Overview
Hey! I can see that a lot of people are actually struggling with keybindings in The Culling, and most of them have AZERTY keyboards and are too lazy to fix that themselves or don’t event know how to, so i’m here to explain how to do it.
Tutorial
(1) : Go to C:UsersUSERNAMEAppDataLocalTheCullingSavedConfigWindowsClient => If you have a negative IQ : Search %appdata% which leads to C:UsersUSERNAMEAppDataRoaming, you’ll just have to go back in AppData and choose Local.
(2) : Open the file “Input.ini”, here you can change all the keybinds of The Culling, and some of you may have it empty at first, so i’ll give you all you need to copy and paste in it (which is already fixed for AZERTY) then all you’ll have to do is play the game :
[/script/engine.inputsettings]
bEnableMouseSmoothing=True
ConsoleKeys=Tilde
ConsoleKeys=²
AxisMappings=(AxisName=”LookUp”,Key=MouseY,Scale=-1.000000)
AxisMappings=(AxisName=”LookUpRate”,Key=Down,Scale=1.000000)
AxisMappings=(AxisName=”LookUpRate”,Key=Gamepad_RightY,Scale=1.000000)
AxisMappings=(AxisName=”LookUpRate”,Key=Up,Scale=-1.000000)
AxisMappings=(AxisName=”MoveForward”,Key=S,Scale=-1.000000)
AxisMappings=(AxisName=”MoveForward”,Key=Z,Scale=1.000000)
AxisMappings=(AxisName=”MoveForwardAxis”,Key=Gamepad_LeftY,Scale=1.000000)
AxisMappings=(AxisName=”MoveRight”,Key=D,Scale=1.000000)
AxisMappings=(AxisName=”MoveRight”,Key=Q,Scale=-1.000000)
AxisMappings=(AxisName=”MoveRightAxis”,Key=Gamepad_LeftX,Scale=1.000000)
AxisMappings=(AxisName=”Turn”,Key=MouseX,Scale=1.000000)
AxisMappings=(AxisName=”TurnRate”,Key=Gamepad_RightX,Scale=1.000000)
AxisMappings=(AxisName=”TurnRate”,Key=Left,Scale=-1.000000)
AxisMappings=(AxisName=”TurnRate”,Key=Right,Scale=1.000000)
ActionMappings=(ActionName=”CrouchToggle”,Key=Gamepad_RightThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”CrouchToggle”,Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Drop”,Key=X,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Fire”,Key=Gamepad_RightTriggerAxis,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Fire”,Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Help”,Key=Pause,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InGameMenu”,Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InGameMenu”,Key=Gamepad_Special_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot0″,Key=Zero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot1″,Key=Gamepad_DPad_Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot1″,Key=&,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot2″,Key=Gamepad_DPad_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot2″,Key=é,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot3″,Key=Gamepad_DPad_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot3″,Key=”,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot4″,Key=Gamepad_DPad_Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot4″,Key=’,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot5″,Key=Five,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot6″,Key=Six,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot7″,Key=Seven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot8″,Key=Eight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”InvSlot9″,Key=Nine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Jump”,Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Jump”,Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”LastUsedWeapon”,Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”NextWeapon”,Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”NextWeapon”,Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”PrevWeapon”,Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”PrevWeapon”,Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Reload”,Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Reload”,Key=R,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Run”,Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”RunToggle”,Key=RightShift,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
ActionMappings=(ActionName=”SayDead”,Key=T,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”SayTeam”,Key=Y,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Shove”,Key=A,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Shove”,Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”SpectateMode”,Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”SpectateMode”,Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”SpectateNextPlayer”,Key=Gamepad_DPad_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”SpectateNextPlayer”,Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”SpectatePreviousPlayer”,Key=Gamepad_DPad_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”SpectatePreviousPlayer”,Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Targeting”,Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Targeting”,Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Taunt”,Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Taunt”,Key=V,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Throw”,Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Throw”,Key=MiddleMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”ToggleScoreboard”,Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”ToggleScoreboard”,Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Use”,Key=E,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=”Use”,Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
Hope this game will have more players, because it deserves it! Have fun!