Overview
Whatever you need done to a map you’ll mostlikely find it here.
Creation,Movement.
Click create map at level 10. And press Space and left mouse button (LMB) to move.
” [ ] ” is zoom in and out Thank you light tony.
Types of blocks.
Platforms: Something to stand on and jump onto..
Core: Normal grey blocks.
Collison: Invisable barrier.
Stairs: Ladders
Brick: Placeable drill blocks.
Glass: Glass blocks
Ground: Dirt
Black Ground Back wall: Backgrounds.
Metal: Metal blocks.
Damage Block: Does Harm to players.
Carbon: Is a wallbange able block.
Building modes.
Single,Circle,Circle (bigger), Rectangle,Line,Region.
Single:Single block
Circle: Small Circles
Circle (bigger): Big Circles.
Rectangle:Rectangle of your size.
Line: Just a line.
Region: Draws a rectange (ANY SIZE) and it will let you remove it.
Sprites.
Sprites: They can be on layers 1,4, and 5.
Scale: Depending on the size of the object you’ll need to shrink it down by a bit or grow it.
Lights
Lights
Light:Produces an amount of light based on the nuber you put in.
Layer:Effects where you can see the light.
ID:Name for scripts
Name:Name for the item itself
Color:HTML color
Distance: The brightness of the light.
Other
Other: This is the tab where everything else is.
Spawn: Spawn points for team.
Marker: Unknown most likely puts a marker point for players to go to.
Fire place:Visual effect for fire. Combine with damage blocks to make harmful fire.
Item chip spawned:Unknown to me
Ambeient Sound: Plays a sound every now and then.
Rain: Puts rain all over the map from the top.
Item chip Reciver: involes spawner.
Snow:Rains snow across the map
Subpoint: Adds to the spawn points
Flag: Addes objectives. Such as Control the hill, Domination, etc
Trigger: Scripts for IDs and such and such.
Save and loading
Save: Saves the map give it a name to go with the map design.
Load:Loads the map.
Having trouble saving? Start searching through the items you have running with alt tab until you find a thing showing a bunch of files.
Map Propetries
Map Properties.
Add’s Music. That’s about it.