Rules Of Survival Guide

Rules for Survival for Rules Of Survival

Rules for Survival

Overview

This guide has everthing! The guide includes ranks and weapons also information about equipment and in-game items, it also has all the basic information you will need to get started.

Rules for Survival

Lets get right into the basics

– Press F to be immediately ejected from the plane and use the mouse to aim at the direction you want to go in dont drop straight away because alot of people do.
– If you see an item and the storm is closing in just leave it.
– Try to get a weapon straight away and kill some enemies for more loot.
– If you see enemy make sure to aim using left click then shoot using right.
– Make sure that no one else is watching the loot then once its safe go collect it.
– Try to get a vehicle to move around quicker you dont want to be out in the open.
– Try find a house to take cover in make sure its in the circle.
– Make sure to watch all entry points remember enemys can jump through windows stay on the top floor.

Ranks

– Bronze ( Bronze III – Bronze II – Bronze I )
– Silver ( Silver III – Silver II – Silver I )
– Gold ( Gold IV – Gold III – Gold II – Gold I )
– Platinum ( Platinum V – Platinum IV – Platinum III – Platinum II – Platinum I )
– Diamond ( Diamond V – Diamond IV – Diamond III – Diamond II – Diamond I )
– Grand Master

Grenades

Stun grenade – Used to disorient the enemies to escape
Smoke Grenade – Smoke can be used to reduce visibility
Grenade – An explosion that could kill enemies
Molotov – Its a molotov, we all know what a molotov is.
Chicken Grenade – use when bored, Grenade with increase damage radius
Rocket Propelled Grenade – Portable missile launcher. A lethal rocket tube

Melee

Damascus Knife – faster swing speed than other melees.
Frying Pan – Might deflect a bullet
Crow bar – Highest damage among melee weapons
Rubber Chicken – Adds movement speed when equipped, also deflects bullets when hit.

Pistols

G18C – The only reason you should pick this up is if it’s the first weapon you find. The damage is very low and at long range it’s very hard to use. The only positive to the G18C is that it has a very fast fire rate.
Desert Eagle – Both pistols in Rules Of Survival aren’t worth using unless you don’t have another weapon, but the Desert Eagle does more damage than the G18C so it’s worth picking up over the G18C.

Submachine Guns

PP19 – Modified Russian sub machine gun
MP7 – A popular German sub machine gun
Thompson – A world-renowned sub machine gun
Vector – A classic American SMG
MP5 – German classic SMG
P90 – A Belgian manufactured SMG

Rifles

M4A1 – This is a widely used assault rifle.
AR15 – Assault rifle with two optional firing modes. Found in various places around the map. Is the civilian version of the M4A1.
ACR – Replaced AR15 in the map, but is significantly better in terms of recoil.
AN94 – Similar to the M14EBR, but does a little less damage. Is accurate, but only in single and burst fire modes.
AKM – A powerful rifle with high damage. Found in various places around the map. Single-shot and automatic firing modes available. However, its recoil is very high and hard to control unless used in single shot with a scope and compensator.
M14EBR – This weapon is somewhat rare to find in various places around the map. Can shoot in single-shot and burst fire modes. A marksman rifle, this is a good alternative to a sniper rifle if unavailable, especially if you have a suitable sight, due to the fact that it does not decrease in damage when at longer ranges.
M249 – A powerful light machine gun. Can only be found in Supply Crates. Unable to fit any attachments, other than sights.
AUG – Can only be obtained in Supply Crates, has automatic and single firing modes. Can share the same attachments as the AR15 and ACR, but similar to AKM in terms of damage.

Shotguns

AA12 – Fully automatic shotgun with a 5-round clip with extendable peripherals: EX, QD, and EX-QD magazines, while unable to be fitted with an SG bullet loop or choke.
M1887 – A shotgun that can hold two shells at a time. Has a high damage output.
M870 – A shotgun that can hold 5 shells at a time, can be fitted with SG bullet loop and SG choke.
SAIGA-12 – Semi-automatic shotgun with a clip that can be equipped with a muzzle and low-powered scope attachments to increase stability; has the second highest damage.
WRO – A shotgun that fires once before the need to reload.; can deal strong damage mid-range; shotgun with the longest range; strongly relies on bullet belts; highest damage shotgun. SG bullet loop can increase mag. capacity to 2 and SG choke makes it deadly accurate.

Sniper Rifles

SVD – A semiautomatic sniper rifle that does 30-35 damage and comes prepped with a holographic sight.
QBU88 – Semi-automatic bullpup sniper rifle that boasts very similar qualities to the SVD. Comes with a holographic sight.
AWM – High damage bolt-action sniper rifle that comes with 4x scope.
M110 – Bolt-action sniper. Has the same damage and range as the AWM. Comes with a 4X scope. Replaces the AWM in the Fearless Fjord map.
Barrett -50 caliber bolt-action sniper rifle. Has very high damage.
AS VAL – An assault rifle that uses sniper rifle ammunition. Comes with a 4x scope and has an integrated suppressor.

Helmets

Level 1 Helmet – Reduce 30% of the damage to head.

Level 2 Helmet – Reduce 40% of the damage to head.

Level 3 Helmet – Reduce 55% of the damage to head.

Armor

Level 1 Body Armor – Reduces 30% of the damage dealt to body. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Level 2 Body Armor – Reduces 40% of the damage dealt to body.

Level 3 Body Armor – Reduces 55% of the damage dealt to body. ⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

Back Packs

Level 1 Backpack – increase 150 carrying capacities to carry more properties.

Level 2 Backpack – increase 200 carrying capacities to carry more properties.

Level 3 Backpack – increase 250 carrying capacities to carry more properties.

Ghillie Island

Fearless fiord

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