Sword Coast Legends Guide

Mixing potions (alchemy) for Sword Coast Legends

Mixing potions (alchemy)

Overview

Recipes for the alchemy table.

Mixing potions

Here’s the different potions I’ve tried and each of their effects.
You need at least 12 INT with your main character to be able to mix 3 potions. Fox’s cunning potion will be of help here!
The green potion can be found in the 9 orbs puzzle room.

2 potions mixes (< 12 INT):
Red + Blue = Purple potion = 500-1000 (random) healing over time (180s)
Red + Yellow = Bright green potion = 44-88 Poison damage over time (90s)
Red + Green = Black potion = No healing effect works on this character (300s)
Blue + Yellow = Light blue potion = Vulnerability Necrotic (120s)
Blue + Green = Yellow potion = +75% speed, +4 AC (120s
Yellow + Green = Clear potion = Cannot use ability with verbal component (60s)

3 potions mixes (12+ INT):
Red + Blue + Green = Brackish Potion = Reduces Ability Cool downs by 15% (180s)
Red + Yellow + Green = White Potion = +3 Critical Range (180s)
Blue + Yellow + Green = Shifting Color Potion = +1 CHA (permanent)
Red + Blue + Yellow = Brown Potion = Giant Growth, grow to giant size and gain +4 STR (180s)

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