Guns of Icarus Alliance Guide

Alliance: The Boss Ships: for Guns of Icarus Alliance

Alliance: The Boss Ships:

Overview

As time passes and the dust rises and settles from dawn to dusk, the empires, republics, orders and more all fight for what little resources remain. To help the factions in their crusades of trade, politics and war, giant behemoths were built. Large gravity defying vessels – large enough to take down entire armies. Within this guide, I will be showcasing the might of Anglea, Chaladon, The Vastness, The Northern Fjordlands, The Rusted Range and The Arashi Desert.

The Anglean Republic Titan

The Vessel:

Angleans are known far and wide for their impressive abilities to reverse engineer relics of the old world. Such feats include the creation of the weaponised coil – a deadly Lightning based weapon capable of disintegrating formations of crows and other aircraft.

The Anglean Titan is the pinacle of anglean technology.
At a total height of nearly 100 meters, this ‘titan’ of a vessel can be operated by 15 to 20 hard working angleans. With three large capital ship engines, the Vessel is capable of moving at sustained speed of 37.4 meters per second at max throttle.

Armaments:

The vessels most notable form of armament is the large Anglean Arc Emitter which deals a large percentage of damage to any vessels unlucky enough to be caught in the discharge. Apart from the main weapon, the titan also boasts an additional:

  • Two Enhanced Banshee Rocket Launchers
  • One Enhanced Hades Cannons
  • Two Enhanced Flamethrowers

The Fjordland Baronies Carrier

The Ship:

The Fjordjand Baronies have always enjoyed a life of perfection, wealth and strategy. The Baronites are well known for their keen strategic advances on enemy territory and what better way to spread influence than to use a behemoth plane carrier for fast navigation to all the settlements within the radius of the main vessel.

By far one of the largest vessels at 130 meters tall – 3 times taller than a Pyramidion (40 meters); The Baronite Carrier requires 15 to 20 loyal citizens to the baron they serve. A fully operational Baronite Cruiser with three capital ship engines can move at a stable cruising speed of 38.5 meters per second.

Armaments:

The Fjordand Baronies have a plethora of weapons consealed from the world through their past victories. Each Baronite Carrier is built to encase a Requited Prayers Cannon. These gigantic cannons are capable of firing remotely navigated missiles at any target the commander desires to cleanse.

Other weapons include:

  • Two Enhanced Banshee Rocket Launchers
  • One Enhanced Hades Cannon
  • Three Enhanced Flamethrowers

The Order of Chaladon Vanquisher:

The Ship

The Order of Chaladon’s scientists are exceptional at producing the impossible. The vessel known as the Shrike is one of the lightest ships in the skies capable of hauling two heavy weapons. The capital ships are equally as bizzare.
The Vanquisher is the giant of the Order of Chaladons army. At a width of over 200 meters from bow to stern, this ship requires between 15 to 20 scientists to keep the vessel functional. With 4 capital engines, the vessel is capable of moving at a sustained airspeed of 39.8 meters per second.

Armaments

Known for making exceptional biological weapons, the vanquisher boasts a large Markara Breath Mortar – a powerful gas mortar which can disable all components of the victimes caught in the green gas. Be sure to equip a gas or spore mask when venturing into Chaladon territory.

Other weapons include:

  • Two Enhanced Hades Cannons
  • Two Enhances Flamethrowsers

The Mercantile Guild Brigantine

The Ship

Deep in the territories of The Vastness, the Mercantile Guild have gathered a weath of resources suitable for trading and personal usage.When designing ships, Mercantiles prefer the use of exotic materials such as Gold and yellow sails. The Capital Ships of the Mercantile Guild are some of the most expensive ships produced since the rise and fall of the leviathan over the territories of Nalm and Sylka.

The Brigantine requires a crew of well fed and paid merchants and traverses the skies with 3 capital engines capable of reaching speeds of 39.3 meters per second.

Armaments

Mercantiles are known for their large and near perfet jems. These are both used for profit and weaponry. Mercantiles are masters of generate heat rays. Powerful and percise rays which can overheat ship components and gradually destroy the armour of any vessel. The Brigantine has a built in Solar Ordinance Ray which can produce a large and damaging heat ray at any distance.

The brigantine also boasts:

  • Two Enhanced Banshee Rocket Launchers
  • Two Enhaned Flamethrowsers

The Yeshan Sovereign

The Ship

Rising from the smoke and seclusion of the red mountains, the Yeshan Empire wage war against the other factions. As a show of might, the leaders of the empire comissioned a vessel to be crafted. A vessel to show might, repect and fear. The Sovereign was born.
The first generation of Sovereign vessels stood at 158 meters in height and 235 meters in length. The application of 3 capital engines thrust the Sovereign vessel to a top speed of 37.8 meters per second. This gargantuan vessel is commanded by between 15 to 20 people.

Armaments

SIze and Power is a strong entity within the ranks of the Yeshan Empire. The design of the Yeshan Sovereign is a pefect example of this. To compliment the palette, the Yeshan Sovereign has:

  • One Yeshan Remote Mine Launcher
  • One Enhanced Banshee Rocket launcher
  • Two Enhanced Hades Cannons
  • Two Enhanced Flamethrowers

The Arashi Ravager

The Ship

The settlers of the Arashi Desert are said to have some of the best engineering skils known across the land, sky and sea. The technology hidden in the sands has helped the Arashi form a strong and feason reputation of piracy and plundering. Such engineering knowledge has helped the Arashi build many fast and light vessels for quick traverses of the sand dunes. The Stormbreaker is a well known Arashi vessel used by Pirates. With the resurgence of the Yeshan Empire and the growing greed of the Mercantile guild, the Arashi have been forced to develop a means of defending the desert. The Ravager is the solution to problem.

At a length of 235 meters and a height of 112 meters, the Arashi Ravager is the pinacle of arashi engineering. Three salvaged Capital Engines and a crew of 15 to 20 warlords make this vessel a monster, chasing down other ships at a speed of 37.1 meters per second. While this speed may not make the Ravager the fastest vessel in the land, it certain has the firepower to suppress any opposition.

Armaments

The sands of the Arashi Desert hold many secrets. Old civilisations with secret testing facilities hide under the dunes containing. Many of the weapons found are capable of cavitation – weapons capable of dealing damage and generating empty space to throw ships around. The weapons of the Arashi Ravager include:

  • One Arashi Cavitation Cannon
  • One Enhanced Banshee Rocket Launcher
  • One Enhanced Hades Cannon
  • One Enhanced Flamethrower

Boss Ship Sightings:



Thank you for reading!

Thank you for reading this guide!

It was made using graphics given to me by Muse Games.

All Boss Ship Sightings were taken at Max Graphical Settings on a 2560 x 1080 display!

If you liked this guide, feel free to give it a Rating and Comment Below which Ship you love the most and why. (Also, I was told to say Boss Ships are alot of fun to ram with squids.)

Also, feel free to ask any and all muse staff to give The Mann titles for these awesome guides.

Much love, The Mann.

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