Overview
Just a series of notes that I’ve taken while playing Prison Architect. It just seems easier to keep them in a “guide” on Steam than anywhere else where it might be more difficult to access or remember where they are. If they are of any use to anyone besides me good for you, if not, then move on to any other 1k+ guides or the wiki.
Garbled Notes
Large map “usable” area = 69*69 (not counting 5m sq around perameter)
Entrances
- Staff -> Psych (Office, Common), Teacher (Classroom), Spirit, Foreman (Workshops)
- Prisoner -> Reception, Holding Cell
- Visitor -> Family, Parole
Offices
- Warden
- Accountant
- Lawyer
- Chief
- Foreman
Walls
- CI (White) – White
- Protected (Yellow) – Yellow
- Minimum Sec (Blue) – Blue
- Medium Sec (Orange) – Orange
- Max Sec (Red) – Red
- Super Max Sec (Dark Red) – Brick
- Staff (Purple/Black) – Oriental
- Death Row (Dark Grey) – Concrete
- Unlocked (Green)
- Shared – White Wall
Floors
Slow 0.5
- Mud
- Sand
Fast 1.3
- Cargo (IN)
- Checkered (IN)
- Lime (IN)
- Metal (IN)
- Mosaic (IN)
- Concrete (IN/OUT)
- Paving Stone (OUT)