Overview
This guide will cover movement, skills, weapons, missions, surprise attacks, etc.
What I recommend in the beginning
First get your movement, skills, weapons, surprise attacks down.
Level to around lvl 4 and you can pretty much go after bosses, missions, higher level grounds ,etc.
Note: Trying to go to lvl 5 area as a lvl 1 is definitely possible, but its so much easier to just level fast in the default zone then move up.
Bestiary
Turns out there is a wiki that has all the info already with visual representation
The URL is [link]
P.S: Props to whoever did it.
Movement
Movement in this game is pretty standard as any other, you have WASD for forward, left, back, right.
What I want to talk about is movement when you are attacking.
When you attack a zombie with your melee weapon, you move forward which makes you closer to the zombie you just knocked back. So, to make it so you don’t get stuck in front, you hold S or back after you attack and this allows you to move back with your character, but also see the front where the zombie is.
Note: Your flashlight won’t be on the zombie, but you can see its figure.
This will allow you to safely attack any zombie that is alone.
Note: You can combine perks such as kicking, and dodging to more effectively move/attack.
Skills
The skills in Dead Frontier 2 are very different from DF1. I won’t be talking about DF1 skills.
The skills in this game are based on bonuses toward your build.
Ex. If you wanted to loot the entire time, then you would definitely want the stealh and looter skills. Both of these skills allow you to sneak and have bonuses towards steath/looter.
The skills I recommend in the beginning in the game is your choice of kick boxing, stealth, quick reflexes, and sprinter.
I will explain the pros and cons of each skill.
Kick boxing:
Pro – allows you to knockback or kick zombies, kill worms, and is useful in a combo.
Con – Needs good placement, not very useful against group of zombies.
Stealth:
Pro – allows you to crouch, so you can surprise attack zombies, sneak around zombies and just grab loot.
Con – Slow, and not useful towards group
Quick reflexes :
Pro – Allows you to dodge and is very useful in when attacking.
Ex. When you attack, you move forward, but with this skill you can attack and press space (or your keybind for dodge) to back away. This allows you to safely attack and the cooldown is not that long.
Con – Takes some experience, not useful in groups of zombies
Sprinter:
Pro – allows you to sprint, and is useful for running away from charging zombies and moving around obstacles
Con – Not useful in direct combat.
Weapons
Your weapons are really based on your type of playstyle. So you have to make that decision of if you want to be a looter, a melee, gun user, etc.
In DF1 this playstyle was developed quite a bit, but with DF2 this is still being worked on.
Note: This is only a recommendation.
I recommend you have a melee weapon with preferably either bonus towards surprise dmg, body dmg, or attack speed.
I also recommend either pistol or rifle for looters, because going by DF1 they will cause less aggro.
You can choose pistol if you like more ammo Or rifles if you want better aim and dmg.
DF2 is based on lvls, so make sure you check if you can actually use the weapon you are buying.
Mission’s
Missions in DF2 are going to be your favorite and least favorite thing in this game.
The reason why? Its because missions are tedious, but give a decent amount of loot/exp. This is for players that want a lump sum, instead of grinding away at buildings.
Missions can be found from any NPC in buildings or outposts. They will reset every 24 Hrs, I believe. You can check when they reset by going to character menu, mission log, and the counter should be near the top middle.
Note: after reset, NPC’s will be in different spots, and so you have to look for them.
Note: Majority of NPC’s are in in the outposts.
Types of Quest:
Finding Blood sample
Pro: mid-tier Exp/cash, simple in what needs to be done.
Con: Tedious, need to kill pretty much all zombies, so you don’t “miss” one.
Street extermination
Pro: low-tier exp/cash, Simple, fast.
Con: Have to find zombies, slight delay from mission log.
Note: If you can’t find zombies, you can go in a building and it will reset the zombies outside.
Finding person/corpse
Pro: Low-mid tier exp/cash,
Con: extremely tedious, have to check every corpse that has loot and all rooms, so you dont miss one.
Finding items
Pro: Low-mid tier exp/cash
Con: Extremely tedious, have to check every loot, so you don’t miss one.
Surprise attacks
I specifcally made a section on this because this will be an constant component of your gameplay in the future.
The reason why is because first, melee weapons have a surprise attack dmg which is much more than just regular body dmg.
Note: You will need stealth skill and melee weapon;
Often when you go into a new room, there are zombies walking, laying down.
Those are zombies that you can sneak attack and end in one hit or more.
When facing zombies walking, try if you can to not let them see you, but if you can get behind them then its easy.
When facing zombies laying down, first recognize if it is actually a zombie that is “Alive”. Then sneak kill them.
Recognize it by:
– How it looks compared to regular zombies, if its similar then its “Alive”
– If their mouth is moving, then it is “Alive”
– If its body is cut in half, then it is “dead”.
Effects
This will cover boosts from food and medical.
FOOD:
Stimulated:
Duration: 10 minutes
Effect: + 5% in movement speed, attack speed, aim speed.
Intoxicated
Duration: 5 minutes
Effect: – 5% body dmg, – 10% Max/Min Accuracy
MEDICAL:
Antibiotics:
Heals 10 HP
Causes Infection resistance – 100% resistance for 5 minutes
Cures Bacterial infection
Iodine Tablets:
Heals 5 HP
Causes Radiation resistance – 100% resistance for 5 minutes
Cures Radiation poisoning
OTHER:
Dying:
Effect: – 10% movement, attack, aim speed
Bosses
In DF2, bosses will be in these rooms or as I call them “Key rooms”.
These key rooms need keys found in the building as loot to open those doors.
These bosses will be unique in terms of cosmetics.
I recommend using your gun to kill them as melee is inefficient.
Note: Melee is possible, but tedious
Supposedly you can lockpick these rooms with the “Lockpick” perk, but I have not had any success with it and recommend against getting it till it is fixed.
Tactics:
Fighting bosses is pretty easy with a gun.
Steps:
1. Clear room and crawlers
2. Shoot boss in head and run away when low on ammo.
3. Reload.
4. Loop steps 2-3
5. Kill boss
6. Watch for guaranteed worms and kill them
7. Get loot.
What to do after?
Well if you have movement, skills, weapons, missions, surprise attacks down then you just move towards higher level hunting grounds or aim for missions.
Covering my bases
Don’t know if its needed, but i give full credit for images used to Dead frontier 2.
i am not making any profit of this.