Overview
The idea of a Steam portfolio may be a bit dated but I didn’t want to throw curriculum vitae in there. What this discusses is do you want to focus on a DotA workshop to get eyeballs and grow fans of your work or do you want to build a proper Steam Creator/Developer profile on Steam? And how one might do both at same time.
Creator
What that is
Developer and Publisher
as you can see no point doing both until you have a lot of stuff to show.
Here we can see again how Steam does things in a way to let everyone get a piece of the action. Or better said to help everyone as much as they can without throwing people into the void.
Valve Addons
Or is it Add-ons?
Anyways CS:GO, DotA 2, …