Half-Life 2 Guide

All Half-Life 2 Weapons for Half-Life 2

All Half-Life 2 Weapons

Overview

List of all half-life 2 weapons that we can meet in game, without beta and new weapons from episodes

Changelog & Info

2017/02/12
  • Added Shotgun.
  • Added Bug Bait.
  • Updated guide description.
2017/06/28
  • Edited information about crowbar (deals 25 dmg).
2018/12/28
  • Fixed simple grammar.
2020/01/17
  • Fixed the “c h o o p e r” missspell.
  • Changed the info message.
  • Changelog improved.
2020/05/10
  • Changed info about gravity gun.
  • Fixed “u p t a d e” missspell in the changelog.

I’m still supporting this guide. If you found any misspell, grammar error, fake info or something like that, report it to me in the comments section, and i’ll fix the problem as fast as i can. Thanks!

9mm Pistol / USP Match

Default used by
Metro Cops
Can be obtained at:
“ROUTE KANAL” Chapter
Magazine & damage
Damage: 5
Magazine size: 18 (150 rounds)
Ammunition Type: 9x19mm Parabellum
Entity name:
weapon_pistol

SMG / MP7

Default used by:
Overwatch Soldiers, Metrocops and Rebels
Can be obtained at:
“ROUTE KANAL” Chapter
Magazine & damage
Damage: 4
Magazine size: 45 rounds & 3 Rifle Grenades
Ammunition type: HK 4.6×30mm
Entity name
weapon_smg1

AR2 / Pulse Rifle

Default used by:
Combine Soldiers
Can be obtained at:
The end of “WE DON’T GO TO RAVENHOLM…” Chapter.
Magazine & damage
Damage: 8 (bullets), 1000 (Energy Balls)
Magazine size: 30 (90 pulse plugs), 3 (Enegry Balls)
Ammunition type: Pulse magazine/Energy Balls
Entity name:
weapon_ar2

Resistance RPG

Default used by:
Resistance, Rebels
Can be obtained at:
“HIGHWAY 17” Chapter in Little Odessa (given by Odessa Cubbage)
Magazine & damage
Damage: 200
Magazine: 1 (max 3)
Ammunition type: Laser-guided rockets
Entity name:
weapon_rpg

Combine SPAS-12

Default used by:
Combine, Gordon Freeman
Can be obtained at:
“WE DON’T GO RAVENHOLM” Chapter
Magazine & Damage
Damage: 8 point per pellet, 56 point in total (Primary fire), 84 point in total (Secondary fire)
Magazine size: 6 rounds internal tube magazine (max 30)
Ammunition type: 12-gauge buckshot shells
Entity name:
weapon_shotgun

Resistance Crossbow

Default used by:
Gordon Freeman
Can be obtained at:
“HIGHWAY 17” Chapter
Magazine & Damage
Damage: 100
Magazine size: Single bar (10 max)
Ammunition type: Heated Rebar
Entity name:
weapon_crossbow

MK3A2 Grenade

Default used by:
Combine Soldiers, Gordon Freeman, Zombine (EP1)
Can be obtained at:
“ROUTE KANAL” Chapter.
Magazine & Damage
Damage: 125
Magazine size: 1 (5 max)
Ammunition type: Self
Entity name:
weapon_frag

Pheropods / Bug Bait

Default used by:
Vortigaunts, Rebels and Gordon Freeman
Can be obtained at:
“SAND TRAPS” Chapter
Magazine & Damage
Damage: Null
Magazine size: Infinite
Ammunition type: Self
Entity name:
weapon_bugbait

357 Revolver / Colt Python

Default used by:
Gordon Freeman
Barney Calhoun
Can be obtained at:
“WATER HAZARD” Chapter.
Magazine & Damage:
Damage: 40
Magazine size: 6 (12 max)
Ammunition type: .357 Magnum
Entity name:
weapon_357

Crowbar

Default used by:
Gordon Freeman
Can be obtained at:
“A RED LETTER DAY” Chapter.
Magazine & Damage:
Damage: 25
Magazine size: N/A
Type of ammunition: Iron i guess
Entity name:
weapon_crowbar

Gravity Gun / Zero Point Energy Field Manipulator

Default used by:
Gordon Freeman
Can be obtained at:
“BLACK MESA EAST” Chapter
Magazine & Damage:
Damage: Null, except if you shoot a prop at an enemy
Magazine size: Infinite
Type of ammunition: Xen Crystal
Entity name:
weapon_physcannon

★ SPECIAL – VEHICLES WEAPONS ★

Tau Cannon

Vehicle:
Jeep / Scout Car
Can be obtained at:
“HIGHWAY 17” Chapter (beginning)
Magazine & Damage
Damage: Probably 20
Magazine size: Unlimited
Ammunition type: Depleted Uranium-235
Entity name:
Null

Hunter Chopper Rifle

Vehicle:
Airboat
Can be obtained at:
“WATER HAZARD” Chapter
Magazine & damage
Damage: 20-40
Magazine size: Unlimited (Overheating system)
Ammunition type: Pulse Magazine
Entity name:
Null

★ The End! Thanks for reading, checkout my other guides! ★

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