Overview
以下是楼主对提高关卡排名的方法进行的简要介绍,欢迎各位在下方探讨。若有用或者欢乐麻烦给个赞嘻嘻嘻~The following is a brief introduction of the author’s method of improving the ranking of levels. We can discuss everything if you are interested. If this guide is useful or joyful, plz give me a thumb-up XDDDDD~~~中文版可移步至→→微信公众号的链接[mp.weixin.qq.com]←←。以下内容与链接内容基本一样,不过把废话精简了一下哈哈哈哈You can →→ click this link posted on Wechat [mp.weixin.qq.com]←← (Chinese version). The following content is basically the same as the link content, but, “blah”s are deleted, lol~另:本指南是建立在玩家有一定游戏技能基础上的,新手阅读可能有一定困难。PS: This guide is based on the player’s game skills, and it may have difficult reading for green hands.
前言/Preface
在肝了两年的poly bridge这个游戏之后,终于全成就了,主要是最后两章难度太大了,断断续续了许多次,感觉完全肝不过,最后还是看了网上大神们的设计最后通关的。不过我又是一个很喜欢贪污(划掉)刷排名的人,完全遵守了“造桥十分钟,贪污一小时”的灵魂,在排行榜上基本处于前10%内哈哈哈哈哈,对了有一关还是全球排名第五哟~~
After playing the game for two years, I finally achieved all the achievements!! The main reason is that the last two chapters are sooooooo difficult. It is soooo hard to play so I paused and continued and paused and … so many times. Finally, thanks to online masters, I went through all levels. However, I am the guy who likes “corruption” (not at all) for getting better rankings, I completely enhanced the spirit of “building a bridge for ten minutes, embezzling for an hour“. BTW I’m In top 10% and I got #5 in the world once hahaha~~
每一章的成就有三个:完成该章节、完成该章节且在预算之内、完成该章节且构件不破坏
Each chapter has three achievements: completing the chapter, completing the chapter under budget, completing the chapter under budget and under 100% stress
拥有排名系统使得这款游戏变得十分恐怖(看我是第五名!!)
The ranking system just makes the game a horror game (look I got #5!!! )
还可以看到你所在的排名段位,怕不怕!!
You can also see your ranking position, fear or not?
这款游戏很神奇,一开始觉得是一款物理游戏,后来玩熟了发现这游戏需要想象力,最后精通才知道都不是,这游戏主要还是靠玄学。
This game is so wierd. At first it felt like a physics game. Later when familiar with it, I found the game needed imagination. In the end, both were wrong. The game mainly relied on metaphysics.
游戏有七章:高山牧场、沙漠风暴、雪地漂移、远古遗迹、80年代乐园、禅境花园、热带天堂,当全部关卡完成后会触发隐藏关卡52区(估计是给大脑是外星的人设计的关卡吧所以是52区…),每一章有15关,可以选用的建造材料有:道路、木材、钢材、液压杆、绳子、钢索。不同的关卡对建造材料有限制,有的关卡对材料数量也有限制。
The game has seven chapters: alpine meadows, desert winds, snow drift, ancient ruins, 80’s fun land, zen gardens and tropical paradise. After all levels completed, it will trigger the hidden chapter: district 52 (I guess it’s probably designed for people who have alien’s brain). Each chapter has 15 levels, and you can choose such construction materials like: road, wood, steel, hydraulics, rope and cable. Different levels requires limited series and number of construction materials.
材料表/materials table
材料/materials
单价/unit-price
最大长度/maximun length
备注/remarks
液压杆/hydraulic
$750/m
4m
可收缩或拉伸,伸缩自身长度的50%/can be shrinked and stretched 50% of its length
绳子/rope
$220/m
不限/unlimited
钢索/cable
$400/m
不限/unlimited
以这关为例,材料有限制,同时数量也有限制。图中标注的网格间距为1m
Take this level as an example, materials and the number of materials are limited. The space of the grid marked in this figure is 1m
规则说明
Rule description
方法1:悬链线桥/Tip 1: Catenary Bridge
(1) 按结构力学的观点,桥不一定非得要做成几何不变的,做一条悬链线桥未尝不可~
(1) According to the viewpoint of structural mechanics, the bridge doesn’t have to be geometrically invariable. You can design a catenary bridge.
以1-1关为例,造一个8m的桥:
Take level 1-1 as an example, building an 8m bridge is required.
方法2:一次性桥/Tip 2: 1-time Bridge
(2)桥不一定需要完好无损,一次性桥也是可以的,但是车子一定不能进水!!进水就输了(当然一次性桥就没办法完成成就了,但可以用来刷排名)
(2)The bridge doesn’t have to be intact, a 1-time bridge is also ok, but the car cannot touch the water! ! You will fail when the water pours into the car (of course, the 1-time bridge can not fulfill achievement requirements, but it can be used to get better ranking)
以4-8关为例,造一个往下走的路:
Take level 4-8 as an example, you should build a downward road.
因为这个车速度会开得比较快,会直接掉到小旗A上面的平台就不动了,如果桥是直接从左上角铺到右下角的话,这个桥造的就没什么用。
Because the speed of this car is a little bit fast, it will directly falls onto the platform above the flag A, and the car won’t move anymore. So if the bridge is laid from the upper left to the lower right, it will be useless.
所以直接加个挡板,降低速度:
So you can add a baffle to let the car slow down
虽然是一次性桥,但是过关了,而且造价很低适合屠榜~~只是一次性桥不能满成就,成就党就直接加固一下各个构件,保证各个构件不破坏就行~~
Although it is a 1-time bridge, but the level is passed, and the cost is really low for the rank-slaughter ~ ~ But a 1-time bridge can not fulfill achievements, people who love all-achievements can strengthen various members to ensure that no members will be broken ~ ~
方法3:液压/Tip 3: Hydraulic
(3)能不用液压的地方最好别用,毕竟从前面的价格表也可以看到,液压真的很贵…
(3)It’s best not to place hydraulic when not necessarily needed. After all, it can be seen from the price list above that the hydraulic is really expensive.
以2-2为例,这一关按流程是先来一次液压,B船开,再来一次液压,D车开车吃到小旗。跨度14m,同时桥面数量有限制,只能搭7片。
Take level 2-2 as an example. According to the process, first the hydraulic will run, and then the Ship B will sail, and the hydraulic will run again, th Car D finally drives to get the flag. The span is 14m, and the number of roads is limited, only 7 pieces can be used.
普通设计思路也不难,用液压就行,通过液压收缩卷起桥面,不会被B船给撞烂,还有注意一下分离点(图上中间有个黄绿色节点的地方,这个可以在液压活动的时候分离节点)。
It’s not difficult. Use hydraulic to roll up the bridge by shrinkage,so it won’t be smashed by the Ship B. BTW pay attention to the split point (there’s a yellow-green joint in the middle of the figure, this joint can be separated when the hydraulic is active).
但是这个价格比较贵了,不利于贪污,哦不,屠榜,所以省掉液压器吧,见下图
But this price is a little bit expensive, not good for corruption ranking, so save the hydraulics.
只是可怜车上的司机和乘客了,不过管它呢,能过关就行~~God bless the driver and passengers in the car. But who cares, it’s done!!
方法4:地基/Tip 4: Foundations
(4)并不是只有红色的节点表示可以作为地基的点,譬如:地面、河的两侧墙壁、突出的岩石都可以作为受力点
(4)Not only the red joints represent you can use them as foundations, such positions like grounds, walls on both sides of the river, and protruding rocks can also be used as foundation points.
比如2-12关,A车先开,液压活动一次,然后C船走,液压活动一次,最后E车开。
Take level 2-12 as example. Firs Car A will move, the hydraulic them runs, and Ship C sails, hydraulic runs again, and finally Car E moves.
液压不要了,造一个如下图所示的桥,受力点直接选地面,尽管这里没有红色的固定节点。
Throw hydraulic away, build a bridge shown below, select ground as the foundation point, although there’s no red joint here.
以1-11为例,翻斗车过桥。
Level 1-11, dump truck crossing the bridge.
如果设计成如下图所示的这些桥,要不然是因为翻斗车很重受力不够,要不然就是预算基本到极限了。
If you design these bridges as shown below, it is not good because the dump truck is so heavy and the stress is so high, or the budget runs to the limit.
这个时候可以选择河道两边的墙壁为受力点,尽管这里没有红色的固定节点
At this time, you can select the wall on both sides of the river as a foundation point, although there is no red joints here.
以5-10为例,A车先开,液压活动一次,C1船和C2船同时开,液压活动一次,E车开
Take level 5-10 as an example. Car A starts first, the hydraulic then runs, the Ships C1&C2 sails at the same time, the hydraulic runs again, and finally the Car E drives.
同样的,中间凸出的岩石可以作为受力点,尽管这里没有红色的固定节点
Also, the protruding rock can be used as a foundation point, although there’s no red joint here.
方法5:掉马路/Tip 5: Falling Blocks
(5)有的时候天上掉下来一条马路砸一下车也是不错的选择~~
(5)Sometimes it’s a good choice to drop a road from the sky to knock a car~~
还是以4-8关为例,就第2条的那关,这个时候只需要天降马路~
Also take level 4-8 ( introduced at tips No.2 ) as an example. This time you only need a falling road block~
排行榜里面仅花72块钱造的桥都是用砸的…不过现在游戏更新后这一关已经不能用砸的了,不过这个可以作为一种思路,用在其他关卡里面。
You can see players who spend $72 from ranking list all use falling road block to knock a car. But now this level is no longer available for using falling block after the game is updated. But, this can be used as a method in other levels.
方法6:分离点/Tip 6: Split Joint
(6)分离点真的很好用,强推~!
(6)The split joint is reeeeeaaaaally cool !!
以2-8关为例,A车开,液压器活动一次,C车开
Take level 2-8 as an example, the Car A drives, the hydraulic runs, and the Car C drives.
这关主要的思路是造一个桥先让A车吃到A小旗,然后通过液压活动一次,把桥面往下降一点,C车就可以吃到C旗了,不过如果能好好利用分离点的话,其实液压是可以不用的,到时候在分离点断开,C车就可以有直达C小旗的路线啦~
The main idea of this level is to build a bridge to let the Car A get the Flag A first, then run the hydraulic to descend the bridge a little bit, so the Car C can get the Flag C. But if you can make good use of the split point, in fact the hydraulic can be saved. When the split joint disconnects, the Car C has a direct route to the Flag C.
分离点局部放大图长这样,数字是和连接的杆件相关的,数字相同的,则分离的时候就会捆绑在一起,数字不同的,则分离的时候就会相互错开。
The split point is like this. The number is related to the connected members. If the numbers are the same, they will be bundled when separated. If the numbers are different, they will be staggered when separated.
刚刚说的是分离点分开的妙用,现在讲分离点合上。以2-14为例,A车先到A.1位置,液压器活动,A车从A.1位置反向开到A小旗处。
What I just said is the magical use of the separation of split joints. Now let’s talk about the connection of split joints. Take level 2-14 as an example, the Car A first goes to A.1, the hydraulic then operates, the Car A reverse from A.1 to the Flag A.
造的桥如下图所示,在分离点处这样设置的作用是上面的分离点会由于杆件的掉落,与下面的分离点接上,这样就形成了一个新的从A,1到A小旗的路线了。
The bridge is as shown in the figure below. The effect of this setting at the split joint is that the upper split joint will connect to the lower split joint when the member falls, so it creates a new route from A,1 to A.
方法7:脑洞/Tip 7: Brainstorming
(7)脑洞还是非常重要的
(7)This game requires brainstorming a lot
`
在这里我就直接po视频啦,gif没办法完全展示大招,大家可以看一下这些吊炸天的关卡和吊炸天的骚操作~~(这部分是我看大神的操作临摹过来的哈哈哈哈)当然了脑洞关我就不关心排名了,能过关我就谢天谢地了…关卡分别为6-4,7-2,7-15,7-5,7-9。
Here I’d like to put the video because gif can’t fully display the masterpiece. You can look at these crazy levels and crazy masterpieces ~~ (I copied online mastermind’s masterpieces XD because some of these levels are so hard) Of course I don’t care about rankings at these levels. I would like to thank god for passing them… The levels are 6-4, 7-2, 7-15, 7-5, 7-9.(BTW this video is mandarin version)
后续/Follow up
祝各位屠榜快乐~~
Have fun~~
Edited by Adam Jonison