Overview
This collection will be listed all the units VS everything that given hidden bonus attack. I will update one by one and day by day. The collection below is showing the data of Expansions scale. Most of them was same as Original scale, different and exception will be note in future. 中文版連結: http://steamcommunity.com/sharedfiles/filedetails/?id=839247631
Update Log
ALL content below were up-to-date to Patch 5.1 (Expansions)
2017-01-26
Update hidden bonus Ballista Elephant of Khmer.
2017-01-15
Update Archery Range Generic Units and Archery Range Unique Units.
2017-01-13
Update Unique Units hidden armors values.
2017-01-12
Update Barrack Generic Units and Barrack Unique Units.
Damage Formula
vs Melee/Range Units
{ [ Basic Attack + ( Blacksmith Upgrade + Civilization Unique Bonus ) + Technology Upgrade + Hidden Class Bonus Attack + Hidden Alternate Bonus Attack ] – [ Enemy Melee/Range Basic Armor + ( Enemy Melee/Range Blacksmith Upgrade + Civilization Unique Bonus ) ] } X Terrain Elevation Factor
Remarks:
- Blacksmith, Technology and other upgrade depends on each Civilization’s tech tree if there available.
- This formula works for most situation but there have rare-case of exception.
How to Read
Aztecs
Class: Infantry
Jaguar Warrior
vs Eagle Warrior +2
vs Infantry +10
vs Standard Buildings +2
Elite Jaguar Warrior
vs Eagle Warrior +2
vs Infantry +11
vs Standard Buildings +2
Berbers
Class: Cavalry Archer
Camel Archer ~ 95%
vs Cavalry Archer +4
vs Infantry +1
vs Spearman +1
vs Battering Ram ONLY (Total = 2)
Anti Camel Bonus -1
Elite Camel Archer ~ 95%
vs Cavalry Archer +6
vs Infantry +1
vs Spearman +1
vs Battering Ram ONLY (Total = 2)
Anti Cavalry Archer Bonus -2
Anti Camel Bonus -2
————————————————
Class: Cavalry Archer
Genitour ~ 90%
vs Archer +4
Anti Cavalry Archer Bonus -1
Elite Genitour ~ 90%
vs Archer +5
vs Cavalry Archer +2
Anti Cavalry Archer Bonus -1
- Berbers and their Ally were applicable to produce Genitour in the Archery Range while age up to Castle Age.
- Samurai (Japanese) vs Unique Unit bonus attack was applicable to Genitour.
Britons
Class: Archer
Longbowman ~ 70%
vs Spearman +2
Elite Longbowman ~ 80%
vs Spearman +2
Burmese
Class: Conquistador
Arambai ~ 20%
vs Battering Ram ONLY (Total = 2)
Elite Arambai ~ 30%
vs Battering Ram ONLY (Total = 2)
Enemy Cavalry Archer bonus decreased -2
Byzantines
Class: Cavalry
Cataphract
vs Infantry +9
Anti Calvay Bonus -12
Elite Cataphract
vs Infantry +12
Anti Calvay Bonus -16
Celts
Class: Infantry
Woad Raider
vs Eagle Warrior +2
vs Standard Buildings +2
Elite Woad Raider
vs Eagle Warrior +3
vs Standard Buildings +3
Chinese
Class: Archer
Chu Ko Nu ~ 85%
vs Spearman +2
Elite Chu Ko Nu ~ 85%
vs Spearman +2
- Siege Weapon damage-scale will be upload later.
Ethiopians
Class: Infantry
Shotel Warrior
vs Eagle Warrior +2
Elite Shotel Warrior
vs Eagle Warrior +2
vs Standard Buildings +1
Franks
Class: Infantry
Throwing Axeman
vs Eagle Warrior +1
vs Standard Buildings +1
Elite Throwing Axeman
vs Eagle Warrior +2
vs Standard Buildings +2
Goths
Class: Infantry
Huskarl
vs Eagle Warrior +2
vs Standard Building +2
vs Archer +6
Elite Huskarl
vs Eagle Warrior +3
vs Standard Building +3
vs Archer +10
- Huskarl was able to produce in the Barrack after researched Anarchy in the Castle.
Huns
Class: Cavalry
Tarkan
vs Castle +10
vs All Buildings +8
vs Stone Defense +12
vs Wall & Gates +8
Elite Tarkan
vs Castle +10
vs All Buildings +10
vs Stone Defense +12
vs Wall & Gates +10
- Tarkan was able to produce in the Stable after researched Marauders in the Castle.
Incas
Class: Infantry
Kamayuk
vs Cavalry +8
vs Camel +4
vs War Elephant +20
Elite Kamayuk
vs Cavalry +12
vs Camel +6
vs War Elephant +20
——————————
Class: Archer
Slinger ~ 90%
vs Spearman +1
vs Infantry +10
- Slinger was able to produce in the Archery Range while age up to Castle Age.
- Samurai (Japanese) vs Unique Unit bonus attack was applicable to Slinger.
- Slinger vs Ram Bonus will be upload later.
Indians
Class: Cavalry Archer
Elephant Archer ~ 100%
vs Standard Buildings +3
vs Stone Defense +3
Enemy Archer bonus given extra attack +2
Elite Elephant Archer ~ 100%
vs Standard Buildings +4
vs Stone Defense +4
Enemy Archer bonus given extra attack +2
————————————————————
Class: Cavalry
Imperial Camel
vs Cavalry +18
vs Ship +9
vs Camel +9
- Imperial Camel was able to produce in the Stable while age up to Imperial Age.
Italians
Class: Archer
Genoese Crossbowman ~ 100%
vs Cavalry +5
vs Ship +4
vs War Elephant +5
vs Camel +4
Elite Genoese Crossbowman ~ 100%
vs Cavalry +7
vs Ship +5
vs War Elephant +7
vs Camel +5
——————————————————
Class: Infantry
Condottiero
vs Standard Buildings +2
vs Gunpowder +10
Anti Infantry Bonus -10
- Italians and their Ally were applicable to produce Condottiero in the Barrack while age up to Imperial Age.
- Gunpowder included Conquistador (Spanish), Janissary (Turks), Hand Cannoneer (Archery Range), Cannon Galleon (Dock), Bombard Cannon (Siege Workshop), Bomard Tower (Villager & University).
- Samurai (Japanese) vs Unique Unit bonus attack was applicable to Condottiero.
Japanese
Class: Infantry
Samurai
vs Eagle Warriors +2
vs Standard Buildings +2
vs Unique Units +10
Elite Samurai
vs Eagle Warriors +3
vs Standard Buildings +3
vs Unique Units +12
- Unique Units included Turtle Ship (Koreans), Caravel (Portuguese), Longboat (Vikings), Condottiero (Italians).
Khmer
Class: Cavalry
Ballista Elephant
vs Standard Buildings +3
vs Stone Defense +3
vs Ship +8
Enemy Cavalry bonus given extra attack +2
Enemy War Elephant bonus given extra attack +2
Enemy Siege Weapon bonus given extra attack +2
Elite Ballista Elephant
vs Standard Buildings +4
vs Stone Defense +4
vs Ship +8
Enemy Cavalry bonus given extra attack +2
Enemy War Elephant bonus given extra attack +2
Enemy Siege Weapon bonus given extra attack +2
- Ballista Elephant and Elite Ballista Elephant does Penetrating damage.
- Ballista Elephant and Elite Ballista Elephant were able to cut tree.
Koreans
Class: Cavalry Archer
War Wagon
vs Standard Buildings +5
Elite War Wagon
vs Standard Buildings +5
——————————————————————
Class: War Ship
Turtle Ship
Anti Ship Bonus -8
Elite Turtle Ship
Anti Ship Bonus -11
Anti Turtle Ship Bonus -1
- Turtle Ship and Elite Turtle Ship ‘s Basic Attack was categorized into Melee, NOT Range.
- Turtle Ship and Elite Turtle Ship does Blast Damage
Magyars
Class: Cavalry
Magyar Hussar
RESERVED
Elite Magyar Hussar
RESERVED
- Anti-siege data will be upload later.
Malay
Class: Infantry
Karambit Warrior
vs Eagle Warrior +2
Elite Karambit Warrior
vs Eagle Warrior +2
vs Standard Buildings +1
- Karambit Warrior & Elite Karambit Warrior taken 0.5 population per unit.
Malians
Class: Infantry
Gbeto
vs Eagle Warrior +1
Elite Gbeto
vs Eagle Warrior +1
Mayans
Class: Archer
Plumed Archer
vs Spearman +2
vs Infantry +1
Elite Plumed Archer
vs Spearman +2
vs Infantry +1
Mongols
Class: Cavalry Archer
Mangudai ~ 95%
vs Spearman +1
Elite Mangudai ~ 95%
vs Spearman +1
- Anti-siege data will be upload later.
Persians
Class: Cavalry
War Elephant
vs All Buildings +7
vs Stone Defense +7
Elite War Elephant
vs All Buildings +10
vs Stone Defense +10
- War Elephant and Elite War Elephant does Melee-Blast damage.
Portuguese
Class: Seige Weapon
Organ Gun ~ 50%
vs Battering, Capped, Seige Ram (Total = 4)
Elite Organ Gun ~ 50%
vs Battering, Capped, Seige Ram (Total = 4)
- Organ Gun and Elite Organ Gun does Blast Damage
—————————————————————————
Class: War Ship
Caravel
vs All Buildings +8
vs Ship +6
Elite Caravel
vs All Buildings +9
vs Ship +7
- Caravel & Elite Caravel does Penetrating Damage.
- Caravel & Elite Caravel vs Ram bonus upload later.
Saracens
Class: Cavalry
Mameluke
vs Cavalry +9
Anti Cavalry Bonus -11
Elite Mameluke
vs Cavalry +12
Anti Cavalry Bonus -11
- Mameluke and Elite Mameluke ‘s Basic Attack was categorized into Melee, NOT Range.
Slavs
Class: Cavalry
Boyar
No Bonus.
Elite Boyar
No Bonus, again.
Spanish
Class: Conquistador
Conquistador
RESERVED
Elite Conquistador
vs All Buildings +2
- Data of vs Ram Bonus will be upload later.
Teutons
Class: Infantry
Teutonic Knight
vs Eagle Warrior +4
vs Standard Buildlings +4
Elite Teutonic Knight
vs Eagle Warrior +4
vs Standard Buildlings +4
Turks
Class: Hand Cannoneer
Janissary
RESERVED
Elite Janissary
RESERVED
- Data of vs Ram will be upload later.
Vietnamese
Class: Archer
Rattan Archer ~ 80%
vs Spearman +2
vs Infantry +1
Elite Rattan Archer ~ 90%
vs Spearman +2
vs Infantry +1
————————————
Class: Archer
Imperial Skirmisher ~ 95%
vs Spearman +3
vs Cavalry Archer +3
vs Archer +5
- Vietnamese and their Ally were applicable to produce Imperial Skirmisher in the Archery Range while age up to Imperial Age.
Vikings
Class: Infantry
Berserk
vs Eagle Warrior +2
vs Standard Building +2
Elite Berserk
vs Eagle Warrior +3
vs Standard Building +3
———————————
Class: Warship
Longboat
vs All Buildings +7
vs Ship +9
Elite Longboat
vs All Buildings +8
vs Ship +11
- Longboat & Elite Longboat vs Ram bonus will be upload later.
————————
> Barrack <
All units below were in Class: Infantry
Militia
No Bonus.
————————————
Man-at-Arms
vs Eagle Warrior +2
vs Standard Buildings +2
————————————
Long Swordsman
vs Eagle Warrior +6
vs Standard Buildings +3
————————————
Two-Handed Swordsman
vs Eagle Warrior +8
vs Standard Buildings +4
————————————
Champion
vs Eagle Warrior +8
vs Standard Buildings +4
————————————
Spearman
vs Eagle Warrior +1
vs Standard Buildings +1
vs War Elephant +15
vs Cavalry +15
vs Ship +9
vs Camel +9
————————————
Pikeman
vs Eagle Warrior +1
vs Standard Buildings +1
vs War Elephant +25
vs Cavalry +22
vs Ship +16
vs Camel +16
————————————
Halberdier
vs Eagle Warrior +1
vs Standard Buildings +1
vs War Elephant +28
vs Cavalry +32
vs Ship +17
vs Camel +17
————————————
Eagle Scout
vs Monk +8
vs Siege Weapon +3
————————————
Eagle Warrior
vs Monk +8
vs Siege Weapon +3
vs Cavalry +3
vs Ship +1
vs Camel +1
————————————
Elite Eagle Warrior
vs Monk +10
vs Siege Weapon +5
vs Cavalry +4
vs Ship +2
vs Camel +2
————————————
Condottiero
vs Standard Buildings +2
vs Gunpowder +10
Anti Infantry Bonus -10
- Italians and their Ally were applicable to produce Condottiero in the Barrack while age up to Imperial Age.
- Gunpowder included Conquistador (Spanish), Janissary (Turks), Hand Cannoneer (Archery Range), Cannon Galleon (Dock), Bombard Cannon (Siege Workshop), Bomard Tower (Villager & University).
- Samurai (Japanese) vs Unique Unit bonus attack was applicable to Condottiero.
————————————
Huskarl
vs Eagle Warrior +2
vs Standard Building +2
vs Archer +6
Elite Huskarl
vs Eagle Warrior +3
vs Standard Building +3
vs Archer +10
- Only Goths.
- Huskarl was able to produce in the Barrack after researched Anarchy in the Castle.
> Archery Range <
Units below were in Class: Archer
Archer ~ 80%
vs Spearman +3
————————————
Crossbowman ~ 85%
vs Spearman +3
————————————
Arbalest ~ 90%
vs Spearman +3
————————————
Skirmisher ~ 90%
vs Spearman +3
vs Archer +3
————————————
Elite Skirmisher ~ 90%
vs Spearman +3
vs Archer +4
vs Cavalry Archer +2
————————————
Imperial Skirmisher ~ 95%
vs Spearman +3
vs Archer +5
vs Cavalry Archer +3
- Vietnamese and their Ally were applicable to produce Imperial Skirmisher in the Archery Range while age up to Imperial Age.
————————————
Slinger ~ 90%
vs Spearman +1
vs Infantry +10
- Only Incas.
- Slinger was able to produce in the Archery Range while age up to Castle Age.
- Samurai (Japanese) vs Unique Unit bonus attack was applicable to Slinger.
- Slinger vs Ram Bonus will be upload later.
————————————————————————————————
Units below were in Class: Cavalry Archer
Cavalry Archer ~ 50%
vs Spearman +2
————————
Heavy Cavalry Archer ~ 50%
vs Spearman +2
————————————————
Genitour ~ 90%
vs Archer +4
Anti Cavalry Archer Bonus -1
Elite Genitour ~ 90%
vs Archer +5
vs Cavalry Archer +2
Anti Cavalry Archer Bonus -1
- Berbers and their Ally were applicable to produce Genitour in the Archery Range while age up to Castle Age.
- Samurai (Japanese) vs Unique Unit bonus attack was applicable to Genitour.
————————————————————————————————
Units below were in Class: Hand Cannoneer
Hand Cannoneer ~ 65%
vs Spearman +1
vs Infantry +10
Thank You
Thanks to Blackmore_Night for the enhancement of Longboat.png