Ultimate Custom Night Guide

Ultimate custom night guide for Ultimate Custom Night

Ultimate custom night guide

Overview

This guide on ultimate custom night will include: Character basics/behavior, controls, secrets and Dee Dee and her secret animatronics and how to beat 50/20 mode.

Controls and Entrances

When you first go to play your first game on Ultimate Custom night, they’ll be a whole list on how to play the game. The following:

Power generator= used for maintaining power better
Silent ventilation= Used for characters like Music Man, Jack-o-Chica and Lefty. It It is one of the devices that can be activated. It is not able to decrease the temperature, but rather slow the temperature’s increase rate. As the name suggests, it makes no noise unlike all other temperature reducing devices.
Heater= Used to push back Mr hippo, Pigpatch, Nedd bear, Orville elephant. However, can trigger Freddy Fazbear, Jack-o-Chica and Lefty
Power AC= used for Jack-o-Chica, Freddy Fazbear, Nightmare Chica and Lefty. It cools down the office.
Global Music Box= Used for Marionette, Lefty and Chica. Automatically uses music to soothe certain characters.
All off= switches everything off. Beneficial when power is low.
Flashlight= used to get rid of Nightmare Freddy’s Freddles, Nightmare BB and Phantom Freddy.
Fan= used to cool down office, but makes noise.
Freddy Mask= Used to get rid of Golden Freddy, Toy Bonnie, Toy Chica and Withered Bonnie. Can be accessed by using the red arrow next to the white one on the bottom of the screen.

Entrances/ doorways

Left Door: Freddy Fazbear, Nightmare Fredbear, Jack-O-Chica, Ballora and Rockstar Chica.

Front Vent: Mangle, Withered Chica, Springtrap, Ennard, and Molten Freddy (vent crawlers).

Right Door: Nightmare Bonnie, Nightmare, Jack-O-Chica, Nightmare Mangle, Circus Baby, Ballora, and Rockstar Chica.

Side Vent: BB, JJ, and Afton.

Duct System: Happy Frog, Mr. Hippo, Pigpatch, Nedd Bear, and Orville Elephant.

Trapdoor: Toy Bonnie, Toy Chica, and Withered Bonnie.

monitor: Bonnie, Chica, Foxy, Toy Freddy, Marionette, Phantom Mangle, Phantom BB, Funtime Foxy, Trash and the Gang, Plushtrap and Lefty.

Office: Golden Freddy, Phantom Freddy, Nightmare Freddy, Nightmarionne, Nightmare BB, Trash and the Gang, Helpy, Rockstar Freddy, Rockstar Bonnie, Rockstar Foxy, Music Man Bonnet, Nightmare Chica, Lolbit, Shadow Bonnie, Minireenas and Scrap Baby.

distractions: Old Man Consequences, El Chip, Funtime Chica, and Phone Guy.

Cameras

There are overall 9 cameras that can be accessed by pressing S (recommended when doing 50/20 mode with nightmarionne) or by swiping the white arrow next to the red one (Freddy mask). Images of all cameras shown below:

Camera 1:


Where Freddy, Phantom Mangle, Phantom BB, Jack-o-Chica, Trash and the gang and Rockstar Chica appear.

Camera 2:


Where Nightmare Bonnie, Nightmare Mangle, Circus Baby, Phantom Mangle, Phantom BB, Jack-o-Chica, Trash and the gang and Rockstar Chica appear.

Camera 3:


Where Phantom Mangle, Phantom BB, Trash and the gang and Lefty appear.

Camera 4:


Where Phantom Mangle, Phantom BB, Trash and the gang, Chica and Marionette appear.

Camera 5:


Where Phantom Mangle, Phantom BB, Trash and the gang, Foxy and Bonnie appear.

Camera 6:


Where Phantom Mangle, Phantom BB, Trash and the gang, Plushtrap and Funtime Foxy appear.

Camera 7:


Where Phantom Mangle, Phantom BB and Trash and the gang appear.

Camera 8:


Where Phantom Mangle, Phantom BB, Trash and the gang and Toy Freddy appear.

Vents:


This is where the 5 vent crawlers come down to kill you. The squares near the entrace of the office can be used to vent-snare them. However, this doesn’t work on Springtrap, Molten Freddy or Ennard.

Ducts


This is where the melodies come down to kill you. Use the audio lure for Happy frog, Mr Hippo and Pigpatch but for Nedd bear and Orville elephant use the heater to push them back (3).

Offices, time and power ups

Offices:

There are a total of 4 offices you can win- a fnaf 1 office, a Sister Location office, a fnaf 3 office and a fnaf 4 office.

Fnaf 1 office:


Points needed: 0 points (default)

Fnaf 5 office (sister Location):


Points needed: 2000 points

Fnaf 3 office:


Points needed: 5000 points

Fnaf 4 office:


Points needed: 8000 points
I’ll explain later about how to gain these offices.

Time:

1am- 0:45
2am- 1:30
3am: 2:15
4am: 3:00
5am: 3:45
6am: 4:30
These can be useful for when to put on the Global Music Box and for when to put on the Power generator.

Power Ups:

Power ups are very useful when tackling difficult animatronics, there are a total of 4 useful powerups.

1) The Frigid powerup:

This makes the office start at 50 degrees. This can be helpful towards Jack-o-chica, Freddy and Lefty if you let your temp go up without noticing- this will save you from getting killed.

2) the 3 coins powerup:

This makes you start with 3 precious coins. This is helpful towards Rockstar Freddy and the plushie animatronics. Or for deathcoin animatronic like Funtime Foxy or Toy Freddy. I recommend you have this for 50/20 mode.

3) The battery powerup:

This makes you start with 102% percent instead of 100%. If you are draining a lot of power, this will help you a bit more to avoid 0%. Definately recommended.

4) The DD repel powerup:

The best one out of the lot. If you are getting annoyed with DD throwing in another animatronic, use this! it prevents DD being a pain for the night. However, DD repel doesn’t work when attempting 50/20 mode (so sad).

Animatronics #1: Freddy Fazbear


Type: Left door animatronic
Original game: Five Nights At Freddy’s 1
Freddy comes from the left hallway (cam 1) and plans to proceed to your door in 4 steps. The heat causes him to proceed faster.

Stage 1:

Stage 2:

Stage 3:

Stage 4:


Check the monitors to keep an eye on him (this however doesn’t stall him). If it’s overheating use the power AC to slow him down (4). TIP: If playing more difficult games of UCN (possibly including a lot more characters) always shut the left door before lifting up the monitor.

Jumpscare:


When killed, his famous toreador tune will play.

Challenges that Freddy appears in:

Bears attack 1
Bears attack 2
Bears attack 3
Old friends
Chaos 2

Animatronics #2: Bonnie


Type: Camera animatronic
Original game: Five Nights at Freddy’s 1
Bonnie is crammed on a small stage with Foxy. So he gets annoyed when you view cam 5 when he’s in view. To double check he is not in view, check the figurine on the desk.

Figurine:


If you do view him, he’ll shriek and disable the cameras for approximately 10 seconds. This can be difficult due to the door animatronics, Funtime Foxy and Toy Freddy. This can be a visit for death if your running for 50/20 mode. He can also disable the vents and ducts.
TIP: Every 7 seconds, the figure changes when you flip the monitor- this could be helpful if Foxy is active.

Jumpscare:
Challenges that Bonnie appear in:

Old friends
Chaos 3

Animatronics #3: Chica


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 1
Chica is more a difficult character where you have to change the music when she stops banging the pots. There are 2 ways to solve this problem and to not get jumpscared.
(1): Is to go to cam 4 and listen to see if she is banging her pots or not. If she is, good. Leave her for a little bit to deal with other characters. If not, you have approximately 15-20 seconds before she gets angry and comes to kill you. Click the “change music” box on camera 4 to make her happy again. However, if she is happy and you change the music, Chica will also come and kill you for ruining her fun.

Box to click to change music:


(2): The other way (most helpful when dealing with harder characters) is to use the global music box (accessed when pressing 5). This will immediately calm her down. When doing 50/20 mode, turn on GMB (also useful for the Marionette) and keep it on for 20 seconds, then turn it off. Continue doing this will keep both the Marionette and Chica at bay throughout the night.

Jumpscare:
Challenges that Chica appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Old friends

Animatronics #4: Foxy


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 1
Foxy is also a tricky character (possibly the one of the top 3). The opposite of Bonnie, he’ll start to appear behind the curtain. View cam 5 to keep an eye on him. The following show the 4 stages:

Stage 1:
Stage 2:
Stage 3:
Stage 4:


To check Foxy is in the cove instead of Bonnie, always check the figurine on the desk:

If, however, Foxy does make it out of the cove, he will disemble himself into several parts and enter your office one at a time.

All body parts:


It starts with his arm, then his torso, legs and then head. He will then wait for you to lift up the monitor to pull himself together and jumpscaring you, ending the night.

Jumpscare:
Foxy’s voice lines (when killed):

“Never underestimate the cunning of a pirate or a fox for that matter.”
“Arrgh, ya never stood a chance!”
“Yarrg, I came for ye booty, that be treasure ya’ know…”
“I can’t run like I used to, but I can pull myself apart just fine.”
“Arr, so much more spacious in here, I may just stay a while.”

Challenges that Foxy appear in:

Old friends
Chaos 3

Animatronics #5: Toy Freddy


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 2
Toy Freddy is one of the most annoying animatronics to deal with as his behavior is very complex. He sits in the gaming room in cam 8, playing Five Nights At Mr. Hugs. However, he is so bad at it and requires your help (great). Mr Hugs appears on 3 cameras, as shown below.

Cam 1:
Cam 2:
Cam 3:


To close the doors on the cams, click the green button under the cam symbol. Once you close the door, check Toy Freddy every hour to see if Mr Hugs have changed. The reason why he is so difficult to handle is because it’s a game in a game thus getting confusing and Toy Freddy losing meaning your gonna die as well and that he’s a total RPG.
If you fail to stop Mr Hugs jumpscaring Toy Freddy, it shows a GAME OVER sign on the screen meaning Toy Freddy is coming to kill you.

GAME OVER sign:
Jumpscare:
Toy Freddy’s voicelines (when killed):

“It’s not my fault, I have these fat plastic fingers and can’t push the buttons.”
“If I get jumpscared, you get jumpscared.”
“Mr Hugs got me again.”
“That game was totally rigged.”
“That’s what you get for leaving me hanging.”

Challenges that Toy Freddy appear in:

Bears attack 2
Bears attack 3
Old friends
Chaos 1
Chaos 3

Animatronics #6: Toy Bonnie


Type: Office animatronic
Original game: Five Nights At Freddy’s 2
Toy Bonnie comes to your office through the invisible trapdoor along with Withered Bonnie and Toy Chica. He slides from the right and makes the lights flicker. To avoid his jumpscare, swipe at the red arrow that brings down the Freddy mask to fool him. TIP: Look into Toy Bonnie’s direction to make him go away faster.

In office:


Negleting to pull down the mask will result in Toy Bonnie jumpscaring you.

Jumpscare:
Challenges that Toy Bonnie appear in:

Old friends
Chaos 2
Chaos 3

Animatronics #7: Toy Chica


Type: office animatronic
Original game: Five Night At Freddy’s 2
Toy Chica has exactly the same behavior as Toy Bonnie, except she comes from the left and leaves faster when the mask is facing her. Similary, Toy Chica causes the lights to flicker and requires the empty Freddy mask to fool her and make her go away. You cannot prevent her from entering your office.

In office:


However, not putting on the mask when she enters your office will result in a jumpscare.

Jumpscare:
Toy Chica’s voicelines (when killed):

“You won’t get tired of dying… will you?”
“You won’t get tired of my voice… will you?”
“Let’s go somewhere more private… so I can eat you.”
“Where’s my beak? Lodged in your forehead, of course.”

Challenges that Toy Chica appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Old friends
Chaos 2
Chaos 3

Animatronics #8: Mangle


Type: forward-vent animatronic
Original game: Five Nights at Freddy’s 2
Mangle is one of the vent crawlers along with Ennard, Withered Chica, Molten Freddy and Springtrap. she is the only one besides Withered Chica to be vent-snared. Unlike Old Chica who prevers one route, Mangle decides to go anywhere she wants. To make it more easier to stop getting jumpscared by it, close the forward vent (W) to prevent her getting in.
However, if you accidently let it in, she will play stactic noise and hang on the ceiling.

On ceiling:


If your close to 6am, good. Mangle may not jumpscare you, if your lucky. However, if you are very far away from 6am, say hello to her jumpscare.

Jumpscare:
Mangle’s voicelines (when killed):

“Soon you’ll look just like me, beautiful!”
“Now I get to play take apart and put back together! You won’t feel a thing.”
“He’s here, and always watching, the one you shouldn’t have killed.”

Challenges that Mangle appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Creepy crawlies 1
Creepy crawlies 2
Old friends
Chaos 3

Animatronics #9: BB


Type: Side vent animatronic
Original game: Five Nights At Freddy’s 2
Mr ♥♥♥♥♥-face is back in ultimate custom night and has almost the same behavior as in the previous game. When seen in the side vent, close it (pressing F) to make him go away- you’ll hear a small knock.

In side vent:


If he does enter your office, he will disable the flashlight for approximately 20 seconds before disappearing. This could be a death sentance from Nightmare Freddy, Nightmare balloon boy and Phantom Freddy.

In office:


Like in fnaf 2, Balloon boy is just a hinderance and doesn’t have a jumpscare. The higher the A.I, the more he appears.

Challenges that BB appear in:

Pay attention 1
Pay attention 2
Old friends
Chaos 3

Animatronics #10: JJ


Type: side vent animatronic
Original game: Five Nights at Freddy’s 2 (Easter egg)
JJ is basically BB’s sister with the same behaviour and same look. Like Balloon Boy, JJ shows up in the side vent and can crawl in if not shut (pressing F).

In side vent:


However, unlike BB who disables the flashlight, JJ disables the doors for 20 seconds. This will be difficult for Freddy Fazbear, Nightmare Fredbear, Jack-O-Chica, Ballora, Nightmare and Rockstar Chica.

Under desk (office):


Like BB, JJ doesn’t have a jumpscare. However, If BB is already in the office, JJ will take an extra 2 camera flips to enter the office. The higher the A.I, the more she appears.

Challenges that JJ appear in:

Pay attention 1
Pay attention 2
Ladies night 1
Ladies night 2
Ladies night 3
Springtrapped
Chaos 3

Animatronics #11: Withered Chica


Type: Front vent animatronic
Original game: FIve Nights At Freddy’s 2
WIthered Chica is one of the easiest vent crawlers as she has a very easy way of being stopped. Old Chica has a favourite route she takes every time, as shown:

Withered Chica’s route:


Red= Withered CHica’s route
Blue= nodes to click
If you are lazy (like me) there is another way to hold Chica back and that is simply press W whenever you lift up the monitor. This means Withered Chica will be blocked off (She also cannot go through when the monitor is down). However, if you don’t close the top vent when you open the cameras, Old Chica will be stuck at the top of the vent, blocking off all other animatronics part from Mangle.

Stuck in vent:


Be cautious, as Withered Chica will soon be free to jumpscare you.

Jumpscare:
Withered Chica’s voicelines (when killed):

“I never thought I’d make it through that vent but now we are together.”
“Let me show you how to break your face just like me.”
“I was the first, I have seen everything.”
“Come closer, let’s smile together.”
“I have seen him, the
one you shouldn’t have killed.”

Challenges that Withered Chica appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Creepy crawlies 1
Creepy crawlies 2
Chaos 3

Animatronics #12: Withered Bonnie


Type: trapdoor animatronic
Original game: Five Nights At Freddy’s 2
Withered Bonnie is the second withered animatronic in the game and is one of the 3 trapdoor animatronics. Unlike Toy Bonnie and Chica, Withered Bonnie comes in the middle and makes the lights flicker more aggressively. When he appears, you only have 3-5 seconds to put the empty freddy mask on to make him disappear.

In middle of office:


If negleting to pull down the mask in the small fraction of time, Old Bonnie will disappear and immediately jumpscare you.

Jumpscare:


TIP: Withered Bonnie rarely appears, even on A.I of 20.

Withered Bonnie’s voicelines (when killed):

“You Blinked.”
“What is this new prison? Is it me trapped? Or is it you? Perhaps it’s us both.”
“I may be missing my face but even I could see this coming.”
“Time to face the consequences of your failure.”
“Might as well face the facts, you were always destined to fail.”

Challenges that Withered Bonnie appear in:

Creepy crawlies 1
Creepy crawlies 2
Nightmares Attack
Chaos 1
Chaos 3

Animatronics #13: Marionette


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 2
Puppet (or marionette) is similar to Chica, however Marionette is less complicated: Wind up the music box (cam 4). There are 2 ways to stop Marionette getting angry:
(1) Manually go to camera 4 and hold WIND MUSIC BOX. However, this can be difficult when playing with a lot more characters.

Music box symbol:


(2) Automatically press 5 (global music box) to wind up the music box easier. However, this generates more power.
The higher Marionette’s A.I is, the faster the music box wounds down. TIP: It takes approximately 17 seconds for the music box to run down, dependent on the level Puppet is on. To know Marionette is angry with you, the “pops go the weasle” will start playing and makes lights darken.

Jumpscare:
Marionette’s voicelines (when killed):

“Seeing you powerless if like music to me.”
“I don’t hate you, but you need to stay out of my way.”
“I recognise you, but I am not afraid of you, not anymore.”
“The others are like animals, but I can very aware.”
“The others are under my protection.”

Challenges that Marionette appear in:

Pay attention 1
Pay attention 2
Creepy crawlies 1
Creepy crawlies 2
Old friends
Chaos 1
Chaos 2

Animatronics #14: Withered Golden Freddy


Type: Office animatronic
Original game: Five Nights At Freddy’s 2
Golden Freddy is one of the animatronics that requires the mask. He can appear at any time (usually after flipping down the camera). Unlike other mask animatronics, Golden Freddy needs to be fooled immediately by using the mask or monitor- mostly 1 second- the higher the A.I the more times he appears.

In office:


Not putting on the mask will result in a jumpscare.

Jumpscare:


TIP: immediately put on the Freddy mask as soon as you exit the cameras.

Challenges that Withered Golden Freddy appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Nightmares attack
Chaos 2

Animatronics #15: Springtrap


Type: Front vent animatronic
Original game: Five Nights at Freddy’s 3
Springtrap is another vent crawler who is not stopped by the vent snare. He makes his way towards the vent entrance. He moves silently so he doesn’t give any signs of his arrival. However, when he is at the front entrance of the vent, his face will appear.

Face in vent:


When his face is seen, shut the front vent door (W) to block him off (you’ll hear a thud).
If you don’t shut the door and instead go to the cams will result in Springtrap jumpscaring you.

Jumpscare:


TIP: When doing 50/20 mode- or a difficult challenge that consumes chunks of power- shut the vent door only when your about to switch open the monitor, to save more power.

Challenges that Springtrap appear in:

Creepy crawlies 1
Creepy crawlies 2
Springtrapped
Old friends

Animatronics #16: Phantom Mangle


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 3
Phantom Mangle is another monitor animatronic that doesn’t have a jumpscare. Instead she appears on any camera. Immediately switch to another camera or exit the monitor to avoid her from coming in.

On cam 6:


If you aren’t quick enough, Phantom Mangle will, like in fnaf 3, be a pain and cause noise for 10-15 seconds. This will definately annoy Music man and Lefty. And can also stop hearing noises from Ennard, Molten Freddy, Chica, Ballora and maybe Scraptrap.

In office:


Phantom Mangle makes the noise goes a bar higher if activated.

Challenges that Phantom Mangle appear in:

Creepy crawlies 1
Creepy crawlies 2
Springtrapped
Chaos 1
Chaos 3

Animatronics #17: Phantom Freddy


Type: Office animatronic
Original game: Five Nights At Freddy’s 3
Phantom Freddy is a flashlight character along with Nightmare Freddy and Nightmare BB. He will slowly become more visable until he reaches 100%. In this time, flash the light on him (Z) to make his disappear.

In office (100% visable):


If you don’t flash the light on him (main causes probably caused by BB), he will fully materialize and jumpscare you, leaving you blacked out for a few seconds. THis can be very risky when dealing with 50/20 mode.

Jumpscare:


The higher the A.I, the faster he appears.

Challenges that Phantom Freddy appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Springtrapped
Chaos 2

Animatronics #18: Phantom Balloon Boy


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 3
Phantom BB is exactly almost the same behavior as Phantom Mangle. He appears on any cam of his choosing (like in Fnaf 3). If seen of one of the cameras, exit the cams or switch to another camera to avoid his jumpscare

On cam 1:


If you are not quick enough at changing/exiting the cams will result in his jumpscaring you and a temporary blackout.

Jumpscare:
Challenges that Phantom Balloon Boy appear in:

Springtrapped
Chaos 2
Chaos 3

Animatronics #19: Nightmare Freddy


Type: Office animatronic
Original game: Five Nights At Freddy’s 4
Like in fnaf 4, Nightmare Freddy only appears when all of his freddles have spawned. Exactly in UCN, his freddles will start spawning when you aren’t looking ( most likely on monitor). The start making a squealing noise when they have multiplied, shine your torch on them to scare them away.

Freddles in office:


The Freddles can go up to 5
However, if they have all multiplied and the haven’t been scared away, Nightmare Freddy will appear only to jumpscare you.

Jumpscare:
Nightmare Freddy’s voicelines (when killed):

“I have always been hiding in your shadow.”
“No light can save you now.”
“What a gift to relish,a victim who can’t perish.”
“I am given flesh to be your tormentor.”
“I am remade, but not by you, by the one you should not have killed.”

Challenges that Nightmare Freddy appear in:

Bears attack 2
Bears attack 3
Nightmares attack
Chaos 1

Animatronics #20: Nightmare Bonnie


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 4
Nightmare Bonnie is one of the salsemans along with Circus Baby and Nightmare Mangle. He appears on cam 2 right hall and demands for a plushie. There are 3 possible ways to deal with Nightmare Bonnie and the other salesmans.

In right hall:


(1) The hard way: Collect coins from the cameras or from blocking of animatronics to reach the total amount to buy Nightmare Bonnie’s plushie (the higher the A.I the more it costs). This is the hard way because it can take a long time.
(2)The helping-hand way: Wait for Rockstar Foxy to come in and if he offers you a deal, which can be highly risky with a high A.I, choose the 10 fazcoins deal. This will immediately give you coins to buy the plushie. However, Rockstar Foxy may never come.
(3) The lazy way: Another way is a way that is commonly used when dealing with trickier animatronics, go to cam 2 and leave it there. If Nightmare Bonnie or another sale person comes, they won’t jumpscare you unless you move cameras when they are still there. (TIP: You can switch cameras only when they have gone).
(4) The impossible way: shut the right door for the duration of the night. However this will drain practically all your power.
To purchase a plushie for Nightmare Bonnie, go to cam 7 to buy the toys.

Cam 7:


If you anger Nightmare Bonnie by leaving cam 2 when still visable or not buying it in time will result in a jumpscare:

Jumpscare:
Challenges that Nightmare Bonnie appear in:

Nightmares attack
Chaos 2
Chaos 3

Animatronics #21: Nightmare Fredbear


Type: Left door animatronic
Original game: Five Nights At Freddy’s 4
Nightmare Fredbear comes towards your left door. However, he can’t be tracked by the monitor, so you have to listen to his laugh. If you have no audio, you will see in the left doorway a pair of glowing red eyes. Close the left door (A) to block him out.

In doorway:


The higher Nightmare Fredbear’s A.I is, the more frequently he appears.
TIP: Nightmare Fredbear will only jumpscare you if you flip the monitor up.
If not shutting the door in his face and go to cams, he will scare you and end the night.

Jumpscare:
Nightmare Fredbear’s voicelines (when killed)

:“Let me put you back together and then take you apart all over again.”
“We know who our friends are and you are not one of them.”
“Let’s see how many times you can be pulled apart.”
“I assure you, I am very real.”
“This time, there is more than an illusion to fear.”

Challenges that Nightmare Fredbear appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Nightmares attack
Chaos 1

Animatronics #22: Nightmare


Type: Right door animatronic
Original game: Five Nights At Freddy’s 4
Nightmare has the same behavior as Nightmare Fredbear. However, he comes from the right instead of the left. When at the door, his laughter is different from Nightmare Fredbear, so listen if it’s coming from the right or left. Similary, Nightmare’s eyes are seen in the right door so press D to send him away. The higher the A.I the more he appears.

In doorway:


TIP: Nightmare will only jumpscare you if you flip the monitor up.
If not shutting the door in his face and go to cams, he will scare you and end the night.

Jumpscare:
Nightmare’s voicelines (when killed):

“The shadow fears me.”
“I am here to claim what is left of you.”
“I will vomit you back to relieve your horror.”
“You will not be spared, you will not be saved.”

Challenges that Nightmare appears in:

Bears attack 1
Bears attack 2
Bears attack 3
Nightmares attack
Chaos 1

Animatronics #23: Jack-o-chica


Type: left and right door animatronic
Original game: Five Nights at Freddy’s 4
Jack-o-chica is a heat sensitive animatronic like Lefty and Fazbear. She slowly starts to appear one both side of the 2 doors if the temperature increases (usually after 100 degrees). Only shutting 1 door doesn’t make her go away and when she fully materializes, the doors have no effect.

In left doorway:

In right doorway:


THere are a couple of ways to make Jack-o-chica go away:
(1): Use the fan (space) to cool down the office. However, it generates more noise and power.
(2): use the power AC (number 4). This is more better than using the fan.
(3): shut the doors. But as already mentioned, this doesn’t work above a certain temperature and generates more power.
But unlike most animatronics, Chica doesn’t give a knock that tells us she has gone.
If failed to make Jack-o-chica go away will result in a jumpscare:

Jumpscare:
Jack-o-Chica’s voicelines (when killed):

“I am a burning reminder of your misdeeds.”
“Did things really get hot in here, or is it just me?”
“Come and burn with me!”
“The fire within me burns eternal, AND NOW YOU SHALL AS WELL!”
Greetings from the fire, and from the one you should not have killed.”

Challenges that Jack-o-Chica appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Nightmares attack
Chaos 1

Animatronics #24: Nightmare Mangle


Type: Monitor animatronic
Original game: Five Nights At Freddy’s 4
Nightmare Mangle is another salesman who is in demand for her very personal plush. And like all sale animatronics, Mangle appears in the right hallway. Her plush can be brought on cam 7 and the higher the A.I, the higher the price is.

Cam 7:


There are 3 possible ways to fend of Nightmare Mangle.
(1) The hard way: Collect coins from the cameras or from blocking of animatronics to reach the total amount to buy Nightmare Mangle’s plushie. This is the hard way because it can take a long time.
(2)The helping-hand way: Wait for Rockstar Foxy to come in and if he offers you a deal, which can be highly risky with a high A.I, choose the 10 fazcoins deal. This will immediately give you coins to buy the plushie. However, Rockstar Foxy may never come.
(3) The lazy way: Another way is a way that is commonly used when dealing with trickier animatronics, go to cam 2 and leave it there. If Nightmare Mangle comes, she won’t jumpscare you unless you move cameras when she are still there. (TIP: You can switch cameras only when Nightmare Mangle has gone).
(4) The impossible way: shut the right door for the duration of the night. However this will drain practically all your power.
If Nightmare Mangle plushie has not been brought will lead to a scary jumpscare.

Jumpscare:
Challenges that Nightmare Mangle appear in:

Ladies night 2
Ladies night 3
Nightmares attack
Chaos 1

Animatronics #25: Nightmarionne


Type: Office animatronic
Original game: Five Nights At Freddy’s 4
Nightmarionne (or nightmare puppet) is a strange one. He appears in random locations on your screen and starts to materialize if your mouse cursor lurks over him.

In office:


To avoid this, move your cursor to one of the corners and leave it there- usually go for the bottom left or don’t stay on the same place for too long otherwise Nightmarionne will quickly become 100% visable and murder you. The higher the A.I, the quicker he appears and materialize. However, even though this may sound easy, he can be a real pain when deactivating certain animatronics, including Bonnet, Phone Guy, El Chip and Helpy.
Hold the mouse too long on him will result in a jumpscare.

Jumpscare:
Nightmarionne’s voicelines (when killed):

“Let’s taste death, again…and again… and again.”
“This is a nightmare that you won’t wake from.”
“This time, death cannot save you.”
“The nightmare is just beginning.”
“I am the fearful reflection of what you have created.”

Challenges that Nightmarionne appear in:

Nightmares attack
Springtrapped
Chaos 2

Animatronics #26: Nightmare Balloon Boy


Type: Office animatronic
Original game: Five nights at Freddy’s 4
Nightmare BB is a flashlight character who sits in your office, slouched. If he is slouched, be careful to not shine the light on him. However, if he is standing up shine the light on him as soon as possible.

Slouched down:

Standing up:


TIP: Nightmare BB only attacks if you switch open the monitor.
The higher the A.I, the more he appears standing up.
If you open the cameras when awake, or when you flash the light on BB when sleeping, he will end your run with a jumpscare.

Jumpscare:
Nightmare BB voice lines (when killed):

“Come closer, help me count my teeth!”
” *Laughing* Your not so big, just a bite-sized morsel! *gag* “
“You knew I’ll get you eventually.”
“There just isn’t enough room in here for both of us.”
“Flash that light all you want, it can’t save you now!”

Challenges that Nightmare Balloon Boy appear in:

Pay attention 1
Pay attention 2
Nightmares attack
Chaos 3

Animatronics #27: Old Man’s consequences (OMC)


Type: distraction animatronic
Original game: FNAF world
OMC is one of the worst distraction character there is in UCN. He appears every 30 seconds (maybe) and can be seen at the top left on your screen.

In office:


To avoid his consequences, play his mini game- press C whenever the rod line goes over the fish (or square). TIP: You can also spam C to catch it, which makes it a lot easier.
However, if you don’t catch the fish in time, Old Man’s consequences will lock your monitor for 10 seconds. The reason why OMC is such a pain is because (1) your game is too time consuming and lame. (2) if he locks your monitor on 50/20 mode, it’ll be a death wish.
The higher the A.I the more he appears.

Challenges that Old Man’s consequences appear in:

Pay attention 1
Pay attention 2
Chaos 3

Animatronics #28: Circus Baby


Type: Monitor animatronic
Original game: Five Nights at Freddy’s: Sister location (fnaf 5)
Circus baby is another salesman in demand of plushies. Like everyone else, she comes by the right hall, asking for her exclusive teddy.

In right hall:


The plushie can be brought on cam 7 along with the death coin.

Cam 7:


There are 3 possible ways to fend of Nightmare Mangle.
(1): The hard way: Collect coins from the cameras or from blocking of animatronics to reach the total amount to buy Nightmare Mangle’s plushie. This is the hard way because it can take a long time.
(2): The helping-hand way: Wait for Rockstar Foxy to come in and if he offers you a deal, which can be highly risky with a high A.I, choose the 10 fazcoins deal. This will immediately give you coins to buy the plushie. However, Rockstar Foxy may never come.
(3): The lazy way: Another way is a way that is commonly used when dealing with trickier animatronics, go to cam 2 and leave it there. If Nightmare Mangle comes, she won’t jumpscare you unless you move cameras when she are still there. (TIP): You can switch cameras only when Nightmare Mangle has gone).
(4): The impossible way: shut the right door for the duration of the night. However this will drain practically all your power.
If Nightmare Mangle plushie has not been brought will lead to a scary jumpscare.

Jumpscare:
Circus Baby’s voicelines (when killed):

“I guess you forgot about me.”
“Want to see the scooping room?”
“Looks like something bad happened.”

Challenges that Circus Baby appears in:

Girls night 1
Girls night 2
Girls night 3
Old friends
Chaos 2

Animatronics #29: Ballora


Type: Left and right door animatronic
Original game: Five Nights at Freddy’s: Sister location (fnaf 5)
Ballora is an animatronic that only rely on sound. She comes down either the left or right hall, playing her music box until it’s really loud (this is when you shut the door). She gives no indication what hall she’s going down, so listen from the left to the right. What makes matters worse, she makes the cameras disable and glitch out, so you can’t see anything on the cams, including vents and ducts.

Glitched-out camera:


The higher the A.I, the more Ballora appears.
TIP: Ballora disables the cameras even before the music plays.
If you are too slow at shutting the door, ballora will slip in and jumpscare you.

Jumpscare:
Ballora’s voicelines (when killled):

“I could hear you, breathing.”
“Admit it, you wanted to let me in.”
“Why do you hide inside these walls?”
“Don’t be shy.”
“These are strange circumstances that have brought us together.”

Challenges that Ballora appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Chaos 1

Animatronics #30: Funtime Foxy


Type: Monitor animatronic
Original game: Five Nights at Freddy’s: Sister location (fnaf 5)
Funtime Foxy is the hardest (and loudest) character in Ultimate Custom Night. He is hidden behind the curtain on camera 6 where he is waiting for you to view his show one second before the hour changes. TIP: VIew F. Foxy’s cove every hour to see when his next show starts and every hour is 45 seconds long. Just to make Funtime Foxy worse, his show can sometimes start on 6am and you are forced to watch it other wise he jumpscares you.

Cam 6:


There are 2 possible ways to fend of Funtime Foxy.
(1): Manually go to camera 6 every hour to watch his play. This is the hardest option unless your very good at UCN or if your dealing with very easy/very few animatronics.
(2): Death coin Funtime Foxy. This is easy as you have to get 10 fazcoins before 45 seconds. However, if doing 50/20 mode, obtaining the deathcoin can be tricky.
Failing to watch his spectacular show will end your run with a jumpscare.

Jumpscare:


Funtime Foxy’s loud voicelines (when killed):
“IT SEEMS YOU COULDN’T MAKE IT TO MY SHOW, SO I BROUGHT THE SHOW TO YOU!”
“SHOWTIMES ARE ON THE HOUR, NOT A MINUTE BEFORE AND NOT A MINUTE LATER!”
“IT’S TIME TO TAKE YOUR FINAL BOW!”
“I’M SORRY, BUT THERE WAS NEVER ENOUGH ROOM ON THIS STAGE FOR BOTH OF US!”
“A PERFORMANCE WAS DEMANDED OF ME, AND NOW I HAVE DELIVERED. ENCORE!”

Challenges that Funtime Foxy appear in:

Pay attention 1
Pay attention 2
Ladies night 3

Animatronics #31: Ennard


Type: Front vent animatronic
Original game: Five Nights at Freddy’s: Sister location (fnaf 5)
Ennard is the only vent crawler who cannot be seen on the vent monitor or can be stopped by the vent snare. He slowly makes his way to the front vent door and when about to attack, you’ll hear scraping metal- this means to shut the door by pressing W.
If you instead go to the cams, Ennard will jumpscare you and end your night.

Jumpscare:


TIP: When doing 50/20 mode- or a difficult challenge that consumes chunks of power- shut the vent door only when your about to switch open the monitor, to save more power.
When killed, you can hear metal clunking.

Challenges that Ennard appear in:

Creepy crawlies 1
Creepy crawlies 2
Chaos 3

Animatronics #32: Trash and the Gang


Type: Distraction animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
trash and the Gang is one of the annoying distractions in UCN as he can block Toy Freddy’s game cameras and block the camera for Funtime Foxy. They can appear anywhere on the cameras and block it off for a short amount of time.

On camera 01:


Some can block cameras, and some can appear on the corner of the screen (no.1 crate) and whisper to you, leading to a half-jumpscare.

No.1 crate in corner of screen:

No.1 crate jumpscare:
Challenges that Trash and the Gang appear in:

Springtrapped
Chaos 1
Chaos 2
Chaos 3

Animatronics #33: Helpy


Type: Office animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Helpy is another office animatronic that can spawn at any time (usually after you flip the monitor down). Click on Helpy to send him away- the higher the A.I, the more he appears and quicker he needs to be sent away.

In office:


TIP: If Nightmarionette is activated, he can be a pain whilst trying to deactivate Helpy, so be quick when getting rid of Helpy.
If Helpy hasn’t been clicked away, he’ll jumpscare you with an airhorn but thankfully he doesn’t end the night. However he can anger Music Man and Lefty.

Jumpscare:
Challenges that Helpy appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Pay attention 1
Pay attention 2
Chaos 1
Chaos 2
Chaos 3

Animatronics #34: Happy Frog


Type: duct system animatronic
Original game: Freddy Fazbear’s Pizzeria simulator (fnaf 6)
Happy frog is the only melody that can’t be stopped by the heater (as she is a frog).

On duct system (green triangle):


Use the audio lure to keep her at bay. She is 100% fooled by the lure and is the slowest out of the melodies.

Put audio lure here:


If you let her go down the black pipes in your office, can lead to her killing you.

Jumpscare:


Happy frog’s voicelines (when killed):
“I bet you weren’t expecting me, where ya?”
“Turn your back for one second and I’m like Wha-shoom! Ninja skills.”
“You and I don’t get to talk as often as I’d like!”
“Everyone underestimates me, but then they turn their back and I’m like boo! And they’re like blaaaah!”
“Move over, Freddy Fazbear! Happy Frog is the new star of the show!”
“We’ve only just begun. I’ll never let you leave. I will never let you rest.”

Challenges that Happy Frog appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Creepy crawlies 1
Creepy crawlies 2
Chaos 1
Chaos 2
Chaos 3

Animatronics #35: Mr Hippo


Type: Duct system animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Mr Hippo- the most boring melody who does NOT shut up.

On duct system (purple triangle):


Mr Hippo can be fooled by the heater and is 100% fooled by the audio lure. He moves a bit faster than Happy Frog.

Put audio lure here:


If you let Mr Hippo into your office, he will kill you.

Jumpscare:


Interestingly enough, Mr Hippo is sort of a secret as he tells you a story. Mr. Hippo has the longest death quotes of anybody from UCN, these quotes can last more than 2 minutes. These quotes also appear to be unskippable, and attempting to do so will restart the monologue. There is a total of 3 stories: Jaws of a Beast, Frozen Pigeons and Sourdough Bread. Enjoy reading.

Challenges that Mr Hippo appear in:

Creepy crawlies 1
Creepy crawlies 2
Chaos 1
Chaos 2
Chaos 3

Animatronics #36: Pig Patch


Type: Duct system animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Pig Patch is another duct character that seems the quickest out of Happy Frog and Mr Hippo.

On duct system (red triangle):


Pig Patch is 100% fooled by the audio lure and moves a bit faster than Mr Hippo (he can also be pushed back by the heater).

Put audio lure here:


If you let Pig Patch into your office, he will end your run by jumpscaring you.

Jumpscare:
Pig Patch voicelines (when killed):

“I consider it a dignified death. Not really, it was actually quite pathetic.”
“If you sit by the river long enough, you will see the body of your enemy float by.”
“Even monkeys fall from trees.”
“The nail that sticks out, gets hammered down!”
“The talented hawk, hides his claws.”

Challenges that Pig Patch appear in:

Creepy crawlies 1
Creepy crawlies 2
Chaos 1
Chaos 2
Chaos 3

Animatronics #37: Nedd Bear


Type: Duct system animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Nedd Bear is a more difficult animatronic that Happy Frog, Mr Hippo and Pig Patch.

On duct system (brown triangle):


He is only 50% fooled by the audio lure, so use the heater (number 3) to push Nedd bear back.

Put audio lure here (just in case):

Press this tab to access heater:


TIP: To save power, only switch to heater when you open cameras, this will then push Nedd bear back until you close monitor.
TIP: Nedd bear will only attack when the monitor is pulled up.
Not putting on heater and go to cams will lead to Nedd Bear jumpscaring you.

Jumpscare:
Nedd Bear voicelines (when killed):

“Don’t you hate getting killed by obscure secondary characters?”
“Stranger Danger!”
” *Laughing* I was just waiting for you to drop your guard!”
“Whoops! That’s gonna leave a mark.”
“This is how it feels and you get to experience it over, and over, and over again. Forever. I will never let you leave.”

Challenges that Nedd Bear appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Creepy crawlies 1
Creepy crawlies 2
Chaos 3

Animatronics #38: Orville elephant


Type: Duct system animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Orville elephant is the hardest out of the melodies in UCN.

On duct system (orange triangle):


He is only 5% fooled by the audio lure and moves the quickest out of the melodies. Use the heater to push him back from the black pipes (press 3 to push him back).

Press this tab to access heater:


TIP: To save power, only switch to heater when you open cameras, this will then push Orville elephant back until you close monitor.
TIP: Orville will only attack when the monitor is pulled up.
Letting the elephant come into your office will lead to a jumpscare.

Jumpscare:
Orville elephant’s voicelines (when killed):

“I don’t get out much, so you will have to forgive my enthusiasm!”
“I hope you enjoyed the grand finale!”
“What did you think of my act?”
“Now is my time to shine!”
“He tried to release you. He tried to release us! But I’m not going to let that happen. I will hold you here, I will keep you here. No matter how many times. They burn us.”

Challenges that Orville Elephant appear in:

Creepy crawlies 1
Creepy crawlies 2
Chaos 3

Animatronics #39: Rockstar Freddy


Type: Office animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Rockstar Freddy will stand in your office for the night, and will activate occasionally and ask for 5 fazcoins.

Sleeping:

Awake (in demand of coins):


There are 2 ways to keep R. Freddy at bay.
(1): Collect 5 fazcoins. This may already be obtained by blocking off animatronics. However, spending 5 precious fazcoins can sometimes be a pain as when trying to get deathcoins or buy plushies.
(2): turn on the heater for a few seconds. This can make Rockstar Freddy malfunction and think that you gave him coins. This generates more power and noise and makes it work slower the next time Freddy’s awake.
TIP: Rockstar Freddy only asks for a payment when you switch the camera up.
If you don’t pay him your money will reslut in him ending your run.

Jumpscare:
Rockstar Freddy’s voicelines (when demanding for coins/when killed):

“Please deposit five coins.”
Please deposit five coins.
Please deposit five coins.
“You are attempting to trick Freddy!”
“You are attempting to *glitches* “
“Freddy doesn’t like this.”
“Thank you for depositing 5 coins.”

Challenges that Rockstar Freddy appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Chaos 1
Chaos 2
Chaos 3

Animatronics #40: Rockstar Bonnie


Type: Office animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Rockstar Bonnie drops into your office and demands for his guitar.

In office:


His appearance is very rare and can be a huge pain if he does appear (mostly on 50/20 mode). Most people restart the night, as they get tangled up in trying to find his damn guitar resulting in the plushies, door animatronics and duct animatronics jumpscaring you. Here’s where to find his guitars (cam 1, cam 2, cam 6 and cam 8).

Cam 1:
Cam 2:
Cam 6:
Cam 8:


Double click on the guitar to send him away.
Not finding his guitar in time will result in death.

Jumpscare:
Rockstar Bonnie’s voicelines (when killed):

“Why so blue? You know I’ll be true, and now I’ll make slivers, out of you.”
“So good to see you again, my truest friend, but now your life must end.”
“What a fine day, to come here and say, that your face and flesh, I must flay.”
“What a treat, to come here and meet, your face as it hits concrete.”
“I found my guitar, now reach for the stars, as I plunge it through you heart!”

Challenges that Rockstar Bonnie appears in:

Chaos 1
Chaos 3

Animatronics #41: Rockstar Chica


Type: Left and right door animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
She appears from either side of the doorways poised for attack. Move the wet floor sign to the opposite side to scare her off.

In left doorway:
In right doorway:


Unfortunately, shutting both doors does not make her go away- she just stays there so it’ll drain all the power.
TIP: As you are shutting the left door for Freddy Fazbear, just throw the wet floor side on the right and leave it there, the door will stop her entering and the floor sign makes her not go in due to her slipping up.

Put sign here:


If you let Rockstar Chica inside, she will murder you.

Jumpscare:
Rockstar Chica’s voicelines (when killed):

“That’s right! And don’t you come back now, ya hear?”
“That will teach you for trying to trick this old bird!”
“Thought you could fool me with that floorsign, but I was too smart for ya!”
“I may not like wet floors, but the smell of fresh meat is just too enciting. Haha!”
“Whoops! Looks like your the one that slipped up this time!”

Challenges that Rockstar Chica appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Chaos 2
Chaos 3

Animatronics #42: Rockstar Foxy


Type: Office animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Rockstar Foxy sends his parrot in occasionally, click on it to summon Foxy. He seems the kindest out of the bunch of animatronics and offers you boosts for the night.

In office:


He can offer 4 boosts:
+1%- useful when below 15%
60 degrees- useful when above 90 and you can’t set the temp down any further
soundproof- useful when there is loud noise
+10 fazcoins- useful when buying plushies or for Rockstar Freddy
However, Rockstar Foxy can sometimes decide not to help you and jumpscare you. This can be a high A.I (which is very risky at 20) or in the middle of the shift. I would recommend not clicking him with A.I above 11.
The higher his A.I, the more he is in a bad mood and the less his parrot spawns.
Clicking his parrot when in a bad mood will lead to a jumpscare.

Jumpscare:
Rockstar Foxy’s voicelines (when in office and when killed):

“Yarrg! Ye play with fire and sometimes ye get burned.”
“Tyarr! What can I do for ya?”
“Yarrg! How may I be a service to ya?”
“Yahar! Who touched me bird?”
“Yarr! Me bird likes you, so I’ll do ye a favor.”
“Yarr! You win some, you lose some.”

Challenges that Rockstar Foxy appear in:

Springtrapped
Chaos 1
Chaos 2
Chaos 3

Animatronics #43: Music Man


Type: office animatronic
Original game: Freddy Fazbear’s Pizzeria Simulator (fnaf 6)
Music man sits behind you, breathing on your neck. He is sound sensitive and you making noise will anger him, causing him to crash his symbals faster, until he jumpscares you. With 2 bars of noise, Music Man will start to crash his symbals- so use the silent ventilation (Rockstar Foxy or by pressing 2). It can take 120 seconds before he fully calms down. When at high/very high, use silent ventilation or 6/X to turn everything off.
Medium (2 bars) = 17 Seconds before death
High (3 bars) = 15 Seconds before death
Very High (4 bars) = 13 Seconds until death

He takes about 23 seconds on medium sound to start crashing his symbols together. Interestingly enough he seems to appear after 19 seconds for both high and very high noise.
Make too much noise and anger him will kill you.

Jumpscare:
Music Man’s voicelines (when killed):

“You and I will be making music together for a long, long time!”
“You hear that? It’s the sweet, sweet sound of your eternal silence!”
“Hey! Keep it down, would ya?”
“When I’m here, you play by my rules!”
“A song was requested of me, and now I sing it.”

Challenges that Music Man appear in:

Pay attention 1
Pay attention 2
Creepy crawlies 1
Creepy crawlies 2
Nightmares attack
Chaos 1
Chaos 2
Chaos 3

Animatronics #44: El Chip


Type: Distraction animatronic
Original game: Freddy Fazbear’s Pizzeria simulator (fnaf 6)
El Chip appears with his new advert every 30 seconds (dependent on the A.I). However, he makes a hinderace with himself by playing loud music and flashing his advert across the screen.

Advert on screen:


There are 2 ways to delete his add.
(1): Click “skip” when his add appears. This will quickly delete the add however, if Nightmarionette is activated, the mouse may linger on him too long and cause a jumpscare.
(2): press “enter” on the keyboard. However it is furthest away from the normal controls and may waste more time thus getting jumpscared by, let’s say, Ballora, Toy Bonnie and Chica, Golden Freddy, Phantom Freddy, Nightmarionne, OMC, Helpy and Afton.
The higher the A.I, the more frequent El Chip appears.
TIP: Try not to be on the cameras every 30 seconds as that can bugger up your run and possibly end with a jumpscare from another animatronic.

Challenges that El Chip appear in:

Pay attention 1
Pay attention 2
Chaos 1
Chaos 2
Chaos 3

Animatronics #45: Funtime Chica


Type: Distraction animatronic
Original game: Freddy Fazbear’s pizzeria simulator
Funtime Chica will appear occasionally on a night to be in the spotlight. She has 4 poses and makes you go loopy and disorient you. There is no away to avoid this, so get used to getting around her and continue to fend of other animatronics.

Pose 1:


TIP: On the main screen, disable visual effects- this will stop the screen going crazy and only play the flashes- this will be way easier to deal with.

The higher the A.I, the more Funtime Chica appears.

Funtime Chica’s voicelines (when posing):

“Today’s it’s all about me, me, ME!”
“Say cheese!”
“Smile!”
“Don’t get distracted!”
“I’m ready for my close up!”

Challenges that Funtime Chica appear in:

Pay attention 1
Pay attention 2
Ladies night 1
Ladies night 2
Ladies night 3
Chaos 1
Chaos 2
Chaos 3

Animatronics #46: Molten Freddy


Type: Forward vent animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Molten Freddy is another animatronic that is a vent crawler and cannot be stopped by the vent snare. He moves silently until he gets to the door, when he then releases a threatening, maniac laugh (like the one from fnaf 6 in the monitor room). This means to close the door (W).
TIP: When doing 50/20 mode- or a difficult challenge that consumes chunks of power- shut the vent door only when your about to switch open the monitor, to save more power.
Going to the camera and not shutting the door will lead to a terrifying jumpscare.

Jumpscare:


When killed, Molten Freddy lets out the laugh again.

Challenges that Molten Freddy appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Creepy crawlies 1
Creepy crawlies 2
Nightmares attack

Animatronics #47: Scrap Baby


Type: Office animatronic
Original game: Freddy Fazbear’s Pizzeria simulator (fnaf 6)
Scrap Baby will spawn into your office once per night, slumped down. (She ususally appears when on the monitor for a lot of time).

Slouched down:

Sitting up:


As you can see, there is a power button that control shocks her. However, refrain from using it when she is slumped down as it will have no effect and drains 1% of your power.
TIP: Always check if Scrap Baby is ready to attack before flipping up the monitor. Also, Helpy can be difficult to see if Scrap Baby is on so move to the left to see him.
Flipping up the cameras instead of shocking her when she is awake will result in her attack.

Jumpscare:
Scrap Baby’s voicelines (when killed):

“You won’t die, but you wish you could.”
“Time for your controlled shock.”
“Let’s see how many pieces I can cut you into.”

Challenges that Scrap Baby appear in:

Ladies night 1
Ladies night 2
Ladies night 3
Nightmares attack
Chaos 2

Animatronics #48: Scraptrap (Afton)


Type: side vent animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Scraptrap (like Scrap Baby) will appear once per night. He travels through the right side vent and makes aggressive clamoring noise. You can’t really be sure when he attacks, but when he does, immediately shut the side door (F) to block him off. This happens really quickly, so be aware.
TIP: The screen will darken before the noise starts, so prepare for the attack.
If you are lucky, Afton may never come.
The higher the A.I, the less of a chance you will have to shut the door in Scraptrap’s face.
Not shutting the door in time will leave Afton screaming in your face.

Jumpscare:
Scraptrap’s 1 voiceline (when killed):

“I always come back!”

Challenges that William Afton appear in:

Pay attention 1
Pay attention 2
Creepy crawlies 2
Springtrapped
Chaos 1
Chaos 2

Animatronics #49: Lefty


Type: Monitor animatronic
Original game: Freddy Fazbear’s pizzeria simulator (fnaf 6)
Lefty is another interesting one- as he is sensitive to both heat and sound. He sits on cam 3 and becomes more agitated if the noise and temp increases. LEFTE has 4 stages, from “Nothing to be concerned about” to “your basically dead”

Stage 1:
Stage 2:
Stage 3:
Stage 4:


Lefty cannot be stopped by closing the left and right doors, from lowering the noise or from lowering the temperature. But you can turn on the global music box to calm him down (5).
If Lefty exits the closet, there is no way to stop him and have to be greeted by a jumpscare.

Jumpscare:
Lefty’s voicelines (when killed):

“Shhhhhh. It will all be over soon.”
“Shhhhhh. There is room for 1 more.”
“Shhhhhh. Come and spend eternity inside, with me.”
“Shhhhhh. I’ve been looking for you, and now I’ll will never let you go.”
“Shhhhhh. I’m so glad that I finally found you, let me make room for you.”

Challenges that Lefty appear in:

Bears attack 1
Bears attack 2
Bears attack 3
Nightmares attack
Springtrapped
Chaos 3

Animatronics #50: Phone guy


Type: Distraction animatronic
Original game: Five nights at Freddy’s 1, 2 and 3
Phone guy is the last distraction character on the UCN main screen. He will occur in your office at random times and ring 3 times (you have 3 seconds to mute call).
The mute call symbol will appear anywhere on your screen and if not muted in 3 seconds, Phone Guy will start talking about any of the 3 calls from Fnaf 1, Fnaf 2 and Fnaf 3. If you are lucky, the call may cut off at any random time. This will annoy sound- sensitive like Lefty or Music Man. He can also be loud enough to cut off music from Ballora or another character who gives off audio cues.
TIP: Not really a tip, but the mute button may appear right above the camera arrow, so be careful when clicking mute so you don’t go into the cams.
TIP: Be careful if Nightmarionette is activated.

Challenges that Phone Guy appear in:

Pay attention 1
Pay attention 2
Old friends
Chaos 2
Chaos 3

Shadow DD and her secret characters

Now we’ve done the 50 animatronics in UCN, let’s move on to the secret characters that only appear in 50/20, summoned by Shadow DD or X.O.R.

Shadow DD:


X.O.R will appear at 30 seconds on UCN (or very rarely on other challenges) and play weird sounds when moving left and right. She then sumons 6 secret characters: Shadow Bonnie, Plushtrap, Nightmare Chica, Bonnet, Minireenas and Lolbit- each with their different behaviours. She cannot be stopped, even with the DD repel.

X.O.R movement:
Shadow Bonnie:


Shadow Bonnie is one of the first secret characters to be spawned first. He blocks up 3/4 of the office, generally making it hard to see Nightmare BB and Nightmare. This doesn’t last long and is a distraction. He only appears once.

In office:
Plushtrap:


Plushtrap is usually 2nd to be summoned. He will sit on his famous chair from fnaf 4 on cam 6, along with Funtime Foxy.

On cam 6:


To get rid of Plushtrap, stare at him for 3-5 seconds. He will then get scared and ran off. He only appears once.

Jumpscare:
Nightmare Chica:


Nightmare Chica is usually the 3rd/ 4th animatronic to be summoned by Shadow DD. She will start closing her teeth around you, giving you 5 seconds to put on the AC (4) and to make her jaw retreat. She only appears once.

Teeth:
Jumpscare:
Bonnet:


Bonnet will appear more than once, gliding from right to left, giggling. Touch her nose to make her go away. But be careful of Nightmare Puppet when deactivating her.

Bonnet’s movement:
Jumpscare:
Minireenas:


the minireenas are usually the 5th/6th to appear. They cover up your screen for 45 seconds (a game’s hour) and act as a distraction, laughing and blocking your view. There is no way of getting them off or stopping them. They only appear once.

On screen:
Lolbit:


Lolbit appear more than once and acts as another distraction (a bit like El Chip). She appears as the 5th/6th animatronic and comes up on your screen with music.

On screen:


To get rid of her, tap L-O-L into the keyboard to make her go away.

Secrets

There are 2 real secrets to discover: The Fredbear secret and the OMC secret.

Fredbear secret:


(1): Set all animatronic to 0 apart from Golden Freddy, who we set to 1.
(2): When the game has started, collect 10 fazcoins- these will be used for the deathcoin
(3): Buy the deathcoin- can be brought at the prize shop on camera 7:
(4): Wait for Golden Freddy- makes your your quick at deathcoining him, as he may jumpscare you as his usual self.
(5): Deathcoin him- you will be greeted with his jumpscare.

Jumpscare:

OMC secret:


(1): Set all animatronics to 0 apart from OMC, who we set to 1.
(2): when the game has started, wait for Old Man’s arrival.
(3): Spam C to catch his fish.
(4): the screen will glitch and you will see OMC sitting by the lake. Walk up to him and have a chat, saying about heaving the demons behind.

Lake:


After talking to him, go down to the lake. Pressing down (S) enter the lake and drown.

Mr Hippo secret:


Not really a secret, if you ask me, but…
(1): Set Mr hippo to any level you want and start the game.
(2): wait for Mr Hippo to jumpscare you.
(3): story time- Mr hippo will read you 1 of his stories.

Cutscenes:

Possibly the first proper cutscene in the fnaf games. After beating a game worth 700 points, you will access a cutscene (“Toy Chica high school years” or the Japanese anime) the first one to unlock is the Japanese anime, including a ninja Freddy and Foxy and a slave Mangle.

Ninja Freddy:
Ninja Foxy:
Slave Mangle:


There is also a high school anime, featuring anime Toy Chica, anime Foxy (though not seen), anime Freddy Fazbear, anime Twisted wolf, anime Toy Bonnie, anime Funtime Foxy, anime Puppet and anime Pigpatch. The whole point of this cute yet murderous made up anime is that Toy Chica is looking for a match, but has a dark side when if they say no, she kills them (as seen in her bag).

Anime Toy Chica:
Anime Freddy:
Anime Twisted Wolf:
Anime Toy Bonnie:
Anime Funtime Foxy:
Anime puppet:
Anime PigPatch:


After every anime cutscene, the following character says no, resulting in them getting killed.

Toy Chica’s bag (with all body parts):


Hook=Foxy’s
Hat=Freddy’s
Grey paw= Twisted Wolf
Bunny ear= Toy Bonnie
Eye= Funtime Foxy
Mask hidden under blanket= Marionette’s
At the end of the Toy Chica how school years last cutscene (points required: 9800) is when she is seen under a tree, writing in a diary explaining that she found no matches (in the bag you can now see Pigpatch’s ear. She is a killer.

The One You Should Not Have Killed:

Very rarely, you will see TOYSNHK in a doorway, top vent or even on the death screen.

Offices and how to get them

As said at the beginning of the guide, I will tell you how to earn the 3 other offices, starting with the easies one, Fnaf SL office.

SL office:

Set these animatronics to 20:

Bonnie
BB
JJ
Phantom Mangle
Phantom BB
Helpy
Rockstar Foxy
El Chip
Funtime Chica


This will be fairly simple, judging on the characters given. To start off, turn off the fan and turn on the power generator (1). Then just run through the night.

TIPS:

Don’t press Rockstar Foxy’s parrot
Only go to the cameras to reset ventilation
Don’t go to cam 5 as Bonnie will jumpscare you
If you struggle with Phantom BB and Mangle, go for Trash and the gang and OMC
You should finish the night with 50% at the least, as your not doing anything relating to power.

Fnaf 3 office:

Set these animatronics to 20:

Bonnie
Toy Chica
Toy Bonnie
BB
JJ
Withered Bonnie
Withered Golden Freddy
Phantom Mangle
Phantom Freddy
Phantom BB
Nightmare Freddy
Nightmare Fredbear
Nightmare
OMC
Ennard
Helpy
Happy Frog
Mr Hippo
Pig Patch
Rockstar Freddy
Rockstar Foxy
El Chip
Funtime Chica


To start of, turn off the fan and press 1 for the power generator. Go to the cameras and set audio lure here:

Then go to cams and leave it there.
Then, after exiting cams, throw on the freddy mask for Golden Freddy, Withered Bonnie, Toy Chica or Toy Bonnie.
Shine the light (Z) for Nightmare Freddy and Phantom Freddy as they would of spawned by then.
Shut the door if Nightmare and Nightmare Fredbear is there.
Don’t touch the parrot.
Only go to the cams to reset ventilation.
Close the front vent if Ennard or Molten Freddy is there.
Use the heater (3) for Rockstar Freddy.
Turn on the fan if it goes above 80 but it isn’t really needed.

Fnaf 4 office:

Set these animatronics to 20:

Freddy
Bonnie
Toy Bonnie
Toy Chica
Mangle
BB
JJ
Withered Chica
Withered Bonnie
Withered Golden Freddy
Springtrap
Phantom Mangle
Phantom Freddy
Phantom BB
Nightmare Freddy
Nightmare Bonnie
Nightmare Fredbear
Nightmare
Jack-o-Chica
Nightmare Mangle
Nightmare BB
OMC
Circus Baby
Ennard
Trash and the Gang
Helpy
Happy Frog
Mr Hippo
Pig Patch
Nedd Bear
Orville Elephant
Rockstar Freddy
Rockstar Bonnie
Rockstar Chica
Rockstar Foxy
Afton
Funtime Chica
Molten Freddy
Scrap Baby
Phone guy


Ok, a lot. But they can be dealt with easily. To start of, turn off the fan and turn on the power generator (1). This will save up more power
Then go to the vents and click this node:

Then go to the ducts and put the audio lure here:

Go to cam 2 and exit the monitor

Throw on the freddy mask and shine the light on the freddles, Phantom Freddy and Nightmare BB (if awake).
When going into cams, move the floor sign to the right, close the left door and forward vent door and knock up the heating, to stop Nedd Bear and Orville elephant.
DON’T TOUCH THE PARROT.
Get rid off all noises
Spam the C button for OMC
Use the mask for Toy Chica and Toy Bonnie when they appear in office
If the temp goes above 80, press 4 to lower it down to 60, for Jack-o-Chica.
If Baby is looking up at you, control shock her to make her disappear.
Afton only appears once per night, so press F when you makes noise and makes the lights flicker.

50/20 mode

Now we go onto the real nightmare of UCN- 50/20 mode. This is where EVERY animatronic is put into the monster of 50 20 mode.

(1): Set all animatronics to 20, turn off visual effects, and add all power ups apart from DD repel, as it does nothing.
(2): When the game starts, switch off the fan and put on the power generator. This saves more power.
(3): Shut the side vent door (for BB and JJ) and hear for the thud. Open it again. Then go straight to the duct system and put the lure here:

(4): go to Toy Freddy computer (camera 8) and find Mr Hugs and shut the appropiate door.

(5): Go to cam 7 and exit the cam as soon as your done.

(6): Close the monitor and put on the mask just in case Golden Freddy appears and you aren’t aware. Turn on Global Music Box 10-15 seconds after the night starts. So it’s important to check the timer at the top right corner of the screen.
(7): Keep lifting up and down the monitor and putting the mask on. Everytime when you put down the monitor, close the right vent door to block BB or JJ and earn a Faz-coin each time. Click on Helpy if he appears to earn another Faz-coin. Make sure you close the left door, front vent door and turn on the heating to avoid the vent crawlers, Freddy and Nedd bear and Orville elephant.
(8): At this point, Shadow DD will appear. She is an exclusive character in 50/20 mode and will spawn all 6 secret characters. Wait for her to spawn 2 characters before the next step.

(9): After dealing with Shadow Bonnie, go and buy the deathcoin. Go to cam 6 and deathcoin Funtime Foxy. Then stare at plushtrap till he goes away. Remember to switch the camera to CAM 02 or else you will be attacked later.

(10): Deal with all animatronics that appears around your office. Use the Power A/C if Nightmare Chica appears, click Bonnet’s nose if she appears, and type L-O-L if Lolbit appears.
(11): Make sure the figurine on the desk is Bonnie and not Foxy. If not, wait for around 6 seconds, close the left door and middle vent door while using the heater for a while, and lift the camera up and down until Bonnie figurine appears on the desk.
(12): Keep switching between Global Music Box with Power Generator and fan for a certain amount of time. Also, hold the ventilation error to the last moment, to save power.

(13): Keep dealing with other animatronics appeared, and keep praying for luck so Toy Freddy won’t jumpscare you. This is because Toy Freddy has a chance that he won’t kill you for the whole night. Focus on the game so that you won’t make any mistakes.
(14): End the night and celebrate.
Things to remember:
1= if the office goes above 90, turn on the fan or power AC to turn it down.
2= Put your cursor in the bottom left corner so you don’t die to Nightmarionette
3= Listen for Ballora carefully and shut the appropiate door
4= If Rockstar Bonnie comes, either reset the night or be risky and look for his guitar. But the chances of him appearing is like 15%
5= Make sure the wet floor sign is on the right side
6= Don’t press the paguna
7= make sure the noise is relatively low

End

Thank you for reading this guide. Any questions or things I’ve missed let me know. In the future, I’ll add how to do the challenges from Bears attack 1 to Chaos 3. Pls like this guide and have a good day.

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