Overview
This is a placeholder for the Individual Level Table I’m submiting to the SDA archive. This goal of this guide is to have a video of each level ran at world record pace for the enhanced mode. Level comments should mention things of interest (done differently than in route) and rng factors that aren’t seen in the videos (key guard on Pearls going left or right at start, coin spawn, etc) and not be step by step walkthroughs.Priority orderEnhanced MPEnhanced SPClassic MPClassic SPOriginsZombie MPZombie SP
Monaco Tagline
Single Player Tables
If the level name is blue, the alltime was not recorded, and I had to use the second or third fastest run.
Still need to double check to make sure I didn’t include any classic runs. Some levels don’t have any videos for them at all, and some are a bit more outdated than 3rd place… don’t want to embarrass people for having the fastest recorded (non-rpg) scorpion and the frog run.
Date is taken from when videos were uploaded.
Multiplayer Tables
Blue levels use 2nd or 3rd place runs since the alltime wasn’t recorded.
Multiplayer charather views
These are a strategy reference and don’t always come from the fastest recorded alltime, but they show a fast enough view of routes for charathers who are offscreen during multiplayer all times.
There are a couple of levels where one of the player’s charather choice technically doesn’t matter (doesn’t use abilities AND gets to stairs 1.5 seconds ahead of slowest player, negating lookout advantage). Typically in these cases it is preferrable to use lookout (to speed up telling host to reset over bad coins in a long MP session), or redhead (for more consistent survivability in damage heavy levels). Of course, choosing hacker, cleaner, or gentleman in one of these levels is funny to
see on the leaderboards.
*While Lookout/Redhead are “player preference” in these specific levels, on the majority of other levels, when they are used it is for a specific reason and mandatory for all time attempts.
Run Comments SP
23. Devil’s Trick
Underground: that corrider to the bottom right of start must be clear of random coins, as you can only drop in and grab things en-route. Guard push strat is only 5 seconds faster than going around, but since you reset if you miss the key, this way of spliting is regarded as the fastest.
Second Floor: Sometimes you can gamble atrium, bottom coins can be grabbed on exit, top would be a reset. doctor room and balcony room are hard resets, the rest is staying alive. 1/10 runs have proper rng.
Run Comments MP
17. The Sound of Violence
Route Moyene Cornich: the redhead wants to get the middle coins, or else the monkey won’t return to the pickpocket in time to get through the bush, which screws the left side over (it can have up to 5 coins, even in the 3 columns on furtheset left of map) The hacker does the same thing to a lesser degree on Monaco Railway and Shoreline. Pickpocket can manipulate the monkey with difficulty by picking up coins with his charather while the monkey is away from him.
31. Au Revoir
The Leftmost hallway on PentHouse Suite should be reset on until empty of coins. Sometimes the right hallways guards cooperate enough for the rh and mole to use it, instead of going around. The 2 EMPs on Second Floor keep the pickpocket from setting off alarms while he gets the top left safe and moves to the stairs. Street Level doesn’t always have top-left and top-right outside coins. Note that Gendarme kill players in 2 shots and can start at different parts of their patrol route, which adds pretty signifigantly to the coin rng. Some runners prefer redhead-emp and lookout-rpg. Makes Penthouse Suite faster, since the rh is last or 3rd to stairs.
35. From Whence He Came
There is a one tile spot in c4 room, where 1 as opposed to 2 c4 will hurt the Mole. The Pickpocket and Hacker can get screwed if coins spawn at top left stairs, but otherwise they run through with no problem. Street level coins will hopefully not spawn in bottom and top left, but can be salvaged. The bottom right corner’s 2 tiles of uncovered terrain can actually hold coins if unlucky. The c4 by the bandage can be set off without damage to avoid going around it (have to pick up bandaid first though). Will beat pick/hacker to stairs 9/10 times without this save though. Lounge Floor is consistant. Exit can also spawn coins in that 2 tile nick spot in bottom left. Too slow to pickup.
I still think cleaner-rpg mole-bandaid would be faster, but ammo would be too low most of time.
41. Epilogue: The Cleaner
RPG player unlocks door to Den for use later in the run, then goes to the bottom right, where he collects his item, and blows a hole in the wall for the c4 player to use. Then he shoots a second time and collects the cash piles in the secret stash room. He faces rng from the bathroom, which is faster not to explore, but can spawn coins, and also a watchman who will either block the first rpg shot or knock you into a alarm. C4 player starts with jewel cases, since there is some time before the wall to his item is destroyed. Then he backtracks, collects it, and gets the trophy and safe in the top right. Wrench and Bandage players have to set off alarms late or their health will be too low to make it to the end. Finally, if the bandage player collects coins that wrench needs, he’ll be low on ammo for exit. The helipad itself can spawn coins in the two corners below the vehicle, which will kill runs. In our run, a guard attracted by the C4 player would have unlocked the door to Den anyway(doesn’t always get attracted), but rpg player gets to stairs before bandage even with the door unlock. Without the consistency strat, he has time to check bathroom or open stairs faster.
Behind the Scenes Work
This table would be automatically rejected by SDA for several reasons.
I’m constructing the lua in the backup guide. I’ll probbably make it public and view only in a few weeks. The tech support at SDA is nice, and all I’m really doing is writing out the text for the black bookend “slides” and inserting videos into the anrichan software.
Of course, these aren’t the same videos that are in the table of this thread!
youtube and vods are modified and unacceptable (nevermind watermarks on some sources) so I’m also in the slow process of pming people instructions of how to find the correct video file in its folder and email it too me.(I had too look up a bit because of the multitude of sources) The lua videos I’ll put up there will look consistent, unlike the ones here.
Example bookend
Example lua
Error code 8
For now I’m focused on getting the rest of the levels ran and recorded in some form, so that I can finish this complete guide of all of the routes used to get the alltimes at least. I’ll need new comments for most of the levels, because I consider my own comments to be vague, especailly too people who haven’t run it themselves.