Overview
How to edit your character, or basically every other item in this game.
Getting started
Basically, modding your character is quite easy once you understand the Voxel Editor that comes with the game. You can find the Voxel Editor under the following path:
Win 64Bit : C:Program Files (x86)SteamSteamAppscommonForgeQuest
Win 32Bit : C:Program FilesSteamSteamAppscommonForgeQuest
The editor shall be named “VoxelEditor.exe“. To run it simply double click it.
Making your first Model
So let’s get started with the actual modding.
The first thing we do is editing the standard head.
To do this click on File -> Load -> Model
Now navigate to your Forge Quest main directory.
From there goto game -> models -> adventurer -> outfit_start
In the outfit_start folder you have all the bodyparts from the starter outfit.
We’ve choosen to start with the head, so double-click the “head.vxl” file.
It should now look something like this: (Don’t worry – I already edited mine, that’s why he looks different…)
Changing colors
The first thing you need to know is how to change colors.
To make a new color, simply click the ‘new’ button and mix your color on your right hand side!
Now we are going to change the color of some blocks. This is currently quite complicated – I wish there would be an easier way to do so, but I haven’t found one yet.
1. Choose a color you would like to recolor blocks.
Then select the ‘select’ tool. It should now be looking something like this:
To select the area you want to recolor, simply move arround the Blue, Red and Green blocks till you have selected the block(s) you’d like to select! I want to give my character a red nose. This is how my Voxel Editor now looks like:
To recolor the selected blocks, simply click on select -> recolor
Mine now looks like this:
Adding / Removing blocks
Adding blocks is propably the only simple thing in this Voxel editor.
Simply choose the color you want the block to be as learned before, then click somewhere to place them!
I now added 4 red blocks to my head, but I don’t want them! The only thing I could do here is delete them. To delete things simply select the area you want to delete (as learned before…) then
click on select -> erase
Phew, the red blocks are gone! You should now know the basics! I will expand this Guide by time to time.
Multiplayer Models… not quite yet.
But probably soon!
It’s definetly planned that the custom models you guys created will be sync’d along the Multiplayer!
Thanks @ walkamongstars for keeping up with the community! 🙂