Overview
Guide for the German civilisation in Age of Empires III.This is my first guide ever, so feedback is much appreciated :)I will also upload some of my German decks, if anyone is interested.
Deck
Deck:
2 Settler Wagons (Age 1 & 2)
3 Settler Wagons (Age 2)
Germantown Farmers (Age 3)
Economic Theory (Age 1 TAD Only)
Team Cavalry Attack (Age 2)
Cavalry Hitpoints (Age 2)
Cavalry Combat (Age 3)
700 Wood (Age 2)
Recommended:
Factories (Age 4)
Silversmith (Age 2 – For coin heavy maps)
Spice Trade (Age 2)
Furrier (Age 1)
Royal Mint (Age 3)
Refrigeration (Age 3)
Discovery Age
Discovery Age
Starting Crates:
2 Wood Crates: Build a market + house, gather 50 wood/coin, research hunting dogs
1 Wood Crate, 1 Coin Crate: Build a market, gather 50 wood/75 coin, buy 100 wood for a house, research hunting dogs
1 Wood Crate: Build a house
– Herd hunts to your TC
– Ship 2 Settler Wagons
– Age with 17 villager population + 400 Wood
Transition
Transition
– Shift Settler Wagons to wood & send 2 vills to forward base
– Research Placer Mines
– Gather another 125-200 wood (depending on whether you want steel traps first or the second gold upgrade first) and switch your Settler Wagons to coin
– Queue up two villagers
Colonial Age
Colonial Age
– Gather 400 wood crates
– Ship 700 wood
– Build a Stable
– Research 2nd Age gold gathering upgrade or Steel Traps (This is preference, both work)
– Build houses
– All new villagers go to food
– Once 700 wood arrives gather it and research the second gold gathering upgrade or steel traps depending on which one you still need, build some more houses too.
– Ship 3 Settler Wagons & send to coin when they arrive
– Once you have about 12-15 villagers on food, set the TC waypoint to wood & research gang saw