on the third hand. Shoot brass rail at the bottom of the counter behind you. Exit saloon through back door. Climb stairs. Put can of laughing gas on the balcony. Go downstairs. Go just outside the brothel. Walk to gazebo, use gun on can of laughing gas. Go back to Main Street. Shoot bad guys. You can also shoot the vultures and snails. SAVE.

Shoot Kenny, get scarf, use it on ear. SAVE.

When with Penelope, drop your guns by clicking hand icon on gun in inventory. Get slate next to you. Click hand icon on chair until you fall. Get silver ear. Use ear on the floor, then on ropes. Go upstairs. Get sword, corner Penelope. Throw silver ear at Kenny.

3. Story – Ballad of Freddy Pharkas


He was born in old St. Louie,
By the age of four Dad knew he was the
Best little crackshot the West had ever seen.

By the time he reached pubescence,
He could outshoot all the adolescents
West of Durango and North of Abilene.

Pharkas, Freddy Pharkas.
Famous gunslingin’ deputy.
Freddy Pharkas, Freddy Pharkas,
Frontier hero-to-be.

Then one day young Freddy Pharkas
Stared at eyes as black and dark as Night, the
Eyes of an outlaw, well-known throughout the West.

Oh, the tough kid’s name was Kenny,
And he outdrew Freddy Pharkas when he
Shot Freddy’s ear off, to prove who was the best.

Now our hero, Freddy Pharkas,
With his wounded pride and earless carcass,
Vowed to the heavens to give up gunnery.
He’d be better off, he reckoned,
With the lifelong dream that always beckoned:
Pestles, not pistols, and pharmacology.

Pharkas, Freddy Pharkas,
Highest score on his S.A.T.,
Freddy Pharkas, Freddy Pharkas,
Five-year college degree.

After Fred matriculated,
Got his Ph.D. and graduated,
Moved out to Coarsegold and bought a pharmacy,

He’s a real prescription writer,
And they don’t know he’s an ex-gunfighter,
Locked up his mem’ries, repressed them totally.

But his peaceful new survival
Soon was shot to hell upon arrival
Of Coarsegold’s schoolmarm, the sweet Penelope.

She had captured Fred’s affection,
But he’s scared he’ll get a huge… rejection,
Can’t bear to tell her just what he used to be.

Pharkas, Freddy Pharkas.
Frontier Pharmacist bourgeoisie,
Freddy Pharkas, Freddy Pharkas.
Peerless, earless and free!

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