Overview
A list of weapons in Stygian: Reign of the Old Ones
Range (One Handed)
Name
Damage
Costs
Magazine
Crit
Range
.22 Ammunition
Schutz .22 Revolver
3 – 5
4 AP / 3 AP
5 Shots
4
Handmade Pistol
2 – 5
4 AP / 4 AP
3 Shots
4
Craftable
Aspera .22
2 – 4
3 AP / 2 AP
6 Shots
4
.22 Deprez
4 – 6
4 AP / 3 AP
6 Shots
4
Rapid Repeating Pistol
1 – 5
2 AP / 5 AP
10 Shots
4
Craftable
.38 Ammunition
H&W Military Police Revolver
4 – 6
4 AP / 3 AP
6 Shots
4
Stallion M1910
3 – 5
3 AP / 2 AP
7 Shots
4
H&W Model 10
6 – 7
4 AP / 3 AP
6 Shots
4
Stallion Detective pistol
6 – 8
4 AP / 3 AP
6 Shots
3
.45 Ammunition
Harrington Bulldog
7 – 10
4 AP / 3 AP
6 Shots
3
H&W .45 Redeemer
5 – 8
4 AP / 3 AP
6 Shots
4
1885 Vigilante
7 – 8
4 AP / 3 AP
6 Shots
5
Other
Haunted Flintstock
12 – 16
4 AP / 5 AP
1x Lead Shot
+35% / -35%
2 (6)
Unique
Spectral Ray Emitter
8
5 AP / 2 AP
1
4
Craftable
Range (2 Hand)
Name
Damage
Costs
Ammo
Crit
Range
Automatic
Thomas M1921
3 – 5
4,5,6 AP / 2 AP
20x .22
3 / –
Sniper
Feral .270
5 – 9
5 AP / 4 AP
4x .270
+5% / 0%
6 / 9
Remmy Auto-APing
6 – 9
5 AP / 3 AP
5x .270
+5% / 0%
5 / –
Chesterman Hunter 54
7 – 10
5 AP / 4 AP
7x .270
+5% / 0%
7 / –
Liberty
8 – 12
5 AP / 5 AP
4x .270
+1
6 / –
Unique (Betsy Ross)
Shotgun
Chesterman Lever Action
7 – 12
5 AP / 4 AP
4x Shotgun Shell
0% / -5%
3 / 9
Cayuga Double-barreled
10 – 15
5 AP / 3 AP
2x Shotgun Shell
0% / -5%
3 / 9
Crossbow
7 – 9
5 AP / 2 AP
1x Crossbow Bolt
4 / 8
Craftable
Melee (Blunt)
Name
Damage
Costs
Crit
Heavy
Baseball Bat
3 – 5
5 AP
0% / 0%
Babe’s Lucky Bat
4 – 9
5 AP
+5% / 0
Sledge Hammer
5 – 10
6 AP
+3% / -3%
usable with Melee-Skill
Shovel
1 – 7
5 AP
needed for quest
Medium
Club
1 – 6
4 AP
+2% / -2%
Crowbar
2 – 6
4 AP
0% / 0%
usable with Melee-Skill
Wrench
2 – 4
3 AP
usable with Melee-Skill
Light
Baton
1 – 4
3 AP
Hammer
1 – 5
3 AP
+2% / -2%
usable with Melee-Skill
Wrench
2 – 4
3 AP
usable with Melee-Skill
Stun Rod
1 – 5
4 AP
Craftable, knockdown
Melee (Blade)
Name
Damage
Costs
Crit
Heavy
Black Halberd of the Blackwyn’s
2 – 10
5 AP
+10% / 0%
Unique, Artifact
[+] +1 Occult
[-] sanity loss on crit
[+] +1 Occult
[-] sanity loss on crit
Woodman’s axe
2 – 10
5 AP
+5% / 0%
Medium
Cleaver
2 – 6
4 AP
0% / 0%
Machete
2 – 7
4 AP
Hatchet
2 – 5
4 AP
Saber of Colonel Grant
5 – 7
4 AP
Unique, Artifact
[+] increased crit chance
[-] get Psychopathy after kill
[+] increased crit chance
[-] get Psychopathy after kill
Survivor’s Machete
9 – 13
4 AP
Craftable
Light
Maledicere
2 – 7
3 AP
0% / 0%
found during Story
Pocket Knife
1 – 3
3 AP
0% / 0%
Knife of the Ripper
4
3 AP
5% / 0%
Unique, Artifact
[++] high damage bonus
[-] decrease sanity regen
[-] accumulate ANGST
[++] high damage bonus
[-] decrease sanity regen
[-] accumulate ANGST
Shiv
1 – 4
3 AP
0% / 0%
Trench Knife
2 – 4
3 AP
Scalpel
1 – 4
3 AP
used with Medicine
Ritual Knife
1 – 4
3 AP
Survivor’s Knife
2 – 5
3 AP
Craftable
Black Fang
4 – 9
3 AP
+10% / 0%
Unique, Nithon