Overview
Collect all 68 weapons with this concise guide.
Section 1
Skinny Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
-1
0
0
+1
None
- CASTLE KEEP: Costs 32 gold.
- Gray Knight starts with this weapon.
Thin Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
0
0
0
None
- DESERT: Dug up with the Shovel.
- Green Knight and Open-Faced Grey Knight start with this weapon.
Thick Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
0
0
0
0
None
- SWAMP VILLAGE STORE: Costs 445 gold.
Pumpkin Peeler
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
+3
-2
+2
0
None
- DESERT CHASE: Dug up with the Shovel beneath the bird statue.
Section 2
Gladiator Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
+1
-1
+3
0
1% Critical
- FULL MOON: Found inside the first hut.
- Stove Face starts with this weapon.
Butcher Knife
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
+5
-2
0
+2
None
- SNOW STORE: Costs 575 gold.
Half Sword (Boxcutter)
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
0
-1
+2
0
None
- INDUSTRIAL CASTLE: Before entering, search behind the bushes to the left.
Carrot
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
-1
-2
+3
0
None
- HOME CASTLE: Dig with the shovel at the “X” in the first outdoor section of this level.
Thief Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
-1
0
0
+2
None
- FOREST ENTRANCE: Bring the Cardinal to the first tree.
- Thief starts with this weapon.
Gold Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
0
+4
+1
0
None
- MARSH: Dig with the Shovel after the Necromancer encounter, behind the scenery. Bring Pazzo for help locating the “X”.
Section 3
Dual Prong Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
+3
0
+3
0
1% Critical
- INDUSTRIAL CASTLE: Dropped by the beefy Brute.
- Brute starts with this weapon.
Zigzag
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
0
+3
+1
-1
None
- INDUSTRIAL CASTLE: Dig with the Shovel under the Wanted poster.
Hole Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
0
+3
+3
-1
None
- MEDUSA’S LAIR: Dropped by Medusa.
Saracen Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
+1
0
+3
0
None
- DESERT: Dig with the Shovel at the second “X”.
- Royal Guard and Saracen start with this weapon.
Pointy Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
0
+1
+2
+2
None
- INDUSTRIAL CASTLE: Bring the Cardinal to the end of the level, you get the sword after defeating the Industrial Machine.
Chewed Up Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
0
-1
+4
+2
None
- MEDUSA’S LAIR: Dig with the Shovel between two sets of stairs.
Fencer’s Foil
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
+1
+1
0
+1
None
- INDUSTRIAL CASTLE: Dropped by Fencers.
- Fencer starts with this weapon.
Barbarian Axe
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
-1
-1
0
1% Critical
- CASTLE KEEP: Dropped by Barbarians.
- Barbarian starts with this weapon.
Section 4
Pitchfork
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
+1
0
0
-1
None
- HOME CASTLE: Found in the first haystack.
- Civilian starts with this weapon.
Curved Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
+2
+3
-1
0
None
- SAND CASTLE ROOF: Dig with the shovel midway through this level.
Key Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
-1
+3
0
+3
None
- FULL MOON: Bring the Cardinal to the second hut.
- Unlocks the Beholder Animal Orb.
Apple Peeler
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
-1
+1
+3
0
None
- WEDDING CRASH: Dig with the shovel near the start of the level.
Round Mace
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
0
0
0
None
- Red Knight starts with this weapon.
Club
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
+5
0
+5
-5
1% Critical
- TALL GRASS FIELD: Dropped by Bears.
Ugly Mace
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
0
-2
+6
0
1% Critical
- INDUSTRIAL CASTLE: Dropped by Industrialists.
- Industrialist starts with this weapon.
Refined Mace
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
+1
0
+1
+1
None
- FLOWERY FIELD: Dig with the shovel after the first wave of enemies.
Section 5
Fish
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
+2
-1
0
0
None
- TALL GRASS FIELD: Bring a Sandwich to move the large rock near the end of the level and find this weapon in one of the chests.
- Bear starts with this weapon.
Wrapped Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
-1
+1
+1
0
None
- THIEVES’ FOREST: This is behind a broken pillar next to the first breakable wall.
Skeletor Mace
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
-2
0
+3
+6
None
- MARSH: Dropped by Skeletons.
- Skeleton starts with this weapon.
Clunky Mace
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
+5
0
0
-2
None
- VOLCANO STORE: Costs 340 gold.
Snakey Mace
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
0
+5
-2
+3
1% Critical
- MARSH, MEDUSA’S LAIR: Dropped by Snakeys.
- Snakey starts with this weapon.
Rat Beating Bat
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
+2
0
+1
0
None
- FLOWERY FIELD: Dropped by Beekeepers.
- Beekeeper starts with this weapon.
Black Morning Star
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
-3
+6
+1
0
1% Critical
- LAVA WORLD: Dropped by Fire Demons.
- Fire Demon starts with this weapon.
King’s Scepter
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
+3
+2
+3
0
None
- King starts with this weapon.
Meat Tenderizer
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
+2
0
-1
0
None
- THIEVES’ FOREST: Found in the first chest on this level.
Section 6
Leaf
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
-1
+3
-1
0
None
- FOREST ENTRANCE: Dig with the Shovel at the end of this level.
Sheathed Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
0
0
0
None
- Blue Knight starts with this weapon.
Practice Foil
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
0
+1
-1
+3
None
- CHURCH STORE: Costs 415 gold.
- The Evil Wizard is seen using this weapon in nearly every appearance.
Twig
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
-1
+2
0
-1
None
- THIEVES’ STORE: Costs 65 gold.
Leafy Twig
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
-1
0
-1
+2
None
- THIEVES’ FOREST: It’s in a chest right after the first Troll encounter.
Lightsaber
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
0
0
0
+1
1% Shock
- CYCLOPS’ FORTRESS: Dropped by Coneheads.
- Conehead starts with this weapon.
Staff
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
0
+4
-1
0
None
- CHURCH STORE: Costs 390 gold.
Spoon
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
-1
0
+2
None
- Peasant starts with this weapon.
Skeleton Leg
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
0
-1
0
+5
None
- SNOW STORE: Buy Pazzo for 750 gold and he will show you where to dig with the Shovel.
Section 7
Alien Gun
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
0
0
0
None
- Alien starts with this weapon.
Fishing Spear
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
+5
+2
0
-3
None
- SNOW WORLD: Dropped by Iceskimos.
- Iceskimo starts with this weapon.
Lance
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
+4
0
+2
-2
None
- SNOW STORE: Costs 600 gold.
Sai
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
0
0
-2
+6
1% Critical
- PIRATE SHIP: Dropped by Ninjas.
- Ninja starts with this weapon.
Unicorn Horn
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
-3
+6
+1
0
None
[/b]WIZARD CASTLE INTERIOR:[/b] Defeat the Painter while a unicorn painting is alive.
[/list]
Ribeye
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
+4
-2
0
+4
None
- ICE CASTLE: Disguised in the background just before the breakable door.
Kielbasa
Required Level
Strength
Magic
Defense
Agility
Special Effect
10
+1
+1
0
0
None
- DESERT CHASE: Dig with the Shovel next to a big rock.
Lobster
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
-1
0
0
+1
None
- TALL GRASS FIELD: Dig with the shovel right to the left of the start.
Umbrella
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
-2
0
+3
0
None
- TALL GRASS FIELD: Dig with the Shovel at the “X” in front of the huts where Rain Boss is encountered.
Section 8
Broad Axe
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
0
0
0
None
- Orange Knight starts with this weapon.
Evil Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
0
+2
+7
0
None
- WIZARD CASTLE INTERIOR: Dropped by the Necromancer.
Ice Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
0
0
0
0
2% Freeze
- ICE CASTLE: Bring Pazzo to the second room and dig with the Shovel where he shows you.
Candlestick
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
-1
+1
0
0
1% Burn
- MARSH: Dig with the Shovel after the first wave of Snakeys.
Panic Mallet
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
+1
0
0
0
2% Critical
- MARSH: Break the tombstones in the background near the start of the level.
Fishing Rod
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
-1
-1
-1
0
None
- MARSH: Bring Cardinal to the area just after the Necromancer encounter.
Wrench
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
+1
-1
0
0
1% Critical
- TALL GRASS FIELD: This is behind the catapult at the start.
Lollipop
Required Level
Strength
Magic
Defense
Agility
Special Effect
1
0
0
0
+5
None
- Pink Knight starts with this weapon.
Section 9
Gold Skull Mace
Required Level
Strength
Magic
Defense
Agility
Special Effect
30
+2
0
0
0
3% Critical
- INSANE STORE: Costs 2500 gold.
Golden Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
30
+4
+3
0
-3
None
- INSANE STORE: Costs 3600 gold.
Chainsaw
Required Level
Strength
Magic
Defense
Agility
Special Effect
30
0
0
+2
0
2% Critical
- INSANE STORE: Costs 3600 gold.
Broad Spear
Required Level
Strength
Magic
Defense
Agility
Special Effect
15
-2
0
0
+4
1% Critical
- MEDUSA’S LAIR: Break the fish statues to find this.
Glowstick
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
-4
+5
+5
0
1% Critical
- WIZARD CASTLE INTERIOR: Dropped by Cultists.
- Cultist starts with this weapon.
Frozen Chicken
Required Level
Strength
Magic
Defense
Agility
Special Effect
5
0
+2
-1
+1
None
- SNOW WORLD: Dig with the Shovel in front of the houses.
Demon Sword
Required Level
Strength
Magic
Defense
Agility
Special Effect
20
+2
+2
0
+2
2% Burn
- FINAL BATTLE: Dropped by Evil Wizard.