Wreckfest Guide

Tournament rewards / store items list for Wreckfest

Tournament rewards / store items list

Overview

A list of all items in the Tournament store; how much they cost, what they contain and (for the vehicles) a short review/comparison to their “normal” versions.I’ll try to keep it constantly updated with new items from new Tournaments.The paintjobs are listed first, followed by the bundles and finally the vehicles, all in the order in which they where added to the game.The developers said that items will be removed from the Tournament store over time, but there’ll be plenty of warning beforehand, and as of right now it hasn’t happened yet. When an item is about to be removed from the store I’ll post that in this guide too.I originally posted this on the r/wreckfest subreddit here, but it turns out Reddit has a limit of max. 20 images in a post, so I decided to move it to Steam instead.

Dirt Bomber paint


Cost: 5 000 Fame
Added in: Season 1

You need to own the Rammer (the normal one, not the Rammer RS) to be able to purchase this, and it includes:


This paint style, it’s just the style so you can put any livery you want under it, and it has a metallic/shiny effect (e.g. painting your car white will result in a chrome-like color like in this picture).

Bare Metal paint


Cost: 5 000 Fame
Added in: Season 5

You need to own the Roadcutter for this, and it includes:


This paint style, it’s only a style so you can once again put any livery you want under it. It also makes all colors a lot darker; for instance my Roadcutter was painted fully white (100% brightness, 0% saturation) when I took this screenshot but the paint style makes it look grey. It doesn’t have the shiny effect the previous paint styles did.

Meat Grinder bundle


Cost: 10 000 Fame
Added in: Season 1

You need to own the Roadcutter to be able to purchase this, and it includes:


This paint style, also doesn’t include a livery so you can put any livery under it if you want. If you have the stock bumpers on your Roadcutter they’ll be painted white with “blood” splats on the front bumper when you put on this style. The stock front spoiler will also have “blood” splatter on it if it’s installed.


These wheels, very similar to the normal (non-tournament reward I mean) wheels called “Wave”, but painted white instead of black.


This grille, the teeth are colored white if you also have the Meat Grinder paint style installed, if you have any other paint style installed they’ll be the same color as your car’s body.


This special decoration, the fins use the same livery color as the part they’re attached to. (They also slightly clip through the rear spoiler, but you can obviously fix that by not putting on a rear spoiler).

Speed Freak bundle


Cost: 10 000 Fame
Added in: Season 2

You need to own the Speedbird to purchase this, and it includes:


This paint style.


This paint livery.


These wheels, which despite being called “Wave” in the selection screen look more like the “Runner” wheels that are available on some cars, apart from the rim being painted yellow instead of unpainted metal, and the off road tires being replaced by track-oriented ones with yellow lettering on them.


This special decoration, which looks just like the rear lights the Speedbird (then still called “American 01”) had in the pre-release tech demo of the Wreckfest (then still called “Next Car Game”). Both the brake lights and reverse lights do actually function during gameplay.

Bodied bundle


Cost: 5 000 Fame
Added in: Season 3
(although it was only the paint back then, in season 5 it got changed to include the wheels as well and it therefore became a bundle).

You need to own the Speedemon to purchase this, and it includes:


This paint style, similiar to the Dirt Bomber paint it’s also just a style, no livery, and it has a shiny effect (although not as shiny as the Dirt Bomber)


These wheels, which are the same as the “Cannon” wheels found on some other cars.

Razed bundle


Cost: 10 000 Fame
Added in: Season 5

You need to own the Sunrise Super to purchase this, and it includes:


This paint style.


This paint livery (which in my opinion looks rather wierd if you don’t also have the paint style equipped, because of the rectangle painted on the side to match the racing number that’s part of the paint style).


These wheels, which look like the normal “Blastro” wheels but black and with different, low-profile, tires on it.


This front splitter, it looks quite similar to the “Small Lip” splitter that the Sunrise Super has by default, but it’s pointier at the front, thinner at the back, and the vertical part is slightly angled. If you have the paint style equipped this splitter (and also the normal “Small Lip” if you have that installed instead) become body-colored instead of grey.

The paint style/livery appears to be based of the

Re-created the Bob Sharp Racing 1970 Datsun 240Z race car (Sunrise Super) from Wreckfest

, however the default colors are wrong (yellow instead of white and black instead of blue). With the correct parts it can be made to even more closely resemble the real car, as shown in the linked picture.

Resto bundle


Cost: 5 000 Fame
Added in: Season 5

You need to own the Starbeast for this, and it includes:


This paint style (the red colored trunk is part of the paint style, not a livery). If you have the stock rear bumper installed it’ll become chrome-colored, and the stock front bumper will look like rusted metal if it’s installed.


And this paint livery. It doesn’t contain any visual parts; just this paint style and livery. That’s probably why it is only 5 000 Fame, instead of 10 000 like all other bundles.

Rotten bundle


Cost: 10 000 Fame
Added in: Season 5

You need to own the Roadslayer for this, and it includes:


This paint style.


This paint livery. Layer color 1 changes both the hood and the trunk’s color, layer color 2 changes the color of the skull on the hood, and layer color 3 changes the color of the text on the trunk.


These wheels; in shape they are the same as the normal “Savage” wheels, but the tires have been painted light gray and a silver star has been painted in the center of the rim.

Rockfield bundle


Cost: 10 000 Fame
Added in: Season 7

You need to own the Boomer RS (the “racing” version that’s unlocked through career mode, not the “normal” Boomer you can buy on the market) to purchase this, and it includes:


This paint style, it is significantly cleaner/newer then the other paint styles, with a lot less dents, scratches and rust on it.


This paint livery.


These wheels, they’re similar to the “Cannon” wheels that the Boomer RS already has available, but with the center colored gold instead of chrome and white lettering added to the tires.


This spoiler, it’s painted in the car’s primary color regardless of what paint livery/style is installed.


This grille, which resembles a stock front fascia, but with everything painted over.


This special decoration; it adds working rear/brake lights in the empty holes at the back.

The bundle appears to be inspired by the MK1 Ford Escort from the Fast & Furious 6 movie[static.wikia.nocookie.net], with the paint following the same pattern, having similar default colors, and the wheels having the same shape and being colored gold. It can be made to more closely resemble the one from the movie by removing the front splitter/rear spoiler, and installing the “small bumpers” front/rear bumper.

BB Racing bundle


Cost: 10 000 Fame
Added in: Season 7

You need to own the Nexus RX to be able to purchase this, and it includes:

This paint style, the gold “BBRACING” text on the side has a shiny effect, the hood has a carbonfiber texture (I don’t think it’s visible that well in this screenshot, but when you zoom in on it in-game it is clearly visible) and some sort of embossed circles on the headlight covers that resemble actual headlights.

This paint livery.


These wheels, which are similar to the wheels of the same name found on the Rocket RX, but of normal width this time.


This hood, it’s very similar to the stock hood but with locks added.


This rear spoiler, it looks a bit like the “racing spoiler” from the Steel & Wheels DLC pack, but it’s mounted to the rear of the car’s trunk instead of to the top.


This front spoiler.


This grille; this is the only grille option there is (except “none” of course), since previously the Nexus RX didn’t have any grille options at all.

Taxi Wrecker bundle


Cost: 5 000 Fame
Added in: Season 9

You need to own the Rammer RS (unlocked by completing the “ramming it down” event in career mode) to be able to buy this, included is:


This paint style; both rear doors are black and the bottom/bumpers (everything below the checkered line) are light grey, but other than that you can put any paint livery you want under it.


These wheels, they’re similar to the “razor” wheels that the Rammer RS already has available, but painted black and fitted with offroad tires instead of being chrome-colored and having street tires.


This special decoration, it’s the same taxi sign that’s also available on the Cardinal DLC vehicle.

Dragdog bundle


Cost: 10 000 Fame
Added in: Season 9

You need to own the Bulldog to be able to buy this, and it includes:


This paint style, it’s much cleaner than the other paint styles it has (almost no scratches/dents), and also has a shiny effect on it.


This paint livery, all of the “flames” are painted with one single color.


These front wheels, they do look smaller than the stock wheels, but they are mounted higher so there’s no difference in handling/performance.


These rear wheels, they do affect performance and handling; as you can see in the stats they increase the top speed by 1.8, however the handling is worsened a lot, with a much bigger turning circle and more oversteer.


This engine, it replaces the standard I4 engine with a V8. The engine comes with these big side pipe exhausts attached to it; you can’t fit any other exhausts to the V8, nor can you use these exhaust pipes with any of the other engines. The engine’s sound is also indeed that of a V8 rather than an I4, and the model is changed too, as you can see

The Bulldog’s "V8" engine upgrade from the "Dragdog" tournament store bundle actually looks like a V8 too, instead of re-using the standard engine’s model from Wreckfest

.

This engine also has different performance obviously, with it providing much more acceleration, but a lower top speed (the engine being tuned for acceleration rather than top speed makes sense in a drag racing car of course, and the loss of top speed can pretty much be negated by fitting the “drag x” rear wheels). This engine is much more powerful, which results in a lot of wheelspin, and a power rating of up to A 709 (with all armor removed and max performance upgrades).

I’ve also tested the Bulldog’s top speed with different combination between the race engine (the best non-tournament one I mean), the V8 engine, normal wheels, and drag wheels, the results of which you can see

I did some top speed testing with the Bulldog’s new performance parts from the "Dragdog" tournament bundle (V8 engine and drag wheels), here are the results. from Wreckfest

. As I said, the race engine and drag x wheels give it the highest top speed, whereas the V8 engine with normal wheels give it the lowest top speed. However these high speeds are unlikely to ever actually be reached on a track with corners in it; I couldn’t even reach the race engine + drag x tires’s top speed on the giant oval I tested it on.

Due to the wide variety of performance options available by changing between the different engine and tire options, it’s probably best to change them depending on what track you’re going to be racing on, since on some acceleration and handling are more important, whereas on others top speed is.

The bundle appears to be based on this Volvo PV 544 drag racer[www.pinterest.com], with the exception of the text on the side being replaced a sponsor logo in game, the engine not having a blower air scoop, and the car still having the stock front/rear end instead of it being replaced by a welded metal plate.

Dirtshot bundle


Cost: 20 000 Fame
Added in: Season 11

You need to own the Hotshot to be able to purchase this, and it includes:


This paint style, it contains some small sponsor and number stickers and much “cleaner” than all of the other skins the Hotshot has; with almost no rust and only a couple of small dents.


This paint livery.


These wheels, they are the same as the “RR” wheels the Trophy Runner DLC vehicle has by default. They also increase the top speed by 1.1 points.


This front bumper, it looks very similar to the Trophy Runner DLC vehicle’s default front bumper. It is slightly stronger ánd lighter than the “brush guard” front bumper the Hotshot has available normally.


This rear bumper, it looks very similar to the Trophy Runner DLC vehicle’s default rear bumper (which is technically part of the rollcage in the Trophy Runner’s case, but it is a real rear bumper here on the Hotshot). It is slightly stronger ánd lighter than the “brush guard” rear bumper the Hotshot has available normally.


These window bars, they don’t offer any sort of protection/weight change, no idea why it’s classed as “window bars” armor upgrade instead of “roof decoration” visual upgrade TBH.


This engine, it is slightly better than the “race” engine the Hotshot has available normally; making 34 hp more and having 52 nm more torque.

The bundle appears to be based of

Found the inspiration for the new Dirtshot bundle: from Wreckfest

Baja racer, it looks pretty much identical with the exception of some small details like the racing number, suspension, and tire lettering.

Doom Rig vehicle


Cost: 30 000 Fame
Added in: Season 1

You don’t need to own the normal Big Rig or anything to purchase this; it is a standalone vehicle. The Doom Rig is in the “special” vehicle class, and as such doesn’t have any performance/armor/visual upgrades or tuning available. It has 4 paint styles available, and 8 paint liveries. It has a performance rating of A 238.

In terms of performance (according to the stats seen in the garage) it is essentially a worse version of the normal Big Rig; having less acceleration, top speed, power, torque and weight, and having equal strength and cornering to the normal Big Rig. In game however, it appears to have some advantages that the normal Big Rig doesn’t have: the Doom Rig deforms less from crashes (and thus also takes less mechanical damage), and it doesn’t roll over in sharp corners and rough terrain as easily as the normal Big Rig does.

In these pictures of it I’ve added the stats of the normal Big Rig to the bottom of each picture, so that you can compare the stats yourself.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Super-Venom vehicle


Cost: 60 000 Fame
Added in: Season 2

Just like the Doom Rig the Super-Venom is also a separate vehicle, so you don’t have to have the normal Venom to be able to purchase it. It is in the “midsize” vehicle class, and by default it has a performance rating of A 263. As of the update on June 25 it now has all kinds of upgrades (performance, armor, visual) available just like normal cars. There are 5 paint styles available (although style 1 looks exactly the same as the “none” option, so more like 4 styles), and 12 paint liveries.

Most of its performance is (according to the stats seen in the garage) about equal to that of the normal Venom when it’s stock (the normal Venom then has a rating of A 253), with the Super-Venom having slightly less power (8 hp less) and torque (12 Nm less) as the normal Venom, but the weight has been reduced (95 kg less) to make up for it. As a result of this the Super-Venom has better acceleration (0.4 points higher) and less top speed (0.2 points lower) as the normal Venom. Due to the weight reduction it has also lost some of it’s strength, scoring 0.7 points lower as the normal Venom. The biggest advantage of the Super-Venom is that, due to the wider wheelbase, it has a lot more cornering as the normal one; scoring 1.5 points higher.

This makes it a good competitor against pretty much everything in tarmac-based races that don’t feature lots of ramming/crashing. The Super-Venom’s lowest possible power rating, with the heaviest (non-DLC) armor, lowest engine and no performance upgrades is C 113, and the highest possible power rating, without armor and with the highest engine and highest performance upgrades is A 364.

In these pictures I’ve included the stats from the normal Venom (without upgrades) at the bottom of the image, so that you can compare the stats yourself.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Hunter Panther vehicle


Cost: 60 000 Fame.
Added in: Season 3

Also a separate vehicle, you don’t have to own the normal Panther RS to purchase it. It is in the “fullsize” class and by default it has a power rating of A 257. It does have all types of upgrades available (performance, armor, visual). It has 3 paint styles, 10 paint liveries (although livery 7 and livery 8 are exactly the same except for their default colors, probably a bug/oversight by the developers).

It has the same weight and amount of gears as the normal Panther RS does, and more power/torque. As a result it has more acceleration (8.2 compared to the normal Panther RS’s 7.5), more top speed (7.0 instead of 6.8), slightly better cornering due to it’s wider wheelbase (5.2 instead of 5.0) and the same amount of strenght (4.9) as the normal Panther RS does.

The maximum possible rating, with the best engine, max performance upgrades, and no armor is A 343, and the lowest possible, with the worst engine, no performance upgrades and the heaviest non-DLC armor is D 88.

This makes it perform quite similar to the Super-Venom, scoring a bit higher in some ways and lower in others, and due to it’s build it’s most suited for tarmac racing as well, just like the Super-Venom.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Hellvester vehicle


Cost: 40 000 Fame
Added in: Season 4

It’s once again a separate vehicle, so there’s no need to own the “normal” Harvester first. Since it’s a “special” class vehicle it doesn’t have any performance/armor/visual upgrades available, so the default power rating of A 256 can’t be changed. Painting is also rather limited, with a choice between 4 paint styles (oddly enough not even a “none” option for paint style) and no liveries either.

In terms of design it’s still pretty close to the normal Harvester it’s based on (at least a lot closer to it then the previous 3 Tournament cars where to their stock models), with the only visual changes being more track-focused, much wider, tires and the addition of 8 giant exhausts on top (oddly enough the normal exhaust on the side is also still present, even though it doesn’t function (spit out flames) anymore).

It’s performance is a lot better as the regular Harvester because it’s engine has almost 3x more power, making 903 hp instead of 362 with a much higher redline too, and the weight has been reduced by about 25% (it now weighs 3401 kg instead of 4400). It also corners a lot better because it’s wider tires have almost completely stopped it from rolling over, even though the turning circle has become larger because of them. It’s acceleration is on par with various normal cars, but it’s top speed, slow turning and size still mean you probably won’t win any races with it. The lower weight means it won’t deal as much damage as the normal Harvester would if they’re both going the same speed, but since the Hellvester is a lot faster it end up hitting a lot harder too. Despite the weight reduction it still remains just as strong as the regular one too, so there isn’t much of a reason to use the normal Harvester instead of this.

As usual I’ve included the stats of the normal Harvester at the bottom of these images so that you can compare them yourselves:


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Rocket RX vehicle


Cost: 100 000 Fame
Added in: Season 5

NOTE: as of season 8 (from 9 february) the Rocket RX’s handling has been changed, it now has a lot more grip and handles much better than it did before. I’ll update the text below when I have time.

Just like all previous Tournament cars this one is, too, a separate vehicle so you don’t need to own the normal Rocket first (although you obviously already own the normal Rocket since it’s given to you at the start of the game 😛). The vehicle class it’s in is “midsize”, and its default power rating is A 274. Just like the previous Tournament vehicles that are actual cars it has all types of upgrades (performance, armor, visual) available for it. It has 5 paint styles and 9 paint liveries available.

NOTE: for the comparison between this and the normal Rocket I’ll use an otherwise stock Rocket but with the race engine installed (instead of the street engine the normal Rocket has by default) since the Rocket RX has the race engine installed by default instead of the street engine.

It weighs 60 kg less as the normal Rocket does, this is because the Rocket does have a “full cage” rollcage, which weighs exactly 60 kg, installed by default whereas the Rocket RX does not have any rollcage installed by default. It also has one more gear; having 5 instead of 4 like the normal Rocket does. The amount of power it has is slightly higher and the RPM limit is much higher, but the amount of torque it has is slightly lower as the normal Rocket. It is better then the normal Rocket in every way except strength; the acceleration is 8.8 instead of 7.4, the top speed is 6.6 instead of 5.5, the cornering is 6.9 instead of 5.6 and the strength is lower, being 3.3 instead of 4.1.

The highest possible rating with race engine, max performance upgrades and no armor upgrades is A 368, and the lowest possible with street engine, no performance upgrades and heaviest (non-DLC) armor is C 104.

The performance is, just like the previous Tournament cars, quite similar to the Super-Venom. It drifts a lot more (which is to be expected since it’s clearly based off the real-life “Hoonicorn” drift car) so it can take some time getting used to if you don’t drift a lot normally.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Battle Bus vehicle


Cost: 50 000 Fame
Added in: Season 6

Also a standalone vehicle, so you don’t need to own the “normal” School Bus first. It is in “special” vehicle class, and has some upgrades available; engine upgrades (only changing the engine between the A/B/C one, no other performance upgrades), no armor upgrades and one single visual upgrade (a special upgrade to remove or re-add the skeletons on the roof). The default power rating is B 190. It has 3 paint styles (strangely enough again no “none” option, just like the Hellvester) and no paint liveries available.

NOTE: for this comparison between this and the “normal” School Bus I’ll use a School Bus with the sport engine block installed since that’s the one the Battle Bus has by default. In all other ways it is completely stock (both of them don’t have any other performance/armor upgrades like I mentioned earlier).

It weighs about a tonne less then the “normal” School Bus does, this is probably due to it being shortened a lot (size comparison

Battle Bus vs "normal" School Bus size comparison from Wreckfest

). The engine has less power and torque, but due to the much lower weight the acceleration and top speed remains unchanged.
Despite this it is still much better for races/derbies overall, because it has a lot more grip, much stronger brakes and it rarely rolls over in corners like the normal School Bus tends to do. It also handles a lot better due to the shorter wheelbase and reduced weight, although apparently not enough for it to actually result in a change to the “cornering” stat in the garage. The Battle Bus is also much more resistant to deformation and losing parts/wheels as well, especially when hit from the front since the ram plow protects it a lot.

The highest possible power rating, with the race engine, is A 238, and the lowest, with the street engine, is C 129.

Also, interestingly, when the race engine is installed it’s stats shown in the garage are pretty much exactly the same as those of the Doom Rig; only the top speed, torque, and RPM at which it makes peak hp are different.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Starbeast SS vehicle


Cost: 70 000 Fame
Added in: Season 8

Once again, a separate vehicle. It’s in the “full-size” vehicle class, and has a default power rating of B 196. It has all types of upgrades (performance, armor, visual) available. There are 6 paint styles and 11 paint liveries available.

Visually it’s almost identical to the “American 03” car from the early access version of Wreckfest (back when it was still called “Next Car Game), which eventually got changed into the Starbeast we know today.

With the default upgrades (stock bumpers and full rollcage) it weighs slightly less then the “normal” Starbeast, this is because this one still has the factory front bumper which weighs only 15 kg, wheras the “normal” Starbeast has a steal beam weighing 90 kg as default front bumper. The weight difference between them is indeed exactly 75 kg, so if they both where to have the same (or none) front bumper installed they’d weigh exactly the same.

In terms of other performance it’s pretty similar to the “normal” Starbeast; with the Starbeast SS having slightly more power and less armor (although this armor difference is probably again because of the “normal” Starbeast’s stronger steel beam front bumper as opposed to the factory front bumper the Starbeast SS has).
This more powerful engine and lighter weight helps it accelerate a bit faster (6.0 instead of 5.4), but the top speed remains the same at 5.7. It also corners better, although I once again think this only comes from the weight difference between both of their front bumpers.
It also appears to drift just a bit more easily, this is likely due to its more powerful engine.

The highest possible power rating it can get is A 339, with the race engine, max performance upgrades and all armor removed, and the lowest possible power rating is C 102, with the street engine, no performance upgrades and the heaviest possible (non-DLC) armor.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Hammerhead RS vehicle

Cost: 70 000 Fame
Added in: Season 10

Separate new vehicle, based off the Hammerhead. The vehicle class is “wagon”, and like all car-based tournament vehicles this one also has all types of upgrades (performance/armor/visual) available. It has 6 paint styles and 11 paint liveries to choose from. The default power rating is B 255.

Compared to the “normal” Hammerhead the Hammerhead RS is slightly lighter (62 kg less) and more powerful (52 hp more). The torque is increased too (64 nm more), whereas the gearbox is still the same 6-speed one as the “normal” Hammerhead has.

As a result of this it accelerates a lot faster, while it has slightly less strength compared to the “normal” Hammerhead. The top speed stays the same between both variants, and the Hammerhead RS corners a lot better, likely due to the lower suspension and weight.

The highest power rating it can get is A 366, and the lowest (without DLC armor) is C 109.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

Speedbird GT vehicle

Cost: 50 000 Fame (was originally 100 000, but got changed to 50 000 a few hours later)
Added in: Season 12

Another separate vehicle, based of the original version of the Speedbird (then still called “American 01”) from the 2013 Next Car Game tech demo. It has 6 paint styles and 11 paint liveries to choose from. The default power rating is A 265.

When it was first introduced at the start of season 12 it had the exact same stats/performance as the “normal” Speedbird, and most paint styles and paint liveries where glitched (only paint style #1, paint livery #1, and the “none” paint style and livery worked, all others appeared as solid pink/black).

However now, about a month after season 12 started (this season lasts 2 months), it’s been updated: The performance has been slightly buffed, the paint styles have been fixed, and the model has been slightly improved.

The weight and amount of gears it has are the same as those of the “normal” Speedbird, but the engine power (7 hp more) and torque (12 Nm more) have been slightly improved, which results in a slightly better acceleration (8.5 instead of 8.3).
The handling is slightly worse however; the Speedbird GT has a cornering stat of 6.3 instead of the 6.5 the “normal” Speedbird has.

Overall this results in performance very similar to the “normal” Speedbird; the Speedbird GT is slightly better in a straight line, and the “normal” Speedbird is slightly better in corners, but the difference is very small so it doesn’t matter too much which one you pick.

The highest power rating it can get is A 362, and the lowest without DLC armor is D 95.


Front quarter view and “simplified” stats.


Rear quarter view and “detailed” stats.

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