Overview
This guide shows all Bone-Charms from the Base Game+DLC and tells you all the effects they give. It also explains how to farm for Bone-Charms and what they are.Please remember to Rate and Favourite if you found this information helpful.
What are Bone-Charms?
Bone-Charms are items that can be found on each level (Excluding The First Mission).
They can be found using the Heart which is given after mission 1.
Each Bone-Charm gives a bonus to the player.
How to find Bone-Charms
After your first encounter from the Outsider you recieve the Heart. While holding out the Heart all runes and bone-charms become visible to you. Use the Heart to track down any bone-charms on each level.
How to Farm Bone-Charms
When you enter an area for the first time all the bone charms there are set.
To farm for a Bone-Charm you must first save your game before you enter an area containing Bone-Charms. When you enter the area collect all the bone charms in that area. If you dislike the Bone-Charms you got or are looking for a specific Bone-Charm reload your save then repeat.
Base Game Bone-Charms (No DLC)
- Acrobat – Slightly faster climbing.
- Albinos – Increased chance of white rats.
- Blood Ox Heart – 20% increase to maximum mana.
- Carrion Killer – Killing rats grants some adrenaline.
- Clockwork Malfunction – Enemy grenades take slightly more time to explode.
- Falling Star – Drop assassinating recharges mana by 20%.
- Fleet Fighter – Drawn weapons do not slow movement speed.
- Healthy Appetite I – Food heals slightly more.
- Healthy Appetite II – Food heals moderately more.
- Plague Affinity – Damage by weepers grants a small amount of mana.
- Plague Resistant – Weepers inflict slightly less damage.
- Rat Scent – Rats attack only when approached in close proximity.
- Reinforced Bolts – Bolts stuck in enemies break less often.
- Robust I – Potions grant 5% more health.
- Robust II – Potions grant 10% more health.
- Scavenger – 50% chance to receive extra ammo from pickups.
- Spirited I – Potions grant 5% more mana.
- Spirited II – Potions grant 10% more mana.
- Spiritual Pool – Slightly faster mana regeneration.
- Spirit Water – Drinking from faucets recharges mana by 20%.
- Strong Arms – Faster choking speed.
- Sustained Rage – Adrenaline takes slightly longer to cool down.
- Swift Shadow – Increased movement speed in stealth mode.
- Throwing Hand – Thrown objects travel slightly farther.
- Tough Skin – 15% increase to maximum health.
- Twist of Fortune I – Very rarely, using a potion grants full mana.
- Twist of Fortune II – Sometimes, using a potion grants full mana.
- Undertaker – Increased movement speed while carrying a corpse.
- Unnerving Target I – Enemies have a slight chance to miss with guns.
- Unnerving Target II – Enemies have a moderate chance to miss with guns.
- Vengeance – Being damaged grants a small amount of adrenaline.
- Water of Life – Drinking from fountains grants 7.5% health.
- Welcoming Host – Possession lasts 30 seconds on white rats (normally 20).
- Whirlwind I – Swing speed for swords is slightly faster.
- Whirlwind II – Swing speed for swords is moderately faster.
Void Walker’s Arsenal Bone-Charms
- Acrobatic Killer
- Raven – Drop assassination gives you a bit of health.
- River Affinity – Swim speed increases slightly.
- Quick Dodge – Enemies miss more often with arrows and bolts.
- Arcane Assassin
- Gutter Feast – Eating white rats restores 5% mana.
- Void Channel – 20% increased duration for powers, increased range for Blink and Windblast.
- White Rat Friend – White rats won’t attack you.
- Backstreet Butcher
- Blast Resistant – Damage from explosions reduced slightly.
- Fencer – Advantage in sword vs. sword combat.
- Fire Water – Increased explosion range for whiskey bottles.
- Shadow Rat
- Good Lungs – Breath capacity in water increased slightly.
- Delicate Touch – Breaking glass sound is moderately reduced.
- Voyeur – Magnification of sight when peeping through keyholes.
Knife of Dunwall Bone-Charms
- Blood Ox Heart – 20% increase to maximum mana.
- Bird of Prey – Drop assassination gives Daud a bit of health.
- Carrion Killer – Killing rats grants some adrenaline.
- Falling Star – Drop assassinating recharges mana by 20%.
- Fleet Fighter – Drawn weapons do not slow movement speed.
- Healthy Appetite – Food heals moderately more.
- Hearty Crew – Summoned assassins deal more damage.
- Light as a Shadow – Take less damage from falls.
- Overpowering – Very easily win contested interactions.
- Reinforced Bolts – Bolts stuck in enemies break less often.
- Robust – Potions grant 10% more health.
- Scavenger – 50% chance to receive extra ammo from pickups.
- Spirited – Potions grant 10% more mana.
- Spiritual Pool – Slightly faster mana regeneration.
- Spirit Water – Drinking from faucets recharges mana by 20%.
- Strong Arms – Faster choking speed.
- Sustained Rage – Adrenaline takes slightly longer to cool down.
- Swift Shadow – Increased movement speed in stealth mode.
- Swift Stalker – If Daud’s weapons are sheathed, his speed is boosted.
- Tough Skin – 15% increase to maximum health.
- Undertaker – Increased movement speed while carrying a corpse.
- Water of Life – Drinking from fountains grants 7.5% health.
- Whirlwind – Swing speed for swords is moderately faster.
Brigmore Witches Bone-Charms
All the Knife of Dunwall Bone Charms appear in this DLC as well as these new ones
Non-Corrupted Bone-Charms
- Submariner: Regain health while submerged in water.
- Void Surge: Sometimes, when using a power, no mana will be spent.
Corrupted Bone-Charms
Corrupted Bone-Charms come with both a positive effect and a negative effect. They are exclusive to the Brigmore Witches
- Leverage
- +Pull power distance and speed are increased
- -Mana cost for pull power is increased
- Power Slash
- +Daud deals greater damage with his sword
- -Slower swing speed
- Shivering Silhouette
- +Enemies have a high chance to miss ranged attacks
- -Daud is more visible to enemies
- Splintering Bolts
- +Bolts shot by wristbow do more damage
- -Bolts almost always break when shot at enemies
- Statuesque
- +Daud will not be spotted by enemies while standing still, unless in combat
- -Mana does not regenerate
- Tank
- +Damage taken is reduced
- -Overall movement speed is reduced
- Vengeance
- +Build up adrenaline much faster
- -Adrenaline takes much less time to cool down
- Witch’s Skin
- +When taking damage, Daud’s mana is drained before his health
- -Mana does not regenerate
- Zephyr
- +Overall movement speed is increased
- -Damage taken is increased