Overview
This guide is in Alpha (June, 1st – 2015) more updates have gone out, different layout, name change. Got a friend to help so more ideas and a bigger guide will be coming soon. By the upcoming Saturday I plan on having 3 flawless sections for players to review and use at your own leisure. I do hope you enjoy what information I have so far, please like it so I can feel better about myself and my time spent. Comment if you like to point out a flaw, add some info or just say hi. Enjoy!!!
Explorers
Hello everyone welcome to the “The Curious Guide to the Expedition!” Below are the Explorers you can play as well as there detailed information, members, and gear they start with. Enjoy!!!
Bird, Isaiabella – Adventurer
Legendary adventurer, 1st woman to join the Royal Geographical Society.
Dice: (Blue) 2x Eye – 2x Head – 2x Miss /// (Red) 3x Sword – 3x Run
Toughness: 3
Capacity: 2
Skill: Geography (Gives additional information about your region)
Trek Members: Donkey – Scottish Soldier – Missionary
Equipment: 2x Whisky – 3x Dynamite – 5x Torch – Pistol – 5x Shovel
Burton, Richard Francis – Adventurer
Heroic adventurer with excellent knowledge of languages and culture.
Dice: (Red) 3x Sword – 3x Run /// (Red) 3x Sword – 3x Run
Toughness: 3
Capacity: 2
Skill: Polyglot (Allows one to rest in native villages and improves communication with indigenous people)
Trek Members: British Soldier – Native Scout
Equipment: 2x Whisky – 3x Torch – 10x Rope – 5x Shovel
Crowley, Aleister – Occultist
Notorious occultist. Self-proclaimed prophet with a thing for funky hats.
Dice: (Red) 3x Sword – 3x Run /// (Red) 2x Sword – 2x Run – 2x Miss
Toughness: 2
Capacity: 2
Skill: Occult Vision (Increases the radius of the revealed map area when analyzing stone circles)
Trek Members: 3x Clutist
Equipment: 10x Coca Leaves – 6x Dynamite – 4x Shovel
Curie, Marie – Inventor
Conducted pioneering research on radioactivity and 1st woman to win a Nobel Prize.
Dice: (Blue) 3x Eye – 3x Head /// (Blue) 2x Eye – 2x Head – 2x Miss
Toughness: 1
Capacity: 2
Skill: Polymath (Chose between 5 perks, instead of 3)
Trek Members: Hunting Dog – Donkey – Missionary
Equipment: 4x Chocolate rations – 3x Torch – 2x First Aid Kit – 5x Extra Bullets – 5x Climbing Gear
Darwin, Charles – Naturalist
English naturalist and geologist, best known to his contributions to the evolutionary theory.
Dice: (Blue) 3x Eye – 3x Head /// (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 2
Capacity: 2
Skill: Butterfly Enthusiast (Gain sanity each time a Butterfly is collected)
Trek Members: Donkey – Scottish Soldier – Persian translator
Equipment: 4x Chocolate rations – 3x Torch – Butterfly net – Shotgun – 10x Machete
David-Neal, Alexandra – Spiritualist
Buddhist, anarchist, and writer that met the 13th Dalai Lama twice.
Dice: (Green) 3x Shield – 3x Hand /// (Green) 2x Shield 2x – Hand – 2x Miss
Toughness: 3
Capacity: 2
Skill: Lone Survivor (Survive a little longer when all alone)
Trek Members: Water Buffalo – Hunting Dog – Persian Translator
Equipment: 4x Chocolate rations – 4x Fireworks – 3x Rope – 3x Torch – 5x Shovel
Earhart, Amelia – Aviator
Aviation pioneer and the first female aviator to fly solo across the Atlantic Ocean.
Dice: (Red) 3x Sword – 3x Run /// (Blue) 2x Eye – 2x Head – 2x Miss
Toughness: 2
Capacity: 2
Skill : Navigator (Increases the gained compass accuracy when uncovering fields)
Trek Members: Donkey – Native Animal Handler – Sailor
Equipment: 2x Whisky – 5x Torch – Binoculars – 3x Climbing Gear – Pistol – Extra Bullets
Fortune, Dion – Occultist
Occultist, Psychologist and performer of the modern magical arts.
Dice: (Blue) 2x Eye – 2x Head – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Toughness: 2
Capacity: 2
Skill: Impetus (Reduces the base sanity cost for traveling)
Trek Members: Donkey – Scottish Soldier – Missionary
Equipment: 5x Coca Leaves – 3x Coston Flare – 3x Torch – 3x Extra Bullets
Garvey, Markcus – Politician
Politician and founder of the Black Star Line
Dice: (Red) 2x Sword – 2x Run – 2x Miss /// (Blue) 2x Eye – 2x Head – 2x Miss
Toughess: 2
Capacity: 2
Skill: Good Reputation (Start each expedition with a standing bonus)
Trek Members: Donkey – Persian Translator – Native Scout
Equipment: 2x Whisky – 3x Rope – 5x Machete – 5x Extra Bullets – 5x Shovel
Huizinga, Johan – Anthropologist
Anthropologist and one of the founders of modern cultural history.
Dice: (Blue) 3x Eye – 3x Head /// (Blue) 2x Eye – 2x Head – 2x Miss
Toughness: 2
Capacity: 2
Skill: Anthropology (Anthropological studies of indigenous cultures can be created for additional fame)
Trek Members: Donkey – Sailor – Persian Translator
Equipment: 2x Whisky – 3x Torch – 4x Costom Flare – Pistol – 5x Shovel
Kingsley, Mary – Ethnographer
Ethnographic explorer with a unique understanding of native people.
Dice: (Blue) 3x Eye – 3x Head /// (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 2
Capacity: 2
Skill: Eagle Eye (Increased viewing distance.)
Trek Members: Donkey – Persian Translator – Artist
Equipment: 4x Chocolate rations – Pistol – 3x Torch – Easel – Empty Canvas – 5x Shovel
Lovelace, Ada – Mathematician
English mathematician and the world’s first computer programmer.
Dice: (Blue) 3x Eye – 3x Head /// (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 2
Capacity: 2
Skill: Polymath (Chose between 5 perks, as opposed to 3)
Trek Members: Hunting Dog – Donkey – British Soldier
Equipment: Abacus – 4x Chocolate rations – 3x Torch – 5x Extra Bullets – 3x Costom Flare
Selous, Frederick Courtney – Hunter
British explorer, officer and world-famous big game hunter.
Dice: (Red) 3x Sword – 3x Run /// (Blue) 2x Eye – 2x Head – 2x Miss
Toughness: 3
Capacity: 2
Skill: Jungle Explorer (Reduced movement cost in thick jungle)
Trek Members: Donkey – Parsi Trader – Cook
Equipment: 2x Whisky – 3x Rope – Camp Site – Hunting Rifle – 5x Shovel
Stark, Freya – Adventurer
Daring travel writer and discoverer of the fabled Valleys of the Assassins.
Dice: (Blue) 3x Eye – 3x Head /// (Red) 2x Sword – 2x Run – 2x Miss
Toughness: 2
Capacity: 2
Skill: Desert Explorer (Reduced movement costs in deserts)
Trek Members: Camcel – Bedouin – Cook
Equipment: 2x Whisky – 3x Costom Flare – 3x Rope – Hunting Rifle – 5x Shovel
Trek Members
This list contains all the characters you can have in your trek, and animals. Special thanks to Dracabryne for helping thus far. Should be 100% complete by this coming Saturday. Enjoy!!!
~Packed Animals~
Camel – A stoic camel can carry (4) additional crates.
Toughness: 1
Capacity: 4
Donkey – A donkey can carry (4) additional crates.
Toughness: 1
Capacity: 3
Giant Tortoise – A really large tortoise can carry (4) additional crates.
Toughness: 1
Capacity: 4
Water Buffalo – A water buffalo can carry (4) additional crates.
Toughness: 5
Capacity: 5
(It would seem the Water Buffalo is the best packed animal for the trek, having [5]hp and [5]slots)
~Characters~
Artist – A student of fine arts. Eager to paint landscapes and people.
Dice: (Blue) 2x Eye – 2x Hand – 2x Miss
Lv.2.Dice (Blue) 3x Eye – 3x Head
Lv.3.Dice (Blue) 3x Eye – 3x Head /// (Blue) 2x Eye – 2x Head – 2x Miss
Lv.4.Dice (Blue) 3x Eye – 3x Head /// (Blue) 3x Eye – 3x Head
Toughness: 2|3|4|5
Capacity: 1|1|1|1
Skill: Beginner Artist (Increases the quality and value of created paintings)
Things you can paint… (Shrines, Landscapes, Natives)
Lv.1 Beginner Artist
Lv.2 Advanced Artist
Lv.3 Professional Artist
Lv.4 Master Artist
British Soldier – Every trek needs at least one person in the front line, and this is your man. He finds great satisfaction in combat.
Dice: (Red) 2x Sword – 2x Run – 2x Miss
(I’m pretty sure he gets more dice I must have forgot to write it down will add eventually)
Toughness: 3|4|5|6
Capacity: 2|2|2|2
Skill: Combat Spirit
Lv.1 – +20 Sanity
Lv.2 – +25 Sanity
Lv.3 – +30 Sanity
Lv.4 – +35 Sanity
Cook – A cook who delights in making meals from unusual ingredients.
Dice: (Green) 2x Shield – 2x Hand – 2x Miss
Lv.3.Dice: (Green) 2x Shield – 2x Hand – 2x Miss /// (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 2|3|4|5
Capacity: 2|2|2|2
Skill: Culinary finesse (Cook meat to gain sanity)
Lv.1 – Char-coaled animal meat +2 Sanity
Lv.2 – Burn animal meat +5 Sanity
Lv.3 – Overcooked animal meat +10 Sanity
Lv.4 – Cooked animal meat +15 Sanity
Cultist – A perfectly normal person with some special interests. Will not try to conspire against you.
Dice: (Red) 2x Sword – 2x Run – 2x Miss
Lv.3.Dice: (Red) 2x Sword – 2x Run – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Lv.4.Dice: (Red) 2x Sword – 2x Run – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Toughness: 1|2|3|4
Capacity: 2|2|2|2
Skill: Coca Expert (Increases the gained sanity when consuming coco leaves)
Lv.1 – +5 Sanity
Lv.2 – +10 Sanity
Lv.3 – +15 Sanity
Lv.4 – +20 Sanity
Diplomat – A peculiar fellow with a tongue sharper than most swords.
Dice: (Red) 2x Sword – 2x Run – 2x Miss
Lv.3.Dice: (Red) 2x Sword – 2x Run – 2x Miss /// (Blue) 2x Eye – 2x Head – 2x Miss
Lv.4.Dice: (Red) 3x Sword – 3x Run /// (Blue) 2x Eye – 2x Head – 2x Miss
Toughness: 2|3|4|5
Capacity: 2|2|2|2
Skill: Haggle (Decreases prices when bartering)
Lv.1 – x2 Rope FREE
Lv.2 – x5 Rope FREE
Lv.3 – x7 Rope FREE
Lv.4 –
Hunting Dog – Mans best friend for a reason. (Not in game I made that up)
Dice: (Red) x6 Sword – x6 Run
Toughness: 3
Missionary – The spiritual and moral backbone of the trek. (Allows to rest for free in missions and increases maximum sanity points.)
Dice: (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 1|2|3|4
Capacity: 1|1|1|1
Skill: Strong Mind (Increases maximum sanity)
Lv.1 – +10 MAX Sanity
Lv.2 – +10 MAX Sanity
Lv.3 – +10 MAX Sanity
Lv.4 – +10 MAX Sanity
Native Animal Handler – With unmatched understandings of animals, this person is a fine choice if you want to gain the most out of your animals.
(Increases capacity of all your pack animals)
Dice: (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 1|1|1|???
Capacity: 1|1|1|???
Skills: Animal capacity
Lv.1 – +0 crates
Lv.2 – +1 crate
Lv.3 – +1 crate
Lv.4 –
Native Scout – No one is better in scouting unknown regions.
Dice: (Red) 2x Sword – 2x Run – 2x Miss
Lv.3.Dice: (Green) 2x Shield – 2x Hand – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Lv.4.Dice: (Red) 3x Sword – 3x Run /// (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 2|3|4|5
Capacity: 2|2|2|2
Skill: Geography (Gives additional information about your region) Scouting (Increases viewing distance)
Geography does not level. It displays the locations image along with the ‘?’
Scouting is (x) amount of distance per level up, however the terrain matters so much that I cannot find a formula.
Native Shaman – A spiritual native with mystical powers. (Chance of sanity gain when using mushrooms)
Dice: (Blue) 2x Eye – 2x Head – 2x Miss
Toughness: 2
Capacity: 2
Skill: Mushroom Recipes (Sanity gain from eating mushrooms.)
Lv.1 –
Lv.2 –
Lv.3 –
Lv.4 –
Native Warrior – A fearless warrior who will protect the group by all means possible. (Reduced risk of encountering enemies when moving through dangerous areas)
Dice: (Green) 2x Shield – 2x Hand – 2x Miss
Lv.3.Dice: (Green) 2x Shield – 2x Hand – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Lv.4.Dice: (Green) 3x Shield – 3x Hand /// (Green) 2x Shield – 2x Hand – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Toughness: 3|4|5|6
Capacity: 2|2|2|2
Skill: Stealth (Reduces chance of triggering combat)
Parsi Trader – A wondering merchant of the Orient.
Dice: (Red) 2x Sword – 2x Run – 2x Miss
Lv.4.Dice: (Red) 2x Sword – 2x Run – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Toughness: 1|2|3|4
Capacity: 2|2|2|2
Skill: Haggle (Decreases prices when bartering)
Lv.1 – 2x Rope FREE
Lv.2 – 5x Rope FREE
Lv.3 – 7x Rope FREE
Lv.4 –
Persian Translator – This scholar will improve your communication with indigenous tribes. (Allows one to rest in villages and increase sanity gain when resting)
Dice: (Blue) 2x Eye – 2x Head – 2x Miss
Lv.3.Dice: (Blue) 2x Eye – 2x Head – 2x Miss /// (Blue) 2x Eye – 2x Head – 2x Miss
Lv.4.Dice: (Blue) 3x Eye – 3x Head /// (Blue) 2x Eye – 2x Head – 2x Miss
Toughness: 1|2|3|4
Capacity: 1|1|1|1
Skill: Indigenous diplomacy (Increased sanity gain when resting in villages.)
Lv.1 – + 60 Sanity
Lv.2 –
Lv.3 –
Lv.4 –
Sailor – A hardened and experienced sailor of the known seas.
Dice: (Green) 2x Shield – 2x Hand – 2x Miss /// (Green) 2x Shield – 2x Hand – 2x Miss
Lv.3.Dice: (Green) 3x Shield – 3x Hand /// (Green) 2x Shield – 2x Hand – 2x Miss
Toughness: 3|4|5|6
Capacity: 3|3|3|3
Skill: Flare usage (Increase the effectiveness of Costom flare)
Lv.1 – 19 Tiles slightly farther then without a Sailor.
Lv.2 – 19 Tiles much farther then normal.
Lv.3 – 19 Tiles maxed distance for firing Costom flare.
Lv.4 – Max tiles and max shooting distance. (More then 19 tiles but I lost count)
Scottish Soldier – As much a tough warrior as a fine gentleman.
Dice: (Red) 2x Sword – 2x Run – 2x Miss
Lv.3.Dice: (Red) 2x Sword – 2x Run – 2x Miss /// (Red) 2x Sword – 2x Run – 2x Miss
Lv.4.Dice: (Red) 3x Sword – 3x Run /// (Red) 2x Sword – 2x Run – 2x Miss
Toughness: 3|4|5|6
Capacity: 2|2|2|2
Skill: Whiskey Expert (Increases the gained sanity when drinking whiskey)
Lv.1 – +30 Sanity
Lv.2 – +35 Sanity
Lv.3 – +40 Sanity
Lv.4 – +45 Sanity