Outward Guide

Rune and Spell Combos for mages for Outward

Rune and Spell Combos for mages

Overview

Combos for all your magics

Rune Combos

Defense Buff
Blue, Purple

Heal! (while defense buff is active) credit to commenters
Purple,Blue

Land Mine
Red, Green

Manual explosion of Land Mine
Red , red– credit to commenters 🙂

1H magic sword
Red, Purple

2h magic sword ( more combos perk req)
While magic 1h sword is active: red, purple

Floating magic ball (lantern, very bright)
Green, blue

Shockball blast (More combos perk req)
While lightball is active: green, red

Rune Combo Reference

Air Sigil

Mana Push – In addition to push effect, a lightning projectile shoots out.

Spark – An Aoe lightning effect centered just in front of caster

Conjure- An Aoe Lightning effect centered on caster.

fire/reload – lightning bullet

Fire Sigil

Spark – A fireball that explodes on impact

Mana Ward – Lights yourself on fire for 60 seconds but increases fire damage by 30%

Flint and Steel – Burning fire sigil (burns people inside sigil)

Frost Sigil

Thanks to commenters
1. Frost Sigil + Mana Ward – frost aoe explosion in circle
2. Frost Sigil + Mana Push – frost bonus damage
3. Frost Sigil + Push Kick = Ice Kick.

Reveal Soul

Conjure- When casted in side soul, creates a ghost minion for 300 seconds

Spark – Absorb mana from dead person.

SteamSolo.com