Overview
A guide to making a great build to win many games in The Culling
Perks
First Perk: Golden Arm
This is an amazing all-around perk since it doubles your damage and velocity with thrown weapons. If you’re good at throwing things and hitting people, this will really help you win fights and games.
Second Perk: Leg Day
After the recent patch, they nerfed the percentage boost from 10% to 7%, but when combined with Runs With Knifes, it still totals to 20% speed boost.
Third Perk: Runs With Knifes
As I said before, this perk combined with Leg Day still adds up to a 20% speed boost while holding a blade. This will help you run away when at low health, or catch up to enemies trying to flee.
Strategy
In the beginning you start with 12 F.U.N.C, more than enough to make 2-3 crafted knifes. One knife is to hold so you can sprint faster and the other is to throw at your enemies. It doesn’t matter what the second weapon you’re going to throw with since you’ll still have the knife, so if you find any other weapon with high damage; pick it up.
Another extremely important weapon you have to make is the crafted blowgun. The blowgun is probably the only crafted weapon you should keep for the whole game because it makes fighting so much easier. For example, you hit the enemy with a dart and because after 6 seconds you hit them, you know they will throw up. So after 4-5 seconds, charge up a throw and when they puke, throw the weapon and deal insane amounts of damage.
Airdrops
Any airdrop with big melee weapons are always good, like the Boar Hunter which give you two survival spears. I mean big by size because it’s easier to hit someone with a big spear rather than a small hammer.
A list of airdrops you can use:
Boar Hunter – 2 Survival Spears
Carjacker – Crowbar
Climber – Ice Axe
Dwarf – Fireman’s Axe
Javelineer – 3 Javelins
Juggler – 3 Tomahawks to throw
Ninja – Katana
Pirate – Sabre
Plumber – Pipe Wrench
Pothead – Steel Pipe
Slugger – Baseball Bat
Survivalist – Tactical Machete
Tough – Sledgehammer