Overview
Small guide how to make outputs from prefabs, without collapsing them
It’s easy, but usefull
First step
Make prefab with entity what you want to make output, for example, door. Then go to map properties in prefab, and set name to map
Second step
make output from that entity to worldspawn(place your map name from properties here) for example “OnOpen” – worldspawn – “OnOpen”
Third step
In Entity IO go to map relays and add “OnOpen”
End
That’s all, now you can make outputs from prefabs without collapsing them!
Thanks for reading this trash, i hope now you know more about unknown Source 2 technologies
In action