Overview
Languages available : English, Français.
Intro
You’ve probably noticed that there are not every game levels in the challenge mode. In fact, initially, Valve had apparently planned the challenge mode for every levels, but then they would have removed the ones with not much interest, which gave the challenge mode that the general public knows.
However, you can easily recover the removed levels.
English
Here is the tutorial, step by step :
- Go to Local DiskProgram Files (x86)SteamsteamappscommonPortal 2portal2_dlc1
- Open the file challenge_maplist.txt
- Delete the entire content.
- Copy-paste the following text :
“challenge_maps” { “sp” { “chapter_1” { “map” “sp_a1_intro1” “map” “sp_a1_intro2” “map” “sp_a1_intro3” “map” “sp_a1_intro4” “map” “sp_a1_intro5” “map” “sp_a1_intro6” “map” “sp_a1_intro7” “map” “sp_a1_wakeup” “map” “sp_a2_intro” } “chapter_2” { “map” “sp_a2_laser_intro” “map” “sp_a2_laser_stairs” “map” “sp_a2_dual_lasers” “map” “sp_a2_laser_over_goo” “map” “sp_a2_catapult_intro” “map” “sp_a2_trust_fling” “map” “sp_a2_pit_flings” “map” “sp_a2_fizzler_intro” } “chapter_3” { “map” “sp_a2_sphere_peek” “map” “sp_a2_ricochet” “map” “sp_a2_bridge_intro” “map” “sp_a2_bridge_the_gap” “map” “sp_a2_turret_intro” “map” “sp_a2_laser_relays” “map” “sp_a2_turret_blocker” “map” “sp_a2_laser_vs_turret” “map” “sp_a2_pull_the_rug” } “chapter_4” { “map” “sp_a2_column_blocker” “map” “sp_a2_laser_chaining” “map” “sp_a2_triple_laser” “map” “sp_a2_bts1” “map” “sp_a2_bts2” } “chapter_5” { “map” “sp_a2_bts3” “map” “sp_a2_bts4” “map” “sp_a2_bts5” “map” “sp_a2_bts6” “map” “sp_a2_core” } “chapter_6” { “map” “sp_a3_00” “map” “sp_a3_01” “map” “sp_a3_03” “map” “sp_a3_jump_intro” “map” “sp_a3_bomb_flings” “map” “sp_a3_crazy_box” “map” “sp_a3_transition01” } “chapter_7” { “map” “sp_a3_speed_ramp” “map” “sp_a3_speed_flings” “map” “sp_a3_portal_intro” “map” “sp_a3_end” } “chapter_8” { “map” “sp_a4_intro” “map” “sp_a4_tb_intro” “map” “sp_a4_tb_trust_drop” “map” “sp_a4_tb_wall_button” “map” “sp_a4_tb_polarity” “map” “sp_a4_tb_catch” “map” “sp_a4_stop_the_box” “map” “sp_a4_laser_catapult” “map” “sp_a4_laser_platform” “map” “sp_a4_speed_tb_catch” “map” “sp_a4_jump_polarity” } “chapter_9” { “map” “sp_a4_finale1” “map” “sp_a4_finale2” “map” “sp_a4_finale3” “map” “sp_a4_finale4” } } “coop” { “chapter_1” { “map” “mp_coop_doors” “map” “mp_coop_race_2” “map” “mp_coop_laser_2” “map” “mp_coop_rat_maze” “map” “mp_coop_laser_crusher” “map” “mp_coop_teambts” } “chapter_2” { “map” “mp_coop_fling_3” “map” “mp_coop_infinifling_train” “map” “mp_coop_come_along” “map” “mp_coop_fling_1” “map” “mp_coop_catapult_1” “map” “mp_coop_multifling_1” “map” “mp_coop_fling_crushers” “map” “mp_coop_fan” } “chapter_3” { “map” “mp_coop_wall_intro” “map” “mp_coop_wall_2” “map” “mp_coop_catapult_wall_intro” “map” “mp_coop_wall_block” “map” “mp_coop_catapult_2” “map” “mp_coop_turret_walls” “map” “mp_coop_turret_ball” “map” “mp_coop_wall_5” } “chapter_4” { “map” “mp_coop_tbeam_redirect” “map” “mp_coop_tbeam_drill” “map” “mp_coop_tbeam_catch_grind_1” “map” “mp_coop_tbeam_laser_1” “map” “mp_coop_tbeam_polarity” “map” “mp_coop_tbeam_polarity2” “map” “mp_coop_tbeam_polarity3” “map” “mp_coop_tbeam_maze” “map” “mp_coop_tbeam_end” } “chapter_5” { “map” “mp_coop_paint_come_along” “map” “mp_coop_paint_redirect” “map” “mp_coop_paint_bridge” “map” “mp_coop_paint_walljumps” “map” “mp_coop_paint_speed_fling” “map” “mp_coop_paint_red_racer” “map” “mp_coop_paint_speed_catch” “map” “mp_coop_paint_longjump_intro” } “chapter_6” { “map” “mp_coop_separation_1” “map” “mp_coop_tripleaxis” “map” “mp_coop_catapult_catch” “map” “mp_coop_2paints_1bridge” “map” “mp_coop_paint_conversion” “map” “mp_coop_bridge_catch” “map” “mp_coop_laser_tbeam” “map” “mp_coop_paint_rat_maze” “map” “mp_coop_paint_crazy_box” } } }
- Save file data.
- Launch the game.
Here is the list of levels now added :
- Chapter 1
Container Ride
Portal Carousel
Secret Panel
Wakeup - Chapter 2
Laser Intro
Catapult Intro - Chapter 5
Tube Ride
Core - Chapter 6
Long Fall - Chapter 8
Test - Chapter 9
Finale 1
Français
Voici le tutoriel, étape par étape :
- Allez dans Local DiskProgram Files (x86)SteamsteamappscommonPortal 2portal2_dlc1
- Ouvrez le fichier challenge_maplist.txt
- Supprimez tout le contenu.
- Faites un copier-coller du texte suivant :
“challenge_maps” { “sp” { “chapter_1” { “map” “sp_a1_intro1” “map” “sp_a1_intro2” “map” “sp_a1_intro3” “map” “sp_a1_intro4” “map” “sp_a1_intro5” “map” “sp_a1_intro6” “map” “sp_a1_intro7” “map” “sp_a1_wakeup” “map” “sp_a2_intro” } “chapter_2” { “map” “sp_a2_laser_intro” “map” “sp_a2_laser_stairs” “map” “sp_a2_dual_lasers” “map” “sp_a2_laser_over_goo” “map” “sp_a2_catapult_intro” “map” “sp_a2_trust_fling” “map” “sp_a2_pit_flings” “map” “sp_a2_fizzler_intro” } “chapter_3” { “map” “sp_a2_sphere_peek” “map” “sp_a2_ricochet” “map” “sp_a2_bridge_intro” “map” “sp_a2_bridge_the_gap” “map” “sp_a2_turret_intro” “map” “sp_a2_laser_relays” “map” “sp_a2_turret_blocker” “map” “sp_a2_laser_vs_turret” “map” “sp_a2_pull_the_rug” } “chapter_4” { “map” “sp_a2_column_blocker” “map” “sp_a2_laser_chaining” “map” “sp_a2_triple_laser” “map” “sp_a2_bts1” “map” “sp_a2_bts2” } “chapter_5” { “map” “sp_a2_bts3” “map” “sp_a2_bts4” “map” “sp_a2_bts5” “map” “sp_a2_bts6” “map” “sp_a2_core” } “chapter_6” { “map” “sp_a3_00” “map” “sp_a3_01” “map” “sp_a3_03” “map” “sp_a3_jump_intro” “map” “sp_a3_bomb_flings” “map” “sp_a3_crazy_box” “map” “sp_a3_transition01” } “chapter_7” { “map” “sp_a3_speed_ramp” “map” “sp_a3_speed_flings” “map” “sp_a3_portal_intro” “map” “sp_a3_end” } “chapter_8” { “map” “sp_a4_intro” “map” “sp_a4_tb_intro” “map” “sp_a4_tb_trust_drop” “map” “sp_a4_tb_wall_button” “map” “sp_a4_tb_polarity” “map” “sp_a4_tb_catch” “map” “sp_a4_stop_the_box” “map” “sp_a4_laser_catapult” “map” “sp_a4_laser_platform” “map” “sp_a4_speed_tb_catch” “map” “sp_a4_jump_polarity” } “chapter_9” { “map” “sp_a4_finale1” “map” “sp_a4_finale2” “map” “sp_a4_finale3” “map” “sp_a4_finale4” } } “coop” { “chapter_1” { “map” “mp_coop_doors” “map” “mp_coop_race_2” “map” “mp_coop_laser_2” “map” “mp_coop_rat_maze” “map” “mp_coop_laser_crusher” “map” “mp_coop_teambts” } “chapter_2” { “map” “mp_coop_fling_3” “map” “mp_coop_infinifling_train” “map” “mp_coop_come_along” “map” “mp_coop_fling_1” “map” “mp_coop_catapult_1” “map” “mp_coop_multifling_1” “map” “mp_coop_fling_crushers” “map” “mp_coop_fan” } “chapter_3” { “map” “mp_coop_wall_intro” “map” “mp_coop_wall_2” “map” “mp_coop_catapult_wall_intro” “map” “mp_coop_wall_block” “map” “mp_coop_catapult_2” “map” “mp_coop_turret_walls” “map” “mp_coop_turret_ball” “map” “mp_coop_wall_5” } “chapter_4” { “map” “mp_coop_tbeam_redirect” “map” “mp_coop_tbeam_drill” “map” “mp_coop_tbeam_catch_grind_1” “map” “mp_coop_tbeam_laser_1” “map” “mp_coop_tbeam_polarity” “map” “mp_coop_tbeam_polarity2” “map” “mp_coop_tbeam_polarity3” “map” “mp_coop_tbeam_maze” “map” “mp_coop_tbeam_end” } “chapter_5” { “map” “mp_coop_paint_come_along” “map” “mp_coop_paint_redirect” “map” “mp_coop_paint_bridge” “map” “mp_coop_paint_walljumps” “map” “mp_coop_paint_speed_fling” “map” “mp_coop_paint_red_racer” “map” “mp_coop_paint_speed_catch” “map” “mp_coop_paint_longjump_intro” } “chapter_6” { “map” “mp_coop_separation_1” “map” “mp_coop_tripleaxis” “map” “mp_coop_catapult_catch” “map” “mp_coop_2paints_1bridge” “map” “mp_coop_paint_conversion” “map” “mp_coop_bridge_catch” “map” “mp_coop_laser_tbeam” “map” “mp_coop_paint_rat_maze” “map” “mp_coop_paint_crazy_box” } } }
- Sauvegardez les données du fichier.
- Lancez le jeu.
Voici la liste des niveaux à présent ajoutés :
- Chapitre 1
Voyage en Container
Manège de Portal
Panneau Secret
Réveil - Chapitre 2
Intro Laser
Intro Catapulte - Chapitre 5
Dans les Tubes
Coeur - Chapitre 6
Longue Chute - Chapitre 8
Test - Chapitre 9
1ère Finale