Star Traders: Frontiers Guide

Séamus' Tileset Improvement Mod (WIP) for Star Traders: Frontiers

Séamus’ Tileset Improvement Mod (WIP)

Overview

This is a work-in-progress up-res and retexture for Star Traders: Frontiers. Tell me what I should do next!

Forward

Star Traders: Frontiers is frequently updated and currently lacks official mod support. Since no Workshop options exist, I started this guide to showcase my work-in-progress tileset mod and offer the community an opportunity to get involved and help shape it.

I am currently developing and generating replacement tilesets and sprites that improve on the existing game assets while remaining true to the original art style. All files are made in Photoshop and Illustrator through a combination of personal and open source image assets, with the original game files as templates.

So far, I have focused on space graphics and backgrounds; in the future, I would like to explore UI, ship and character assets. I welcome feedback and suggestions from the community and developers.

Part I: SPACE

Currently, individual image files are available for download through imgbb.com. In the future, I plan to create a single drag-and-drop folder containing all of the files with multiple options.

To install, simply drop the images in your “Star Traders Frontiers/tiles” folder. I recommend backing up the modded files, as the game is updated frequently. To uninstall, simply delete the file and verify your installation through the Steam menu.


Galaxy Map: [link]


Star System Map: [link]


Spacebox 0: [link]


Spacebox 1: [link]

Requests & Suggestions

I plan on completing the space tilesets first, then moving on to other parts of the game such as the UI, sprites and tiles, events backgrounds, planets and more based on community feedback. Please let me know in the comments what you’d like to see next!

All files in this mod are created by me (with the original game files as a base) in my free time, using only the original images and open source references. Credits to Triese Brothers Games, myself and all respective authors.

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