Overview
This is a guide showing you how to upload a Portal 2 Hammer Map to the Steam Workshop
Triggering the Vote Screen
The first step to upload a Hammer map to the workshop is to have the vote screen trigger at the end of your test. To get the end screen to trigger you have to follow most of these steps.
- Open global_pti_ents.vmf in hammer.
(which is in SteamsteamappscommonPortal 2sdk_contentmaps).
- Highlight all of it and make it into a prefab.
- Once you have done that load the map you want to upload and create the prefab somewhere outside your map.
- And now all you have to do is trigger it. You can trigger it with anything you want.
To get it to trigger you have to go to outputs and set it to this:
That is all you have to do to get it to trigger.
How to Disable PTI Cave
Disabling PTI Cave is easy, all you have to do is delete some stuff in the global_pti_ents:
- @relay_play_pti_audio
- logic_auto
- @glados
And it won’t play his dialogue when someone plays your map.
Uploading your Map
- To begin you must download the Portal 2 Authoring Tools – Beta, but I assume you have already because that’s how you get the Portal 2 Hammer.
- To upload your map you have to find p2map_publish.exe
(which is in SteamsteamappscommonPortal 2bin)
- Open it and you will be greeted by this menu. As you can see I have already uploaded a map.
- Add will let you upload a new map, Delete will delete it from the workshop, Edit will let you update a pre-existing map, and Refresh will refresh the list of maps on your workshop.
- When you click on Add this menu will pop up:
This is what it looks like filled in:
Once you have filled it in just click Publish and it will upload to the workshop.